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Published: 2011-04-28 06:45:03 +0000 UTC; Views: 3055; Favourites: 5; Downloads: 198
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Description
This is a hightmap for the simulation game Simutrans. If you don't know the game but like games like Simcity or Railroad Tycoon, you'll love Simutrans (wich is a Railroad Tycoon clone, just betterDownload the Map (wich is actually just a set of .bmp files) and put it/them under [system drive]/user/[your username]/my documents/simutrans/maps
Or maybe also START/DOCUMENTS/simutrans/maps
For a little siteseeing on topographical features look here:
[link]
The map is derived from the latest NASA earth survey map. I made no manipulative changes to it. It has an incredible detail and resembles Earth very well - you can even go on a little sightseeing tour and try to make out isles, sees and mountains that exist in the real world. Ok, Antarctica and Greenland are missing/cut, so it's not the whooole Earth.
Ther is a minor issue in realism though: since I needet to convert from a color shaded map to a hightmap, there are some parts that show a partial height inversion. But it's really no big deal. It mainly affects Greenland and the Himalaya.
The maps come in different resolutions:
Ultra (6408x2358)
Very High (4096x1508)
High (2048x754)
Normal (1024x378)
Small (512x188)
The screenshots are taken from the "Very High" Version.
Be warned the "Ultra" resolution eats a lot of RAM. You'll need at least 1300 MB FREE RAM for the PLAIN map. Also it will take a few Minutes to initialize the map when starting/resuming a game. I have no idea how much RAM-need is added to that when you have a few big cities around.
It will be impossible to settle all the space availabe in the map. Also mountains and Oceans are what they are: natural barries. On small maps it's possible to flatten mountains or tunnel big waters. On "Very High" or "Ultra" it's nearly as insane to flatten the Himalaya or tunnel the ocean as in reality. You are forced to use ships and Airplanes.
Links:
NASA map: [link]
Simutrans: [link]
Lincity (topdown): [link]
Lincity (isometric): [link]