HOME | DD

Java-Kitty — Neltharion the Earth-Mender

Published: 2015-09-05 16:09:46 +0000 UTC; Views: 813; Favourites: 37; Downloads: 0
Redirect to original
Description World of Warcraft / Neltharion - Blizzard Entertainment
Neltharion's Beard / Redeemed Design - Ghostwalker2061
Stop! You are not allowed to reuse my art in anyway!!

I tried.
Thank's to Ghostwalker2061 for allowing me to use his healed design!
I know the colors are wrong, I just did simple pencil shading rather than coloring it. I just wanted to highlight the eyes so that was the only real color I used.
Related content
Comments: 28

Ghostwalker2061 [2015-09-06 00:11:22 +0000 UTC]

Good, though I will say his chin is a bit thin.  It almost looks like you mixed Alexstrasza with Nel.

His head is shaped like a box.  

 


 In fact his chin takes up half his head.  

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 00:33:20 +0000 UTC]

I tried X_X
I'm not to familiar with drawing dragons to be honest with you.

I'll probably be taking another shot at it again when I get in more practice. I mostly do pony sketches so this is new territory.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 00:44:45 +0000 UTC]

Well, one way to get around it, and it took me a while to do it...was I looked off a lot of Deathwing images and I even had the Wow Model Viewer that allowed me to pull Deathwing's model and study it.

Which is why Neltharion's look is very consistent.  

But one way to help is using simple shapes, which I also do with Nel.  

I had a video of me drawing Nel on my Youtube, but apparently I'm an idiot and accidentally deleted it.

I'll have to go back and make a new one.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 00:46:49 +0000 UTC]

Ah ok, I've been looking at the ingame dragon models for reference, they seem to have a thin snout large chest and short legs, I've been trying to work with that which isn't exactly the best.
My real problem is wings, they always looks strange and off.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 01:02:34 +0000 UTC]

The thing is though, you can't use the in normal in game model for Deathwing or Neltharion since his model is actually unique.  

Nozdormu also shares Neltharion's model with some variation, and both sport a very box-like thick head.

i276.photobucket.com/albums/kk…

i276.photobucket.com/albums/kk…

i276.photobucket.com/albums/kk…

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 01:12:04 +0000 UTC]

Ah so using the generic model makes them to small then?

I realize this is what you said I'm derping so hard right now.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 01:57:08 +0000 UTC]

Well given that this is the basic model for dragons in Warcraft.

vignette2.wikia.nocookie.net/w…

I'd say that you were mostly looking off of Alexstrasza's head rather than the base model.

i276.photobucket.com/albums/kk…

Because the base model supports a much longer jaw structure.  Whereas Alexstrasza's looks more what you drew.

It does have some features shared by Ysera as well.

i276.photobucket.com/albums/kk…

As both Alexstrasza and Ysera lack the strong jaw structure Neltharion actually has.

Best way I can almost describe how Neltharion's jaw structure is...his head is built like a Tyrannosaurus rex, the jaw structure more suited to crushing objects rather than shearing them.  Which fits Neltharion since we kinda guessed that Nel could actually digest rocks for sustenance.  So he needs to have that large and powerful lower mandible structure to be bale to crush rocks and a powerful cranium structure to withstand the force of crushing said rocks.

Neltharion also has a short jaw length, because again, his jaws are built for crushing.  So the jaw length is fine, but you need the girth, the mass as well.

I would say that if you drew one of Anne McCaffrey's Dragons from Pern, that head shape you gave Nel would fit better for them.  The way you draw the ponies is very similar to how Anne envisioned her dragons, having a more equine head shape.  But it doesn't fit for Nel because Nel's head is shaped more like a T-rex than a horse.

When I draw Neltharion though I tend to look off the model for the head, I do look at the official artwork for the horns sizes, shape, as well as his body shape and size.

static.mmo-champion.com/mmoc/i…

Neltharion's body is massive, his neck is also massive.  His proportions are just huge and very much abnormal to that of a normal Warcraft dragon proportions.  



He's got the neck of a linebacker my uncle would say.  He's got the body built for football.  Not futbol.  


I've amassed a lot of images of Neltharion over the years.  Some you can't find anymore.

However, this was my first attempt at drawing Neltharion nearly 4 years ago.



