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HKLurch18 — Boss select screen true 8bit

Published: 2010-01-25 19:59:59 +0000 UTC; Views: 4714; Favourites: 34; Downloads: 58
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Description hey guys,

so i tried to convert the boss select screen into a "real" 8-bit-megaman image, which means that there are not more than 16 colors at once on one screen.

which one will make it to the game is still not clear , though
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Comments: 20

MunchJrGames [2018-08-15 09:36:17 +0000 UTC]

This looks really lush

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KurseofKings [2011-08-18 23:39:30 +0000 UTC]

No offense, why is this project in 8-bit instead of 16-bit or even 32-bit, of which I personally think looks the best?

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HKLurch18 In reply to KurseofKings [2011-08-20 18:30:03 +0000 UTC]

because 8-bit already is hard enough to do

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KurseofKings In reply to HKLurch18 [2011-08-21 23:15:10 +0000 UTC]

Oh.OK then. Say,did you find my review of your current robot master sprites, as well as my questions in the home page comments? Said review is under Mega Man 72 Re-redesigned RM's picture, just in case you don't know.

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rockmanfan1231 [2010-07-10 15:51:43 +0000 UTC]

I LOVE IT OMG!!!!!!!!!!!!!!!!!!!!!

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ThHaloKitty [2010-06-27 04:29:18 +0000 UTC]

And it looks like your game is pretty popular now haha

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ThHaloKitty [2010-06-27 04:28:42 +0000 UTC]

Really cool, your engine looks fun to

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NARFNra [2010-03-04 02:56:41 +0000 UTC]

Gamble Man is still really, really creepy.

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Sammeryoshi [2010-01-28 20:55:06 +0000 UTC]

The background is too detailed. Make look blank or less effort.

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HKLurch18 In reply to Sammeryoshi [2010-01-28 21:05:25 +0000 UTC]

the BG just has 3 colors plus white. 8-bit doesn't mean "crappy"; In fact check out MM6's background. That one was very detailed.

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Sammeryoshi In reply to HKLurch18 [2010-01-30 00:26:22 +0000 UTC]

MM6's Background is not very detailed. It takes more than limiting the colors. Why don't you study MM2-6's Stage Select and redo it. Also the mugshots look more 16bit, then the last one.

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Dimensional-Expander In reply to HKLurch18 [2010-01-29 16:14:58 +0000 UTC]

I second what you said, HKLurch18.

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Mopbrothers [2010-01-26 01:06:02 +0000 UTC]

I like the Megaman portrait. Are you really gonna make a game?

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HKLurch18 In reply to Mopbrothers [2010-01-26 10:53:54 +0000 UTC]

yes, we are working hard to turn our ideas and concepts into a real playable game for the Megaman fanbase to enjoy

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Dimensional-Expander [2010-01-26 00:37:30 +0000 UTC]

I kinda like this select screen much better, as it gives the select screen itself more of an authentic NES feel AND look.

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Zottoman [2010-01-25 22:04:00 +0000 UTC]

if i'm honest, this looks a bit more cel-shaded than the original.
still, that's not saying that's a bad thing. I love cel-shading!

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Juno54 [2010-01-25 20:35:14 +0000 UTC]

This one feels more like an 8 bit game Megaman stage select screen. The previous one had to many colors at once. Still looks good though.

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hfbn2 [2010-01-25 20:04:09 +0000 UTC]

I thought that the old one looked too detailed.
Now I know why. 16-bits.

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HKLurch18 In reply to hfbn2 [2010-01-25 20:05:50 +0000 UTC]

the other one wasn't true 16-bit; it just had slightly more colors than a "true" 8-bit one.

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hfbn2 In reply to HKLurch18 [2010-01-25 20:06:58 +0000 UTC]

So you can say that it was 12-bit XD

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