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HorizonPointShawn — Crypt Guardians Concept by-nc-sa

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Published: 2022-06-16 17:34:17 +0000 UTC; Views: 4800; Favourites: 157; Downloads: 0
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Description

Now that active outside playtesting is underway, I thought I might take a moment to discuss the way that some of the core rules work and some of the philosophies behind them.

The core rules are intended to function in a consistent manner with as few exceptions as possible. As such, all Characteristics have an in game "test" function rather than testing on some and simply referring to others. ie. Movement gives you a value for moving but can also be tested on for things like climbing, etc. This is done with a number of simple 6 sided dice (or the 12 sided d6's that we hope to unlock as add-ons!), usually anywhere from 1-3, and you always attempt to roll below your Characteristic. It's that simple! Careful of rolling a single 1 or 6 though! The first will grant you a critical success while the later can only result in automatic failure!

Models Characteristics are broken up in to Attack Characteristics, Defense Characteristics, and Action Characteristics so that, no matter wat you're attempting to do, you always know what to use.

Psychology and Panic are also built in from the very core. Likewise, models can hide, spot, or guard, all using the basic mechanic and spellcasting... spellcasting is both potentially very powerful and very dangerous to the caster themselves...

Combat is dynamic rather than passive, with both models rolling and, potentially, attacking one another at nearly the same time, even at range! It is a rare combat indeed that ends exactly where it began!

The core rules are designed to be fast and easy to use but offer a depth worthy of the built in interactivity and storytelling potential of skirmish games.

If you are not one of our play testers and have any questions regarding the core rules, I will be happy to answer as far as I can without going into too much detail before the game is released.


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Comments: 2

Haywire3 [2022-06-16 18:29:35 +0000 UTC]

👍: 1 ⏩: 1

HorizonPointShawn In reply to Haywire3 [2022-06-17 02:06:43 +0000 UTC]

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