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#3d #character #characterart #characterconcept #characterdesign #characteroriginal #characterstudy #digital #digitalart #digitalartwork #malecharacter #oldman #perspective #realism #realistic #wacom #wacomart #wacomtablet #zbrush #digitalsculpting #old_man #zbrushart #zbrushsculpture #oldmale #zbrushsculpt #quicksculpt #directx11 #videogamecharac #realtime #autodeskmaya
Published: 2021-01-24 19:33:45 +0000 UTC; Views: 2393; Favourites: 40; Downloads: 3
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Description
Low-res character head basemesh provided in Maya and further refined via digital sculpting and polypainting + spotlight projection in Zbrush.Texture map details: 2K Diffuse and Normal map for head
512 x 512 diffuse for eyes
For final renders I used Maya Hardware 2.0 (Directx11)
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Comments: 2
Keith3201 [2021-01-25 03:24:49 +0000 UTC]
👍: 1 ⏩: 1
hellboyashish In reply to Keith3201 [2021-01-25 17:25:17 +0000 UTC]
👍: 0 ⏩: 0