HOME | DD

Published: 2012-02-01 01:10:06 +0000 UTC; Views: 3396; Favourites: 70; Downloads: 94
Redirect to original
Description
Which variant is better?In all variants of the second hand will keep the beast for the skin on the head. I somehow can not decide which variant is more preferable (to not waste time drawing the other two. I would be grateful for the vote)
Related content
Comments: 108
ElectricEidolon [2012-02-01 03:03:01 +0000 UTC]
First, it has more feel of the warrior pulling himself into the kill.
Regardless, fantastic all around!
👍: 0 ⏩: 0
SoullessElric [2012-02-01 02:47:54 +0000 UTC]
I personally like the first one a little better, but they're all awesome!
👍: 0 ⏩: 0
Vawkis [2012-02-01 02:44:11 +0000 UTC]
I'm going to say the 3rd is about right. Though Second works to
👍: 0 ⏩: 0
PumpkinGuardian [2012-02-01 02:07:52 +0000 UTC]
The pose on the right, looks more natural and like a killing bite
👍: 0 ⏩: 0
VKahri [2012-02-01 02:02:49 +0000 UTC]
If this is a fight or attack scene I think the 3rd one (farthest right) is best. Honestly though it almost looks like a very aggressive snuggle scene more than an attack to me, especially the 1st one (farthest left). I also feel like there's not enough expression in the face of the anthro character, it's face looks pretty calm to me if it's attacking the beast. What's in the anthro's hand? Is it plunging a weapon into the beast?
👍: 0 ⏩: 1
hontor In reply to VKahri [2012-02-01 08:53:39 +0000 UTC]
In his hand, yes, will be a dagger. What about people going to think, even the angle change is likely.
👍: 0 ⏩: 0
HDevers [2012-02-01 01:40:37 +0000 UTC]
I think the 3rd is most realistic according to physics because if the beast is rearing up, all the weight of the stabbing character would be pulled down. Unless the character is stronger than the lunge, then the 2nd makes sense.
👍: 0 ⏩: 0
Annqueru [2012-02-01 01:35:26 +0000 UTC]
I like the middle one for the way the little one is situated across the back of the big one, but I like the right one for the angle of the little one's claws into the arm of the big one. For some reason that one just feels like he's hit bone and is locked in.
👍: 0 ⏩: 0
IWillBeYourRabbit In reply to ??? [2012-02-01 01:27:06 +0000 UTC]
Third because it looks like the clinging creature is being swung back by the beast lunging forward. ^^ But if you prefered the look of the clinging creature holding itself up a little, then I would go with 2.
👍: 0 ⏩: 0
Pawprint-trails [2012-02-01 01:24:43 +0000 UTC]
I would say the one on the far right, the beast is trashing and gravity would pull the warrior down.
👍: 0 ⏩: 0
Blindseer95 [2012-02-01 01:19:44 +0000 UTC]
I'm really not sure- what are you looking for in the final?
👍: 0 ⏩: 0
ciscobuddy [2012-02-01 01:19:27 +0000 UTC]
The middle picture seems to look more realistic to me. I vote for the middle one.
👍: 0 ⏩: 0
blueicefox54 [2012-02-01 01:19:14 +0000 UTC]
i like the middle and far right the left seems a little off balance to me.
👍: 0 ⏩: 0
Yunie-B [2012-02-01 01:14:58 +0000 UTC]
The middle one is the most realistic based on physics. It, to me, is the most believable.
👍: 0 ⏩: 1
dragonofyang In reply to Yunie-B [2012-02-01 01:32:04 +0000 UTC]
I agree with that. If you turn the hand a bit so the angle is to where the hilt is facing the one wielding it a bit more, it'd look more natural, but the one in the middle captures the essence of the battle and seems most believable.
👍: 0 ⏩: 1
Yunie-B In reply to dragonofyang [2012-02-01 03:06:49 +0000 UTC]
Yes, I can see that. The first one is too high and the third looks like he's slipping off. Re-angling the hilt of the dagger would make this pose just right.
👍: 0 ⏩: 2
hontor In reply to Yunie-B [2012-02-01 08:49:56 +0000 UTC]
Thank you!
Unfortunately, the translator heavily distorts the meaning, and I'm not quite sure about the dagger in the second sketch. What is it with him to do?
👍: 0 ⏩: 1
Yunie-B In reply to hontor [2012-02-01 14:32:27 +0000 UTC]
Weapon angle should be more at a 45-60° angle than 90°. Dagger should be rotated up toward the beast's head. Hope this helps.
👍: 0 ⏩: 0
| Next =>