HOME | DD

gavriilklimov β€” UNIT 06-T9

Published: 2013-08-08 07:01:55 +0000 UTC; Views: 7780; Favourites: 122; Downloads: 178
Redirect to original
Description For higher-res images and close-ups please visit my website

The 06-T9 also known as "FEDYA" is the alpha unit of the Zinoviy Enterprise robots. This mech is still in development and not ready to be sent in the battlefield. The ultimate goal for 06-T9 is to be the best assault support system during land missions. The 06-T9 is being designed to go anywhere soldiers and marines go on foot. The development of the first unit took over 36 months and a team of the best engineers and scientists from the top institutions in the world such as Boston Dynamics, Carnagie Mellon, JPL, MIT, Northrop Grumman and CalTech. The cost of a single unit has been estimated to be close to US$700 million.

Follow FB: facebook.com/gavriilklimov
Follow VK: vk.com/gavriilklimov
CGHUB
Related content
Comments: 19

XeroNakashima [2015-05-09 23:48:00 +0000 UTC]

700 mill huh. Well that sound about right but Β where did you get that number from that's want Β I want to know.

πŸ‘: 0 ⏩: 0

Cr2O3 [2014-05-18 10:52:04 +0000 UTC]

so detailed
mindblowing

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to Cr2O3 [2014-06-02 08:25:46 +0000 UTC]

thanks

πŸ‘: 0 ⏩: 0

nobbe42 [2013-08-16 17:52:19 +0000 UTC]

A masterpiece!!


Just wonder why no one has asked before what program and workflow you have been using...Β 

Just curious

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to nobbe42 [2013-08-17 04:25:58 +0000 UTC]

hey man thanks!
it was done in modo, 3ds max, zbrush, vray and photoshop

πŸ‘: 0 ⏩: 1

nobbe42 In reply to gavriilklimov [2013-08-19 22:01:17 +0000 UTC]

wow - that's quite a production chain

Thanks for sharing the "making of"

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to nobbe42 [2013-08-20 09:03:20 +0000 UTC]

no problem!

πŸ‘: 0 ⏩: 0

MaximilianYuen [2013-08-15 16:45:42 +0000 UTC]

almost perfect, just in my opinion the the linear scratch mark is a bit over do, and for some places such as the right side machine magazine drum the scratch mark span across the concave surface and the frame edge smoothly which is not very likely happen in real life?

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to MaximilianYuen [2013-08-15 22:25:34 +0000 UTC]

you're right- some is a bit overdone.

glad you like it

πŸ‘: 0 ⏩: 0

Chofni1996 [2013-08-13 10:14:02 +0000 UTC]

Wow,not shore if this is a real model or 3d,I like it and the story makes everything complete,very realistic texture if it is a 3d model ha haha,keep it up.cheers

πŸ‘: 0 ⏩: 0

Chofni1996 [2013-08-13 10:13:59 +0000 UTC]

Wow,not shore if this is a real model or 3d,I like it and the story makes everything complete,very realistic texture if it is a 3d model ha haha,keep it up.cheers

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to Chofni1996 [2013-08-13 23:16:34 +0000 UTC]

ahah that's great to hear! thanks

πŸ‘: 0 ⏩: 1

Chofni1996 In reply to gavriilklimov [2013-08-13 23:22:32 +0000 UTC]

no problem,cheers

πŸ‘: 0 ⏩: 0

Dreminh [2013-08-09 06:19:56 +0000 UTC]

can it work ????????????????????????????????????????

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to Dreminh [2013-08-13 07:25:14 +0000 UTC]

yes, do you wanna order one?

πŸ‘: 0 ⏩: 0

Kirby1001 [2013-08-08 18:34:31 +0000 UTC]

Amazing details on modeling and texture.Β  I wish I know how to texture my Metal Gear Rex.Β 

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to Kirby1001 [2013-08-13 07:25:20 +0000 UTC]

Thanks man!

πŸ‘: 0 ⏩: 0

kazuya00 [2013-08-08 11:04:39 +0000 UTC]

reminds me the metal gear

πŸ‘: 0 ⏩: 1

gavriilklimov In reply to kazuya00 [2013-08-13 07:25:29 +0000 UTC]

πŸ‘: 0 ⏩: 0