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Published: 2017-03-16 11:39:00 +0000 UTC; Views: 1076; Favourites: 44; Downloads: 0
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Description
It involved a hypertile and ngon but there really wasn't any method to this madness. Rendered with Apophysis 7x15.Related content
Comments: 28
poca2hontas [2017-03-19 10:23:44 +0000 UTC]
this wonderful work is featured here poca2hontas' March Feature
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scorpionlover42 [2017-03-17 02:21:50 +0000 UTC]
It could be an alien sea creature or an extraterrestrial engine, but fascinating no matter what it is. Β
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Luna-Lotus [2017-03-16 22:46:08 +0000 UTC]
Wow! Looks amazing Like Sea stars that lives in bubbles :3 Love the colorsΒ Β
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Holmes-JA In reply to Norski [2017-03-17 11:41:38 +0000 UTC]
I just looked it up. That's a beautiful song!
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Stargazzer811 [2017-03-16 17:05:59 +0000 UTC]
I'm not sure either, but it looks awesome!
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Kurich [2017-03-16 12:55:47 +0000 UTC]
It's looks like the path into the heart of an alien ship.
What's a hypertile?
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Holmes-JA In reply to Kurich [2017-03-16 14:08:04 +0000 UTC]
It's a type of fractal variation and I don't really understand how it works, but it makes some neat fractals if the stars are aligned properly.Β
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Kurich In reply to Holmes-JA [2017-03-16 14:31:39 +0000 UTC]
xD I know that feel! I felt the same way when Cycles came out for Blender. But now I absolutely cannot do without that and it's node editor (Internal has nodes too but it all works a bit differently). It about kills me that I have to use the old Internal method to make my more complicated matcaps behave properly. I'm positive there's a trick somewhere, but I haven't figured it out yet.
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Holmes-JA In reply to Kurich [2017-03-16 17:54:26 +0000 UTC]
I once tried to learn Blender but my brain melted after a short time
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Kurich In reply to Holmes-JA [2017-03-17 05:58:40 +0000 UTC]
It does get very brain-melty.
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Kurich In reply to Natsurr [2017-03-16 14:28:56 +0000 UTC]
What is an xform? I'm sorry if it's obvious, I'm still working myself up to try Apophysis. These terminologies seem to be a little bit general, so I was hoping for clarity still.
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Natsurr In reply to Kurich [2017-03-17 16:36:47 +0000 UTC]
The triangles in the Editor you create the actual fractal with.
One xform (triangle) can have multiple variations that each affect each other, and the whole fractal itself.
It's difficult to understand (and even more difficult to explain), so sorry if this wasn't that helpful.
I learned to try to understand it by simple working with Apo7x. If you haven't already, you should really try it out, it's free!
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