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Published: 2014-01-31 21:58:01 +0000 UTC; Views: 7742; Favourites: 118; Downloads: 91
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Description
Hopefully this short tutorial will help some of you starting out. This is one of the several possible ways to paint digital color images from reference.I usually paint on a small number of layers, merging down or flattening the image as I go, when I'm happy with the changes I've done.
I use mostly hard edged brushes such as Photoshops standard hard edge brush, but with added pressure sensitivity to control opacity. If you need a softer edge its simple to produce the same effect by lowering the flow of a hard brush.
When working with colors I try to keep opacity high, usually 80-100%, as when you lower opacity your colors tend to become muddy and smudgy. Instead keep opacity high and use flow when mixing colors.
This doesn't matter as much when working with grayscale, and at times dropping opacity to 20-60% can be helpful there. Though most of the time I use similar techniques and settings as when working with color even in grayscale.
Reference: genimonster.deviantart.com/artβ¦
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Comments: 16
congatrehp [2014-07-08 05:44:59 +0000 UTC]
amazing tutorial! it's seem easily^^ thank you
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IsHrafninn In reply to congatrehp [2014-07-08 11:58:22 +0000 UTC]
Thank you! I'm glad you like it, I tried to break the process down to its core basic steps.
Anything else is really a finesse and technique question of how you chose to paint. Not necessary but likely you'll eventually find yourself experimenting with things such as, brushwork, economy of brushstrokes, do you apply texture brushes in the end, do you use a mask to control the outlines or an eraser, overlay layers, adjustment layers to name a few. Anything goes really, and how you approach painting may change from one piece to another with more and more possibilities opening up the more one paints and experience grows.
That being said, the default Photoshop hard brush with pressure sensitivity is still my most used brush and it's all you really need to make stunning pieces. If you want to make a less chiseled image you can apply a bit of the default soft brush, but be careful not to overdo it or you'll end up with a washed out image. It's important to use the hard edge brush for hard edges so that they're clearly defined.
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congatrehp In reply to IsHrafninn [2014-07-09 04:16:06 +0000 UTC]
yeah! you are goodman! i love the way you show me how to do! i love to talk to you!it's make me inspiration! art is great, i can talk to eveybody! thank you so much for sharing it^^ thank you.nice to meet you.have a good dayΒ Β
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IsHrafninn In reply to RabbitMandy [2014-04-19 02:32:30 +0000 UTC]
You mean why paint in grayscale and not directly in color?
Painting in grayscale first can help you to construct the form before adding color, making sure it reads well and has depth. It is also easier to only have to think about value with grayscale, rather than color, value and hue when painting in color directly.
Both approaches are perfectly valid and I personally vary between the two, depending on what I'm doing or practicing. Both approaches are valuable to know in their own right.
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RabbitMandy In reply to IsHrafninn [2014-04-19 03:32:58 +0000 UTC]
oh, thank you very muchοΌ
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HiddenWorlds [2014-02-07 02:47:40 +0000 UTC]
Thanks may use this to practice. I'm going to fav it.
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IsHrafninn In reply to HiddenWorlds [2014-02-07 11:46:21 +0000 UTC]
Happy to hear it may be of use.
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sarfarazahmed47 In reply to sarfarazahmed47 [2014-02-04 12:14:27 +0000 UTC]
ok i found th reference
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IsHrafninn In reply to NefariousNecromancer [2014-02-02 03:11:40 +0000 UTC]
Lol, know the feeling for full renderings. The more you do of it the faster you get though, I am far faster now than a year ago and the quality of work I can create has improved by leaps and bounds.
You may find it interesting to know as well, that according to what I've read. Professionals will spend days and easily a full working week and beyond, rendering out those highly detailed pieces of art you see here on deviant art. So don't feel to bad if its taking you a while.
Though I'm not trying to compare myself to those artist, I have seen a direct correlation between the quality of work I create and how many evenings I'm willing to dedicate to the same picture refining and polishing.
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NefariousNecromancer In reply to IsHrafninn [2014-02-02 23:13:13 +0000 UTC]
yeah I know. There really is no subsitute for Malcolm Gladwel's 10000 hour rule(you need to practice 10000 hours before you get to be famous at something)
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PandaTJ [2014-02-01 06:32:56 +0000 UTC]
THANK YOU! Thank you for making it seem less scary XD
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