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genci — Low Poly Collection

Published: 2008-02-12 21:08:09 +0000 UTC; Views: 84044; Favourites: 597; Downloads: 11016
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Description My little collection of DS res models.I am thinking on doing many more,especially main characters from next gen games.
Here are the specs for each character:

Nero: 500 tris character and 147 weapons, 128x128 diff and alpha + 64x64 weapon.
Altair: 667 tris, 256x256 diff and alpha.
Ryu Hayabusa: 498 tris character and 109 weapons, 128x128 diff and alpha + 64x64 weapon.
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Comments: 85

audinue [2017-09-02 07:56:10 +0000 UTC]

wow!

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JackHologram [2015-11-13 23:17:09 +0000 UTC]

I so want to play with them but unlikely you will provide a download...

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DocVatson [2015-10-27 20:07:29 +0000 UTC]

Thanks for models))))

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Joemark23 [2015-10-11 02:17:47 +0000 UTC]

awesome work!  

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DAZ-3D [2014-10-30 22:04:07 +0000 UTC]

DAZ 3D is giving away 12 free 3D items every week. The list is updated every Monday. Check out this week's freebies!

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domarius [2014-09-09 07:59:13 +0000 UTC]

I would like to see one image devoted to each, like you've already done with Altair.

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bryansvt92 [2014-05-11 14:50:09 +0000 UTC]

Hello! Congrats very good job! I love the three models, I did one character based on yours just for fun and learn but I have some questions.

Are they rigged?
and how did you scale down the textures without losing details?

Thanks!

Sorry for my english if I'm wrong!

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ohiohd [2014-04-16 01:07:51 +0000 UTC]

I got an idea. Why don't you send me the .obj file of these so I can make them into Papercraft models?

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Umar6419 [2013-05-05 11:03:37 +0000 UTC]

Superb Work ~

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JumpSpark [2013-04-07 23:03:56 +0000 UTC]

God so awesome.

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Odnamra22 [2013-01-25 18:20:56 +0000 UTC]

hello
you can send me the models to make papercraft?

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gtgv [2012-11-05 15:25:51 +0000 UTC]


This thing hasn't got a DD yet ?

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tairow [2012-03-01 13:18:14 +0000 UTC]

for these characters how do you usually work to paint the textures? You paint on a higher resolution then resize the texture or paint already on final size of the texture??

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kouta77 [2011-12-29 06:46:48 +0000 UTC]

OMG O_o this is lowpoly!

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TyrantWeedle [2011-11-06 09:21:14 +0000 UTC]

Wow! :C That's really awesome! Your texture work is beautiful! <33

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HAiRYxOySTER [2011-10-20 14:49:56 +0000 UTC]

Nice work :] you should check out Lowpoly Workshop [link] they are looking for artists just like you :]

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J-Knez [2011-10-06 21:26:48 +0000 UTC]

great stuff

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Yukiiko [2011-07-25 21:37:55 +0000 UTC]

Amazing. I'm speechless at the amount of detail in those textures with so little space to work with!

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DeLaConcha [2011-06-28 01:48:06 +0000 UTC]

will stacking uv's like you've done here, make seams more visible at higher resolutions? I want to approach my textures this way, but I'm a little hesitant.

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tv16bit [2011-06-27 01:09:17 +0000 UTC]

dude this is crazy sweet.

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DeLaConcha [2011-06-11 22:59:36 +0000 UTC]

just wanted to say you've been an inspiration

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pulchridude [2011-05-14 11:58:29 +0000 UTC]

saw this on gameartisans
awesome, man

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Starvois1127 [2011-04-29 19:58:14 +0000 UTC]

AAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWWEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMMMMMMMEEEEEEEEEEEEEEEEEEEEEEEEEE (i wish i could do that)

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Mayrt [2011-02-08 03:54:19 +0000 UTC]

How did you manage to fix the seams? by guessing in photoshop?

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WillWarburton [2011-02-06 11:20:21 +0000 UTC]

Very good work man! Very well presented also. You've done a great job with the unwraps

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Vert092 [2011-01-23 14:03:45 +0000 UTC]

Would make great papercrafts, specially Ryu

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futarikimaru [2010-12-28 12:15:45 +0000 UTC]

awesome!

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ChrisTori [2010-09-26 01:53:04 +0000 UTC]

I've never seen a tri count that low! How did you manage that?! What a wonderful job!

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QueuethuluGamesLLC [2010-08-07 03:17:16 +0000 UTC]

awesome, so awesome

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sleepywolfe [2010-05-26 00:42:04 +0000 UTC]

Thats so cool! They remind me of old PS1 character models

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Crysenley [2010-02-25 17:43:37 +0000 UTC]

This is awsome! I just love all of the details you put into these lowpolys.

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haloroker [2010-01-24 14:46:42 +0000 UTC]

I LIKE It. not to be rude, but what program did you use to make these?

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genci In reply to haloroker [2010-01-25 17:13:08 +0000 UTC]

they were done in lightwave and rigged in max. Textures done with photoshop

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haloroker In reply to genci [2010-01-25 20:46:36 +0000 UTC]

oh cool ^^

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CDB-ART [2009-12-11 03:45:23 +0000 UTC]

Awesome job man, you obviously have real skill in poly distribution

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Tobias-lockhart [2009-10-12 21:19:21 +0000 UTC]

Wow amazing work! I'm starting to dabble with low poly stuff myself and finding it a little frustrating ;D

What programs are you using, especially for the modeling?

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MrDrayton [2009-09-29 19:43:29 +0000 UTC]

Absolutely great! I'm sure they will look great on the DS screens... Fantastic work, especially on the textures. Keep going!

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murderslastcrow [2009-09-29 03:58:23 +0000 UTC]

Haha, Nero on the DS.

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Z33GHOST In reply to murderslastcrow [2010-04-24 19:21:51 +0000 UTC]

Thought DS was Down Scale

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murderslastcrow In reply to Z33GHOST [2010-04-25 21:12:51 +0000 UTC]

Oh, haha. Perhaps so.

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draxgoroth [2009-09-23 14:06:52 +0000 UTC]

I really enjoyed viewing this one!

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genci [2009-09-12 20:49:07 +0000 UTC]

sure,there's everything you need here:
[link]

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ubeh [2009-09-12 02:21:12 +0000 UTC]

great models, great textures!!
can you recommend us a texturing tutorial??

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La89095168648 [2009-08-26 15:45:41 +0000 UTC]

I want to buy it

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ShaneNewville [2009-08-05 17:26:48 +0000 UTC]

It's amazing how detailed you can make low poly models look when skill is involved.

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victorgarciarojo [2009-07-31 13:55:02 +0000 UTC]

the best low poly i see ever

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ricolas71 [2009-07-07 08:13:33 +0000 UTC]

excellent work! well done and optimised texturing

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izzystradlin [2009-07-02 22:03:18 +0000 UTC]

I'd like to see the main character from Star wars:The force unleashed!

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slocik [2009-06-07 11:52:55 +0000 UTC]

dude, your good

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victorgarciarojo [2009-05-22 01:51:51 +0000 UTC]

masterpiece low poly,,, its a perfect reference

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