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Published: 2016-04-19 01:27:10 +0000 UTC; Views: 3869; Favourites: 35; Downloads: 0
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Description
NOTE: This list is RPG-Oriented. Have fun choosing one of them for your Character. ^^§#1: NATURE ELEMENTS§
These are based on the classic concept of 4 nature elements found in Greek/Japanese/Tibetan/Indian theories and Alchemy.
-Fire
-Water
-Air
-Earth
§#2: PHENOMENON ELEMENTS§
These are based on natural phenomena and natural element's transformation.
-Eletricity/Energy
-Metal
-Ice
-Poison
§#3: ORDER ELEMENTS§
These are based on the classic duality found in various sources.
-Light
-Dark
§#4: ALTERNATIVE/COMPLEX ELEMENTS§
These are extracted from Chinese and Greek concepts (the 5th element) and other sources.
-Wood/Nature
-Aether/Void
-Crystal
-Star/Cosmic
§#5: UNCATHEGORIZED§
-Time
-Space
-Chaos (obviously based on Yu-Gi-Oh!)
-Blue Flame/Fox Fire/Azure Fire [Mentioned in Saint Seiya: The Lost Canvas as "Rinki"]
-Blood
-Plasma
-Spirit/Soul
-Force
-Mind
-Matter
-Sound
-Smoke
-Magnetism
-Gravity
-Magma
-Mirror
-Aurora
-Radiation
-Shadow
-Life
-Death
-Profane
-Sacred
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Comments: 8
vulcanknight [2016-05-11 12:48:27 +0000 UTC]
I'm trying to do a card game similar to Yugi-Oh many years ago, and since that time, I put my card game with 13 Attributes (Fire, Water, Earth, Air, Metal, Thunder, Ice, Poison, Light, Darkness, Void, Poison and Ether as the ultimate element). Well, I was sorta inspired by Digimon Frontier, but I think this is the best way to divide creatures by Elements.
Interesting Elemental distribution BTW
👍: 0 ⏩: 1
grezar In reply to vulcanknight [2016-05-11 19:56:13 +0000 UTC]
i got inspiration from many sources, including Digimon (Frontier and some games).
This distribution isn't the final one, but yet, it is pretty "plausible". xD
And thanks! ^^
👍: 0 ⏩: 1
vulcanknight In reply to grezar [2016-05-12 11:52:29 +0000 UTC]
No problem, and yes, I think is the most plausible one.
I hope I began to do the card maker versions soon.
👍: 0 ⏩: 0








