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IDZeroNo — Lineage 2 Silen One

Published: 2019-08-18 00:09:57 +0000 UTC; Views: 1805; Favourites: 23; Downloads: 115
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Comments: 3

patrol81 [2019-09-11 00:13:35 +0000 UTC]

use render group 7 instead of 5, this will give you the proper transparency.

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IDZeroNo In reply to patrol81 [2019-09-11 04:42:34 +0000 UTC]

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patrol81 In reply to IDZeroNo [2019-09-11 22:03:21 +0000 UTC]

open the ascii file in notepad, search for texture name that need transparency. when you see something like:

5_mesh.name_1_0_0
1 # uv layers
1 # textures
texture_name.tga
0 # uv layer index

just change the number 5 to 7 but it will only work if your texture actually have transparency so if you extract the texture without transparency it wont work.

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