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#adventure #bullied #butt #dnd #humiliation #mage #nerd #wedgies #hallsofhumiliation #exposed #hangingwedgie
Published: 2020-03-19 18:35:58 +0000 UTC; Views: 12997; Favourites: 266; Downloads: 26
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Description
With her plans to foil the adventurers undone, Ezera has found that they are more than happy to reciprocate the wedgies and pranks that her awoken memories dished out during the course of their little dungeon dive. Perhaps now someone will be able to treat her paranoid and irrational behavior that she's built up over her months of isolation and getting bullied my memories come to life. Though whether she becomes an ally or a feared (but mostly ridiculed) enemy is dependent on what the players do.
You can see Ezera Waif in Halls of Humiliation , a D&D 5e source book for school themed adventure against the humiliating memories of a vengeful mage.
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Special thanks to Hannsgutherson, Superguy6060, Blackfox52, Sikes, and all my other supporters for donating on Patreon to make this material possible!
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Comments: 4
Vixenlover42 [2020-04-02 21:30:36 +0000 UTC]
Well, I have something to give a read that I never knew existed! And that's a nice as heck piece of art!
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JackereJack In reply to Vixenlover42 [2020-04-03 00:56:05 +0000 UTC]
Isn't that the best kind of content? Surprise content!
Glad you like the art. The artist was a blast to work with, and I hope to have more art from her in future modules. Let me know what you think of the module once you finish it!
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Vixenlover42 In reply to JackereJack [2020-04-26 23:24:44 +0000 UTC]
Having read through the entire thing, finally, I have to say I'm blown away. For one thing, I didn't expect the module to be nearly as large as it was! That alone is impressive as heck! The sections on tone and playstyles was a very well done and professional, the kinda thing you'd see in a "normal" published product. Speaking of that, great job of the layouts and presentation. I've seen "regular" adventures that have looked significantly worse, so points on that too! Backgrounds also got a nice chuckle from me.
And all of this is before really talking about the adventure itself! It's not just a short thing, it's a proper dungeon! A proper, delightfully humiliatingly themed dungeon with a well-thought out backstory and both puzzles and combat. I'm definitely looking forward to seeing more of these in the future. High praises all around!
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JackereJack In reply to Vixenlover42 [2020-04-27 02:47:45 +0000 UTC]
Thank you so much for giving your feedback on the whole thing, as it really helps me out when figuring what I did well and what I might need to work on. If you don't mind me asking, was there any section of the adventure in particular that you saw as the most appealing, or that you just liked based on what environment it provided?
As an aside, this first module really busted my chops a bit to get together. I had no idea how long it would end up, and looking back on it I think I'll have to plan out ahead of time how long the story will be in terms of page count. Felt like I was slogging through a swamp of pages at the end of development. Future modules will still have a bit of meat to them, but maybe not as much as this one. Or at least a bit more split up, similar to the players hand book or the monster manual, where each section or group of monsters is more self contained. To that end, any thoughts on length and readability would be greatly appreciated. I know they say more is usually better, but how many pages would you say you'd be able to stomach from a tabletop module?
I ended up running a oneshot of it (would not recommend, as I had to cut more than half the rooms, and rush past the cooler parts that had more environmental storytelling. If you run it, have at least 2-3 sessions worth of time to go over it all), and had fun making it, so I will diffidently be making more in the coming months and year!
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