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HenrysModels β€” XPS - GTA Vice City - SandKing

Published: 2019-07-30 02:17:14 +0000 UTC; Views: 4216; Favourites: 17; Downloads: 120
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Description

Requested by FlyeThemoon

rigged both doors, you can interact with them instead of having a completely static vehicle.

Change its colors through Material Editor, texture editing just screws up the whole model since XPS cant handle a full white texture.

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Comments: 8

FlyeThemoon [2019-08-03 22:04:28 +0000 UTC]

Ahh my favorite car, Along Hotring Rancer,
There are 3 Hotring racer cars, butΒ  this one is my most favorite
gta.fandom.com/wiki/Hotring_Ra…
Reminds be Camaro IROC-Z, its be nice to see that car in xps someday,

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Sasuke-Bby [2019-07-30 02:24:18 +0000 UTC]

SA must have used the same one

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HenrysModels In reply to Sasuke-Bby [2019-07-30 02:30:48 +0000 UTC]

I don't think its the same, it might be the same meshes but with more details here and there, and the steering wheel is now a .png image, like every car in SA.


Β Compared to GTA 3 and GTA Vice City, SA has way more detailed wheels, while in these 2 older games, the steering wheel was actually a 3d mesh and detailed. Sometimes i don't understand Rockstar Games, they make more details for one thing and lower the quality for the other, why not both?

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Sasuke-Bby In reply to HenrysModels [2019-07-30 02:34:55 +0000 UTC]

Ah it does make sense that it would have more detailed meshes.
So they went from actual 3D steering wheels to png?I don't get it either

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JayR1994 In reply to Sasuke-Bby [2019-07-30 22:22:56 +0000 UTC]

gta.fandom.com/wiki/Sandking just compare if you want.

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Sasuke-Bby In reply to JayR1994 [2019-07-30 23:41:03 +0000 UTC]

I still can't tell the difference

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HenrysModels In reply to Sasuke-Bby [2019-07-30 08:21:05 +0000 UTC]

Correct. They improved the wheels in SA but made the steering wheel a mere .png.

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Sasuke-Bby In reply to HenrysModels [2019-07-30 08:25:02 +0000 UTC]

Rockstar why?

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