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HazardousArts — Secret Agent WIP 26

Published: 2009-08-07 15:03:28 +0000 UTC; Views: 5215; Favourites: 54; Downloads: 790
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Description Worked a bit oon the spec map and more small touchups for the diffuse map. Dide some more work on her face - still havent fixed the pose yet. Will probably tackle it last.
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Comments: 35

TheBlockGVC [2011-02-07 02:42:57 +0000 UTC]

Damn.....I want to learn how to do that. Does it take a lot of time?

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namka [2009-08-09 13:35:49 +0000 UTC]

i feel those belts on leg...blocking me enjoy with her shape abit(maybe just one belt for each leg). Anyway,that's just my personal feeling he he .
Great work, and agree with the comment above that she's fantastic.

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HazardousArts In reply to namka [2009-08-10 01:13:10 +0000 UTC]

Thanks man Ill consider the belts :

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MyNoteToSelf [2009-08-08 21:21:27 +0000 UTC]

!!!! so gorgeous!!

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HazardousArts In reply to MyNoteToSelf [2009-08-10 01:13:26 +0000 UTC]

Thanks!!

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MyNoteToSelf In reply to HazardousArts [2009-08-18 19:56:39 +0000 UTC]

You're welcome.

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Hellspawn77 [2009-08-08 01:19:31 +0000 UTC]

I think she is Fantastic!

Claudio

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HazardousArts In reply to Hellspawn77 [2009-08-10 01:14:14 +0000 UTC]

Thanks so much man

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Tajun [2009-08-08 00:15:39 +0000 UTC]

Wireframe! Wireframe!!!!!

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fig [2009-08-07 22:03:22 +0000 UTC]

Dude, thats incredibly beautiful! Awesome work!

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HazardousArts In reply to fig [2009-08-07 22:41:20 +0000 UTC]

THanks man

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neocaleric [2009-08-07 21:47:39 +0000 UTC]

wow its great to see how good this turned up.... the best of luck on the competition... im sure you can win!!!

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HazardousArts In reply to neocaleric [2009-08-07 22:41:52 +0000 UTC]

I cant finish it unfortunately oh well never mind, ill finish off this character anyway!

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Art-by-Smitty [2009-08-07 20:39:48 +0000 UTC]

Damn, she is sexy, great work so far man!

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HazardousArts In reply to Art-by-Smitty [2009-08-07 22:42:19 +0000 UTC]

Thanks man !

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Shinnwar [2009-08-07 17:31:38 +0000 UTC]

Ahh damn i jus noticed the seam at the top of the right leg on the back pose as well man. I really do like this model though the proportions work really well, perfect hip to waist ratio.

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HazardousArts In reply to Shinnwar [2009-08-07 22:44:30 +0000 UTC]

haha! thanks man, dont look too close, theres a few more than that

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Shinnwar In reply to HazardousArts [2009-08-08 12:20:00 +0000 UTC]

lol. Your works still amazing

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Shinnwar [2009-08-07 17:28:32 +0000 UTC]

Apart from the seam it looks really nice. The speculars definetly brought out the colour in her skin and in the leather. The hair looks better too. Are you gonna use an opacity or alpha on the hair?

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HazardousArts In reply to Shinnwar [2009-08-07 22:43:34 +0000 UTC]

Yeah ill get to the opacity at the very end when all other maps are completed

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Shinnwar In reply to HazardousArts [2009-08-08 12:20:14 +0000 UTC]

Cool man can't wait.

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LOZF [2009-08-07 16:54:14 +0000 UTC]

Have you tried rendering an ambient occlusion pass yet?

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HazardousArts In reply to LOZF [2009-08-07 22:44:01 +0000 UTC]

Already done

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Arta [2009-08-07 16:12:47 +0000 UTC]

That turns out really nice although I kinda prefer the specs on the suit from previous post, just need some noises to break up the smoothness (I like the shiny leather/rubber). The specs on the skin looks better though. Btw, is that a seam on the back of her neck? I saw the same thing too from previous post. Anyway, I think you can finish it today. You're pretty close to finish anyway. Keep it up and good luck!

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HazardousArts In reply to Arta [2009-08-07 16:14:23 +0000 UTC]

Thanks man ! yeah its a seam theres quite a few if you look close!

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Major-Rawne [2009-08-07 16:06:27 +0000 UTC]

That spec really brings out the leather now. Before it was good, but now you can really see the detail, and the texture.

Personally I don't think I would have quite taken the detail on the inside of the legs quite so far down. I would have perhaps gone as far as the bottome strap.

One last comment would be on the eyes. You have gone for quite a bright colour on them and I would be tempted to either tone them down. So that you can appreciate the model as a whole. Or I would really make them stand out, perhaps something like a purple to fit with the colour scheme, to really draw you in on the eyes.

Either way I await the next update. I hope you get it all finished how you want.

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HazardousArts In reply to Major-Rawne [2009-08-07 16:08:17 +0000 UTC]

Thanks for the comments man

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Major-Rawne In reply to HazardousArts [2009-08-07 16:19:30 +0000 UTC]

No problem at all. I never like just saying it's great, it deserves more than that. Even if it is just saying how I would have perhaps done it.

I must say that I rather like her curves too.

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jon-stewART [2009-08-07 16:03:07 +0000 UTC]

I like the model, it's really nice. Which software did you use to produce this?

One critique I'd give is her waist is a bit too wide and high. Other than that, I really like it.

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HazardousArts In reply to jon-stewART [2009-08-07 16:09:11 +0000 UTC]

3dsmax / zbrush / photoshop / marmoset.

Thanks, I like the more curvy girls

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jon-stewART In reply to HazardousArts [2009-08-09 23:08:27 +0000 UTC]

Hi, I'm quite interested in seeing your wire frames for this. I'm currently working on a model myself and am struggling with the flow in certain areas.

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HazardousArts In reply to jon-stewART [2009-08-10 01:14:48 +0000 UTC]

You can see the wireframes in my earlier posts,

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jon-stewART In reply to HazardousArts [2009-08-14 12:07:27 +0000 UTC]

Ahhh, thank you mate. That'll teach me to open my eyes. My apologies.

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MaskOfVirtue [2009-08-07 15:53:19 +0000 UTC]

I like the look on her face, she's like...you wanna fuck with me?

That could be taken either way for the guy on the other end tho lol.

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HazardousArts In reply to MaskOfVirtue [2009-08-07 16:11:53 +0000 UTC]

LOL! thanks

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