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#background #mmd #mme #transparent #tutorial #svssao
Published: 2015-12-05 20:16:49 +0000 UTC; Views: 2504; Favourites: 50; Downloads: 18
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Description
A small Tutorial, how you can render transparent backgrounds with background influencing effects.Flandre by suke
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Comments: 9
Wreck08 [2021-04-06 17:08:57 +0000 UTC]
👍: 0 ⏩: 0
SnowEmbrace [2021-03-04 23:51:26 +0000 UTC]
👍: 0 ⏩: 0
heartsthekitteh [2020-03-27 13:23:53 +0000 UTC]
👍: 0 ⏩: 1
headstert In reply to heartsthekitteh [2020-03-27 13:27:56 +0000 UTC]
👍: 0 ⏩: 1
heartsthekitteh In reply to headstert [2020-03-27 13:30:11 +0000 UTC]
👍: 0 ⏩: 1
headstert In reply to heartsthekitteh [2020-03-27 14:30:58 +0000 UTC]
👍: 1 ⏩: 1
heartsthekitteh In reply to headstert [2020-03-27 16:39:25 +0000 UTC]
👍: 0 ⏩: 0
headstert In reply to Dudemon [2016-10-09 09:39:55 +0000 UTC]
No, because the creator used different ways to modify the BG color that I don't understand, but you can trick around the BG color by putting a modified effect (like SvSSAO here) below SSAO and then set the Si value to 0.00 or 0.01 like I did here: sta.sh/01qqpjjlwnb with the result looking like this: sta.sh/01oy55s2n39z
It seems to me that some effects use the defined BG of the effects below them. I think normal SSAO is one of them, I don't know that for sure though. ^^
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