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JasonEngle — Nano Forceblast

Published: 2013-02-25 17:39:13 +0000 UTC; Views: 18319; Favourites: 431; Downloads: 358
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Description Done for the upcoming roleplaying game Numenera, from Monte Cook Games. This is one weird game, and I have really enjoyed working on it. It's one of the most original settings I've seen in a while, mixing fantasy and sci-fi with a retro-alien-oddball sensibility.
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Comments: 17

Red-Spook [2014-01-19 01:57:50 +0000 UTC]

I want to see more of this Glaive please!

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MonocerosArts [2013-11-14 17:02:23 +0000 UTC]

I like how this tells a story.

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SonofChinglu [2013-10-28 20:24:07 +0000 UTC]

Hey, it's the Montauk Monster(s)!

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JamesTheBardLively [2013-06-28 03:16:36 +0000 UTC]

haha! this picture is epic on so many levels!

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Ba11istic [2013-06-25 18:51:25 +0000 UTC]

Amazing

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cattledogcass28 [2013-05-24 02:24:39 +0000 UTC]

I see that you get to do a lot of artwork for card games, I was just wondering how much that paid or do you do it for free? Great work by the way!

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westcpw [2013-02-26 10:36:22 +0000 UTC]

seweet

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XYureiX [2013-02-25 21:02:43 +0000 UTC]

Numenera will be great. Thx for the artwork, It's stunning!

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MrSpartin [2013-02-25 18:23:16 +0000 UTC]

Why is it a NANO forceblast. Looks like a normal forceblast to me.

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Salvatos In reply to MrSpartin [2013-02-25 22:33:46 +0000 UTC]

Nano is the name of the class (or "character type"), according to their website.

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jambe In reply to MrSpartin [2013-02-25 18:51:27 +0000 UTC]

What's a "normal" forceblast?

This is fiction. Numenera: [link]

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MrSpartin In reply to jambe [2013-02-25 20:03:40 +0000 UTC]

The word Nano means something tiny so it implies that the forceblast is small or "nano sized" but it looks normal sized to me.

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jambe In reply to MrSpartin [2013-02-25 21:11:36 +0000 UTC]

It's fiction, man. In much of sci-fi "nano" and "micro" and such terms are often just loose buzzword-like descriptors for things. The same is true in real life, e.g. iPod Nano, Tata Nano, GNU Nano, BBC Micro, Micro-USB, etc. None of those things are "nano" or "micro" in terms of scale, but that doesn't matter, it's just marketing.

I suppose the Numenera writers could have some rationale for using the term nano, like "the particles emitted in this forceblast are charged nano-scale bits of molecular metals" or some such hooey.

But again, it doesn't matter. As with all such interactive fiction, the value isn't in the fiction's accordance with literal definitions of words, but in the flavor it adds to whatever tales you & your friends might make up. It's just jargony filler.

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JasonEngle In reply to jambe [2013-02-25 23:26:24 +0000 UTC]

The term Nano is referring to one of the character class's in the game, which specializes in the use of a combination of nano-technologies and tech artifacts to create powers and effects that seem fantastical or even magical to most people in the primitive world of Numenera. Its a post apocalyptic world with several ages worth of lost knowledge, so these kinds of technologies are common, even if the understanding of how they function is not. Essentially, this is the class most like a magic user or Mage in more traditional rpg's. So you could say that "Nano" is simply short for "Nano technology and artifact specialist", which is kind of a mouthful.

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jambe In reply to JasonEngle [2013-02-26 02:07:33 +0000 UTC]

Ah, I see!

I'm actually interested in Numenera, though I didn't get in on the Kickstarter. It was neat to see you're involved; it's a nice illustration.

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whitewizard1988 [2013-02-25 18:00:52 +0000 UTC]

Whee! Awesome. I was a backer in the RPG kickstarter and just joined the Numenera: Torment site, love the setting and can't wait to see more of it.

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JasonEngle In reply to whitewizard1988 [2013-02-25 23:28:12 +0000 UTC]

It is an amazing looking product, and even before I was working on it myself, I liked the idea so much that I was also a backer
Looking forward to the new Torment game, my favorite era of rpg's are coming back!

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