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#samcoupe #gameinterface #mockupdesign #16colour #mockuppixelart #gameborder
Published: 2023-08-25 17:05:20 +0000 UTC; Views: 306; Favourites: 1; Downloads: 0
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Description
Back in the 1990s, I was 'working' occasionally with an aspiring coder who had loads of big ideas about making games for the SAM Coupé and, later, the Amiga. Initially, he intended to write the games himself, but eventually drafted in another, more experience coder (JP, according to the info at the bottom of the panel, but I cannot remember for the life of me who he was) to tackle the difficult part, and styled himself the ideas man instead. This arrangement worked wonderfully... until he and his coder couldn't decide on the graphical style they wanted me to aim for.The coder wanted to create something like Delphine's Flashback, from the PC/Amiga, while the ideas man wanted something like Core Designs' Premiere... Pretty much diametrically opposite styles... So I couldn't really do much until they made a decision one way or the other. Eventually, the decision was made to ditch this game and do something else... which also failed to make any meaningful progress before our group - Reflex Design - was disbanded.
Frankly, I think it's fairly obvious from this bland design that I wasn't enthusiastic about this game idea. Pretty sure that the arm/energy bar was recycled from another project of mine.