So as you can see he has evolved since then.  I have thought about redoing that image someday.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 02:03:53 +0000 UTC]

That helped a lot thank you ^^
And it was less using a reference and more just my own style:
My pony designs tend to transfer into my other creatures now since I've been doing it so long, but the imagery of a t-rex rather than the dragons I've been looking at / drawing helps a lot. I'm pretty bad with body details since I default to the same thing every time to avoid making major mistakes.

But I'll try to improve on my next attempt, although I have sketches of Alex and Deathwing as well as my own dragon OC before I want to finish before I take another crack at it, practice helps

I'm not the best artist either so how much of an improvement I'll make? Probably wont be much of one.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 02:40:56 +0000 UTC]

Well considering that I wasn't all that great at detailing dragons myself...

 

That image was the most recent before my dive into Deathwing artwork.

When I started drawing Neltharion over and over, I noticed that trying to get his look right actually improved my art skills as well as my painting skills.

The Squishy has a way of doing things like that.

So when I attempted to draw another red drago from DnD this was the result.

 

Yup.  A lot different.

When you draw the dragons of Warcraft, try to think about their attunements.  With Neltharion, it's easy.  He's the Earth-Warder, so his body shape has to be massive and dense.  

I tend to dry and look at how bodies are built in nature and then translate it to the dragons.  Which is why my dragons tend to have a feline body shape or canine body shape.  Hell, I even watch my mother's little yorkies move and yeah, I translate that into my dragons that I draw.

I took a lot of drawing classes and painting classes in college and I was made to draw a lot of naked people.  Which is why, though my sketches are very messy, they're gesture sketches mostly, there is a bit of solid form to them.

I mean, this is what happens when I just work in all graphite.

 

And this is what happens when I work in all charcoal. 

 


Basically try to blur the lines a bit when you draw.  Don't be so rigid.  I know you're going off of My Little Pony Friendship is magic...which has these definitive and solid lines.  And the style of drawing you do would look like it would fit in a coloring book.  Which isn't bad because coloring books are popular.  You ought to see my work, with everyone having like 10 different coloring book pages attached to their desks as decoration.  And then we have all sorts of unfinished coloring books.  And yes, we use crayons and coloring pencils.  

It's a bit different when you hear in a government office building someone shouting: "Hey, who has the yellow crayon?  I need to finish this Minion picture I'm working on."

Your tax dollars at work.  Supplying us with coloring books and crayons.

So there isn't a problem with that style.  But I do suggest you try to leave it beyond and grow beyond it.

Check out my oddities folder, it has a lot of images that show me using different mediums and attempting at different styles.

 

This is what it looks like when I draw using the style of My Little Pony.  Instead of doing the flash style itself, I basically made it my own.  And I need to redo that piciture, because that is my personal favorite of all the pony pictures I've drawn.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 02:57:36 +0000 UTC]

Eh I draw for fun so when it comes to drawing I do what feels best, I've tried some lineless the other day to try and break out of my solid lines but it was more than a bit difficult and didn't come out looking the best. As for digital? I dabble here and there but have no idea what I'm doing really when it comes to shading and coloring, so again I take shots in the dark and hope for the best.
  <---lineless I did.
I would love to improve but at the same time I feel I'm having fun doing what I'm doing so don't complain to much. I am always trying new things to try and better myself.

But I know I have improved, this was my first MLP drawing: (I don't have my warcraft ones on dA anymore, they were so bad..)
Then there's this which I drew about a week or two ago:

Right now the goal is to break out of the solid colors and solid lines and try to do more shading, but so far it's been difficult, it confuses me how to get things so perfect like others do.
Practice makes perfect though ^^

Although I have more or less embraced my cartoony art style and all but given up on doing realism, not so much because I don't want to try but because to me it's more fun to draw things cartoonish and adorable for me personally, and on the front of humans I've made some huge improvements by trying to perfect my style than go for realism: still not the best though I'll admit but way better than a year ago.

Dragons are a whole other subject though, it's just not something I'm well versed it, I don't doubt I can make improvements in time but right now I have to test the water and see what works and what doesn't.
I also want to thank you for the vote of confidence (oh gods I'm going to sound all mushy) you're one of my favorite artists on DA so to hear you say "You'll get the hang of it" is really making me excited and kind of fangirl inside without meaning to. X_X

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 03:23:55 +0000 UTC]

On the whole "adorable thing"

As you can see what I've drawn, I can show the character is adorable without sacrificing detail.  

