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GhostNova91 — Blizzard shaded

Published: 2009-11-20 02:40:50 +0000 UTC; Views: 612; Favourites: 5; Downloads: 5
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Description Ok did a little shading let me know what ya think.
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Comments: 5

ArmamentDawg [2013-04-25 14:50:08 +0000 UTC]

Is this meant to be a hero unit, like Raynor or Nova- a "Super Ghost" or other variant of a preexisting unit? Or is the Blizzard meant to be a new unit, e.g., an analogue to the 'Command & Conquer: Red Alert' spy?

I like the design, but the goggles remind me too much of Sam Fisher, from 'Splinter Cell'.

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GhostNova91 In reply to ArmamentDawg [2013-04-25 17:47:33 +0000 UTC]

He was meant to be a hero in my custom campaign. I did try to put splinter cell elements in there but the goggles may have been too much.

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admiral-squee [2010-07-23 03:27:40 +0000 UTC]

Overall, great job on the detail/armor/anatomy/pose (although it's not quite clear what the pose is all about buuut whatever). The hands are awesome, but the cloth doesn't really look much like cloth. Shading needs some work, especially the stuff around the folds. Also, get rid of the lines in the wind--the snowflakes and cloth are enough to say which way it's blowing. And if you're going to shade in Photoshop (or other digital painting program), clean up your linework first. Putzing with the contrast usually does the trick.

PS: Ghosts are pretty damn sexy.

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GhostNova91 [2009-11-20 04:13:04 +0000 UTC]

Thanks I appreciate it.

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darkendoverseer [2009-11-20 02:56:26 +0000 UTC]

fricken amazing

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