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hontor — worker process - warrior

Published: 2012-01-30 18:32:30 +0000 UTC; Views: 2928; Favourites: 62; Downloads: 41
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Description Another working sketch ... warrior. Ironically, it is easier going than the first sketch ...

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Comments: 22

VKahri [2012-02-01 02:11:15 +0000 UTC]

I want to comment on this one in conjunction with the comment I left on the other image. In the top right on this where the attacker's grip is on the beast's head I think that is awesome and would work very well in the image I left the other commentary on. Not necessarily pulling & squeezing it's brow up so but more like jabbing it's claws into the beast's head for grip. I think that would really add to the effect of the whole scene big time, kind of like how the foot claws are digging into the beast's front right leg.

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hontor In reply to VKahri [2012-02-01 09:40:17 +0000 UTC]

Yes, this is a must! Itself a sketch like this) Just had to determine the position of the body, it is highly dependent on where it will be left hand.

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Treekami [2012-01-31 00:55:03 +0000 UTC]

this is going to be EXCITING!

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hontor In reply to Treekami [2012-02-01 09:41:01 +0000 UTC]

Tormented gradually)

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Treekami In reply to hontor [2012-02-01 19:55:11 +0000 UTC]

it looks stressful indeed. man I think I would have quit if I was drawing something like this out. keep up the great work!

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miamoreno [2012-01-30 23:17:48 +0000 UTC]

i cant wait to see it finnished

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hontor In reply to miamoreno [2012-02-01 09:42:21 +0000 UTC]

And I want !))))))))))))))))))

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miamoreno In reply to hontor [2012-02-01 12:17:22 +0000 UTC]

lol

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Sshorty [2012-01-30 19:32:32 +0000 UTC]

i would say this is a good sketch, however i feel the right arm is in an awkward position for stabbing something like that. in a position like that, it would be very hard to get enough force to penetrate the skin. i would feel that a pose that looks like it has been swung up from the bottom with force would be more acceptable, or as if the knife has been slammed down on the creature from above.
just my opinion, but i feel the arm isn't in the right pose. it appears more like he is grabbing onto the knife and trying to pull it out than forcing it into the breast's flesh.

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hontor In reply to Sshorty [2012-01-30 20:00:02 +0000 UTC]

On hand here difficult. The idea is that beast receives a wound, soared up on its hind legs. Hits the wall with his shoulder, trying to lose "rider." Warrior of inertia also hits the wall, flying slightly upward. Position a dagger after hitting has also changed, the handle went down, because the beast turned sharply neck.
So, this is not the moment of impact, and for a few seconds later, when the position of the hands and body have changed ...
All the hard, himself in horror.) I want to see it for real, even with the video and storyboard).

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Sshorty In reply to hontor [2012-01-30 21:20:45 +0000 UTC]

ah, i see. but i would say that perhaps you should less exaggerate the bend in the arm in that case, however i guess its your artwork so its your choice. cant wait to see the next update! i love following an artist through a piece of work.

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hontor In reply to Sshorty [2012-01-30 22:34:58 +0000 UTC]

And if something like that? [link] It will be better?
I'm not that argue - I f the first and the interest is well done)
So thank you very much for your advice and patience. I bet sometimes do, but I always think.)

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Sshorty In reply to hontor [2012-01-31 06:35:45 +0000 UTC]

yes thats a bit better. thanks for listening sorry if ive been of bother

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Sshorty In reply to Sshorty [2012-01-30 19:33:59 +0000 UTC]

i mean beast's, not breasts XD talk about bad typo

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afac86 [2012-01-30 18:55:26 +0000 UTC]

i wanna see the next step...

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hontor In reply to afac86 [2012-02-01 09:42:42 +0000 UTC]

Work in progress)

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okamitwili17705 [2012-01-30 18:43:11 +0000 UTC]

Oh wow! These are lovely! Good job.

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hontor In reply to okamitwili17705 [2012-02-01 09:43:03 +0000 UTC]

Thank you)

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okamitwili17705 In reply to hontor [2012-02-01 13:25:33 +0000 UTC]

Sure!

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MeFlyingFree [2012-01-30 18:42:56 +0000 UTC]

This is cool! I love to see work in progress!

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hontor In reply to MeFlyingFree [2012-02-01 09:43:35 +0000 UTC]

Why, gradually ...

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MeFlyingFree In reply to hontor [2012-02-01 14:50:15 +0000 UTC]

better than rushing it!

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