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Published: 2014-02-27 04:06:02 +0000 UTC; Views: 4883; Favourites: 26; Downloads: 122
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Description
Concept for "THIEF" - the game.Related content
Comments: 12
Coughin05 [2014-09-03 01:54:43 +0000 UTC]
I'm really curious about the pose in this image. Did this fellow just fall from a high height? Was he beaten? Is he twisted from disease?
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Coughin05 In reply to I-GUYJIN-I [2014-09-03 17:09:55 +0000 UTC]
Alright. Nice work, anyway. I guess you were on commission to develop concept art for the game?
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I-GUYJIN-I In reply to Coughin05 [2014-09-03 17:30:25 +0000 UTC]
Thank you. Not on commission. Was on the project for almost 3 years.
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Coughin05 In reply to I-GUYJIN-I [2014-09-03 18:05:24 +0000 UTC]
Ohhhh, that's awesome! Do you get many concept art gigs like that?
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I-GUYJIN-I In reply to Coughin05 [2014-09-03 18:13:21 +0000 UTC]
Its not a gig. Thats what I do for living
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Coughin05 In reply to I-GUYJIN-I [2014-09-03 18:25:22 +0000 UTC]
I totally understand. I only used the word gig cause it's freelance work, and you still have to go through the trouble of finding clients. Right? I was just wondering if you find many job opportunities in game design.
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I-GUYJIN-I In reply to Coughin05 [2014-09-03 18:49:36 +0000 UTC]
Actually, I am not freelance at all. Its a full time job. I freelance on the side, when I have time and a good project.
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Coughin05 In reply to I-GUYJIN-I [2014-09-03 18:52:40 +0000 UTC]
Ahh, that's awesome! How long did it take you to get into the industry? And I don't know if it's rude to ask, but who do you work for?
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I-GUYJIN-I In reply to Coughin05 [2014-09-03 19:40:37 +0000 UTC]
Its all good. I am working for Ubisoft now. Have been in industry since 1998.
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Coughin05 In reply to I-GUYJIN-I [2014-09-03 20:53:48 +0000 UTC]
That's so cool. There was a time where I wanted to do the same thing, but lack of support and gumption kind of got the better of me.
Do you enjoy your line of work? I hear concept artists are often treated like pack mules, which I hope isn't the case for you.
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