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HayStudios — Hello Neighbor Official Models Blender Release

Published: 2017-07-24 17:17:33 +0000 UTC; Views: 15019; Favourites: 77; Downloads: 1500
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Description Hey everyone! Here is the official Hello Neighbor models Blender Cycles Relese. BI may be in the Future if you want to.
SFM Comming VERY Soon!

Yes, those are the actual moels ripped from the game, so you don't need to sarch for batter ones. You won't find , models more accurate than tose!

Models Ripped by AngryGal
Fixed rigs, materials and UV unwrapping by me.
Models and Hello Neighbor Game belong to Dynamic Pixsels and Tiny Build.

The pack includes 

The Neighbor (2 alternative shoe textures, with both "w" or "666")
The Protagonist (with 2 alternative skirt textures with the smile face and without)
The Shadow Thing from the mini games.

Enjoy! 
Credit me and AngryGal  if you use these.
Related content
Comments: 83

HayStudios In reply to ??? [2017-07-26 07:29:19 +0000 UTC]

I think he is, cause the mini games are still in the beta, and he is a part of mini game's level layout.

👍: 0 ⏩: 1

WhisperingMacarac In reply to HayStudios [2017-07-26 07:42:21 +0000 UTC]

Yep. Gonna have to wait 3/2/1/900000 days or so, just to find out where the heck the shadow monster/demon/man/thing/guy/whatever its called in the Supermarket minigame.

Actually, I just watched how to beat that trap section at the end of the minigame. You have to go behind the cashier. You might have to struggle to get to the ending because the mannequin is squashing you too much. You have to go through this gap at the side of the cashier and boom! You've pretty much gone past the trap.

👍: 0 ⏩: 1

HayStudios In reply to WhisperingMacarac [2017-07-26 08:02:48 +0000 UTC]

I am not going to read that comment till the end, cause it contains spoilers, and I don't know anything about the new minigame yet.

👍: 0 ⏩: 1

WhisperingMacarac In reply to HayStudios [2017-07-26 08:12:39 +0000 UTC]

Good to know. You should check it out.

👍: 0 ⏩: 1

HayStudios In reply to WhisperingMacarac [2017-07-26 08:35:17 +0000 UTC]

I know! Although, I won't buy the game yet. I'll rather watch a youtuber play it.

👍: 0 ⏩: 1

WhisperingMacarac In reply to HayStudios [2017-07-26 08:38:22 +0000 UTC]

Yeah, thats what I do when I come across a trending game that I am curious about.

👍: 0 ⏩: 1

HayStudios In reply to WhisperingMacarac [2017-07-26 08:47:47 +0000 UTC]

It is batter than playing yourself, cause youtubers make their videos more funny and + it's easier for them to find easter eggs for some reason.

👍: 0 ⏩: 1

WhisperingMacarac In reply to HayStudios [2017-07-26 08:59:49 +0000 UTC]

Yeah. I agree

👍: 0 ⏩: 0

Elscamon In reply to ??? [2017-07-25 17:06:46 +0000 UTC]

Nice. Think you can make one for Blender internal?

👍: 0 ⏩: 1

HayStudios In reply to Elscamon [2017-07-25 17:07:27 +0000 UTC]

I will. But a later. I'm quite busy now.

👍: 0 ⏩: 0

TheCosmicMonitor In reply to ??? [2017-07-25 14:36:28 +0000 UTC]

FNAF
Undertale
BatIM
Hello Neighbor

The four horsemen of the apacolypse.

👍: 0 ⏩: 1

HayStudios In reply to TheCosmicMonitor [2017-07-25 15:36:28 +0000 UTC]

XD lol true

👍: 0 ⏩: 0

TheSymbolProductions In reply to ??? [2017-07-25 08:39:39 +0000 UTC]

The Shadow Thing isnt there,rip.

👍: 0 ⏩: 1

HayStudios In reply to TheSymbolProductions [2017-07-25 09:00:04 +0000 UTC]

Really! XD wait I'll fix it.

👍: 0 ⏩: 1

TheSymbolProductions In reply to HayStudios [2017-07-25 14:02:38 +0000 UTC]

Did ya fix it? xD

👍: 0 ⏩: 2

HayStudios In reply to TheSymbolProductions [2017-07-25 16:48:01 +0000 UTC]

Ok, I did it.

👍: 0 ⏩: 0

HayStudios In reply to TheSymbolProductions [2017-07-25 15:34:05 +0000 UTC]

I'm up to it now, cause I wasn't at home the whole day.

👍: 0 ⏩: 0

RaccoonDogzz [2017-07-24 22:28:09 +0000 UTC]

FINARY SUM WUN GIV THE MODELS FOR BLENDA( i shall now go make a get out animation!)

👍: 0 ⏩: 1

HayStudios In reply to RaccoonDogzz [2017-07-25 02:44:25 +0000 UTC]

Can't wait to see that!

👍: 0 ⏩: 1

RaccoonDogzz In reply to HayStudios [2017-07-25 02:45:03 +0000 UTC]

Yay!

👍: 0 ⏩: 0

StupidFaceAaron In reply to ??? [2017-07-24 19:37:11 +0000 UTC]

I don't understand the textures

👍: 0 ⏩: 1

HayStudios In reply to StupidFaceAaron [2017-07-25 02:46:09 +0000 UTC]

What exactly you don't understand?

👍: 0 ⏩: 1

StupidFaceAaron In reply to HayStudios [2017-07-25 05:16:41 +0000 UTC]

It's just the texture setup is odd for me.

👍: 0 ⏩: 1

HayStudios In reply to StupidFaceAaron [2017-07-25 06:06:43 +0000 UTC]

Well, the textures are from the game too. Although it's cycles and that could cause a confusion.

👍: 0 ⏩: 1

StupidFaceAaron In reply to HayStudios [2017-07-25 06:40:49 +0000 UTC]

But the setup if how you have to switch texture sections just confused me. I tried re-applying the textures and... Nothing... ;~;

👍: 0 ⏩: 1

HayStudios In reply to StupidFaceAaron [2017-07-25 06:48:10 +0000 UTC]

Do you know how to use cycles?

👍: 0 ⏩: 1

StupidFaceAaron In reply to HayStudios [2017-07-25 07:05:38 +0000 UTC]

I do... Barely.

👍: 0 ⏩: 1

HayStudios In reply to StupidFaceAaron [2017-07-25 07:10:16 +0000 UTC]

If you know how to use nodes, and can distinguish different types of nodes, you'll get how it works. But just in case difuse textures go into the nodes connected to shader, the same as sub textures. The normal maps go to texture ode connected to normal, the sane with bump.

👍: 0 ⏩: 1

StupidFaceAaron In reply to HayStudios [2017-07-25 13:14:19 +0000 UTC]

Okay. Thanks.

👍: 0 ⏩: 1

HayStudios In reply to StupidFaceAaron [2017-07-25 13:15:19 +0000 UTC]

Np

👍: 0 ⏩: 0

KingStrange In reply to ??? [2017-07-24 19:29:59 +0000 UTC]

Niceeee!

👍: 0 ⏩: 1

HayStudios In reply to KingStrange [2017-07-25 02:45:45 +0000 UTC]

Thanks!

👍: 0 ⏩: 0


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