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Published: 2010-07-03 17:06:22 +0000 UTC; Views: 1464; Favourites: 0; Downloads: 51
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Description
This is the M0(M-Zero) SuperHeavy Breakthrough Command Tank, nicknamed Monster for obvious reasons. It is based on the Nazi-German "Landkreuzer P. 1500" idea. It is the heaviest land-based vehicle ever build by the Lego-Army, while unloaded almost 25% heavier than a fully loaded M2 Emperor Overlord.It uses a Gas Core EM Reactor for power and has 27 pods with 4 wheels each, capable of independent steering.
Its main gun, a 1.250mm Railgun, is designed to lob nuclear and/or Solid-Steel shells, and instead of altering the angle of the gun, it alters the current that flows trough it, to give the shell less momentum. The capacitor banks that allow it to fire can store enough power to deliver up to 50,8 PetaWatt of power. It however, drains so much power from the reactor that a single shot lowers the fuel's life-expectancy by 2,8 years. In tests it was capable of launching a 1.250x10.000mm solid Aluminium shell with a muzzle-velocity of 6.500 m/s.
Because of its high price, high technology and nature as a mobile HQ, it is usualy manned by a 10-man crew, ~4 high ranking officers and 30 combat-active personell which use man-portable weapons to defend it a close range.
STATS:
Top Speed: 20 km/h
Range: CLASSIFIED
Armor: CLASSIFIED
MAIN GUN:
Type: 1.250mm Railgun
ROF: 1 Round every 5 minutes, requires up to 120 seconds for charging the capacitor banks and 5 minutes to load the shell.
Range(Minimum): 1 kilometer.
Range(Maximum): 30 Kilometers.
SECONDARY ARMAMENT:
M17A2 FLAK x4:
Type: 88mm AT/AA Artillery Cannnon with Chrono-Supplied Autoloader
ROF: 6 Rounds/Minute
Range(Direct): 2,5 Kilometers
Range(Indirect): 27 Kilometers
Up to 50 soldiers.
P.S. Yes, I know what a rediculus amount of power that is, but I never scale science down when it amounts to incredible overkill XD
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Comments: 11
TehGodMan [2010-07-03 18:03:58 +0000 UTC]
I assume you mean 1.25 METERS, not 1.25 MILLIMETERS. Though the design you have wouldn't actually work as a railgun; you need a space for an injection system as if you just placed the ammo between the rails it would weld them together. What you have here is closer to a coilgun, in looks and load time for something that large, though a coilgun can have a magazine and is also usable as an injection system for a railgun.
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HTML-LORD In reply to TehGodMan [2010-07-03 18:09:19 +0000 UTC]
The outer "coils" are just magnetic coils to allow the barrel to turn a very small bit, it doesn't have to work as a railgun, but it does.
And the shell needs to be loaded by a small internal crain, so it isn't fast but with its intended purpose it doesn't need to be.
And again, I meant 1250 milimeters, which is, indeed 1,25 meters.
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TehGodMan In reply to HTML-LORD [2010-07-03 18:15:37 +0000 UTC]
I mean, a railgun is literally two rails hooked up to the capacitors; in order to have a tube around them you would have to use solid concrete. I didn't say that you had to use an injection method to load it, I aid you need one to stop it from welding the ammo to itself immediately. I've built a small one before and that was exactly what happened when I didn't use something to give it a good push to get it going in the tracks.
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HTML-LORD In reply to TehGodMan [2010-07-03 18:22:07 +0000 UTC]
The barrel is a concrete inner tube(with the conductive rails) and a Steel outter shell.
And there is no coilgun to give it a starting boost, but something much more simple, hydraulic actuator mounted on, practicaly, a huge hammer.
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TehGodMan In reply to HTML-LORD [2010-07-03 18:26:21 +0000 UTC]
Yes, though a coilgun would be quieter, easier to load, be able to use a magazine and get the ammo moving much, much faster than a big hammer. Less loading time, more practical and longer practical range if you set it to "plasma cannon" like most current railguns can get to with a fast enough discharge.
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HTML-LORD In reply to TehGodMan [2010-07-03 18:30:46 +0000 UTC]
Magazine would be unpracticaly huge, just putting the ammo underneath is allows for simpler reloading, just shoving some shells in the hatch.
And the "higher tech" solutions are awesomer, but too much high-technology and it gets more difficult to support, lower-tech equipment allows for easier repairs, since most mechanics know at least something about hydraulics but nothing about magnetic thingies other than north attracts south and both attract metal.
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TehGodMan In reply to HTML-LORD [2010-07-03 18:34:10 +0000 UTC]
A coilgun is actually simpler than a hydraulic system; you can just unbolt the broken section and switch it out for a new one. And for something this large, you would actually just need a three shot magazine abut twenty degrees off the horizontal, making reloading much faster because you would just have to wait for the capacitors to charge and just keep loading them three at a time. Triple the firing rate with about the same reload time for that many shots.
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HTML-LORD In reply to TehGodMan [2010-07-03 18:41:08 +0000 UTC]
But there needs to be spares of the sections, pretty much everything in a hydraulics system is readily available, only the hammer and actuator are a problem, and more often than not, its the tubes with fluid which spring a leak. But 3 rounds is a small amount, and it would be difficult to change ammunition, while just a floor with two rows allows for easier acces to different rounds(nuclear for long-range, Solid metal for short range)
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TehGodMan In reply to HTML-LORD [2010-07-03 19:00:02 +0000 UTC]
Yes, though repairing a coilgun section is actually much easier than you'd think, and it has no moving parts one could accidentally get crushed by. As for the magazine, you could have one on each side, with each holding a different type of ammo. You could also take the idea from the two rows and have two internal tube magazines with conveyor belts in them; it would take the same amount or less space than the two rows and a crane, while allowing for faster loading of the chosen type of ammo with a selector bar to guide the proper ammo into the chamber.
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HTML-LORD In reply to TehGodMan [2010-07-03 19:04:47 +0000 UTC]
Got a point there, but tue "high magazine" idea would make it even less usefull in hilly teritory, due to it becoming somewhat topheavy, and realy bad ballance when one type of ammo is used more than the other.
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TehGodMan In reply to HTML-LORD [2010-07-03 20:00:52 +0000 UTC]
True, but with the two tube magazines they would be inside the tank, preferrably really close together and as low in the tank as possible. It would be very bottom heavy and if you put them one on top of the other there would be no loss of balance and it would be easier to restock as you could simply drive it up to a similar set of tubes at a base that link into ports on the front of the tank and have more pumped in.
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