 

See?  He's adorable?

But at the same time...

 

He can look pretty damn nightmarish.

But he's versatile.  

But yeah, you have to practice.  I practiced so hard and poured so munch money into it I got a degree in it.  

However, you had an issue with the wings...

Well...here's Nel's wings.

 

Huge, aren't they?

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 03:27:02 +0000 UTC]

Yeah I have to get to that point that I can do that level of detail myself, but then again, with Squishy he is just adorable in general.

And it's more of the shape of the wings than the design.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 04:55:00 +0000 UTC]

Well, take a good look at the shape of Nel's wings.

And yes, he is adorable.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 12:50:16 +0000 UTC]

I took a shot at it:

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 13:15:12 +0000 UTC]

One way I could suggest to correct this issue, and I do see you have one...is to study the shape the wings on a bat.

I usually suggest looking off of fruit bat wings, or flying fox wings because they are the closest we could ever come to seeing dragon wings in real life.

Then when you study that wing, you can go back and alter the shape to fit what you want.

The wing phalange shouldn't be curved that way.  Dragon wings and bat wings are very similar to the human hand.  So look at your hand and ask: does it curve like that?

Or are there knuckle joints?

A good picture of a fruit  bat...

static.uglyhedgehog.com/upload…

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 13:34:23 +0000 UTC]

I've been looking a lot at bats, I just can't seem to get down the shape no matter how many times I try, I've been really beating myself up over that too.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-06 14:08:26 +0000 UTC]

Try drawing the wing again in simple shapes.  Have you ever done stick figures?  Sometimes doing stick figures first before you go back over and start adding detail is the best route.

Draw the wing using only single lines and dots for the joints.  Then, go back and start filling them in, gradually building up the detail.



See how I start with simple shapes in this image?  Neltharion isn't completely filled in.  And even before that, I actually started with a simple stick figure skeleton to start with.  



And this one gives you an example of what I mean for the wings.  Look how Tanya's neck frill looks.  I start them out as lines first and then I go back in and thicken them up and add the webbing.

I will say this though, Adobe Photoshop is a great tool, especially for someone like me who makes a lot of mistakes.  I can work on multiple layers and sketch on multiple layers to create the poses I want what I want it to look like.

The Nel image above Tanya, the head is actually on one layer, the beard is on another, and the body is on another.  This allows me to correct myself, like if I make the head too big or two small, I can go back in and change its size.  I also can rotate it in various positions without sacrificing everything else in the image.  
And with Tanya, I put her wings on another layer so if I decide to later, I can either keep them as they are, or do something else with them.  And I can move them in a different position in the image as well.  I was trying to get do this image in which she was resting her head upon the back of the hand of her wing.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-06 23:24:50 +0000 UTC]

I tend not to use stick figures since I do everything in one shot, but it sounds like it would be a better idea than what I've been trying.
I however do everything on paper and rarely use digital. But when I do I do use photoshop and adjusting is very easy if annoying. I'll probably take another shot at it again soon.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-07 03:57:27 +0000 UTC]

It is a good idea that you do, working from light to dark and gradually building up the detail.  Start simple and then get more complex.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-07 14:33:47 +0000 UTC]

Right, I just always failed at proportions so doing it all solid in one go tends to solve that problem.
But it would help with my wings and joints.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-07 15:18:23 +0000 UTC]

Well, one thing about doing simple shapes and only building up the detail as you go allows you to adjust things while you work.

My suggestion is perhaps you need to work in a lighter graphite, rather than a heavier one.

I suggest working with an H6 or H7, which is a light graphite and is used to get the in general shapes down first, and then gradually work darker from there.  

 

I mean that's how I was able to do that image. 

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-07 15:28:45 +0000 UTC]

Ah ok, seems simple enough.
Any specific shapes for body parts? I know in general faces and joints are circles and the torso is a longer trapezoid / triangle.

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-07 15:46:43 +0000 UTC]

I don't even do it that way. 

I primarily start out with the stick figure, creating a line for the spine, having it curve or bend to the pose I want it to be in.

Add the feet and arms and head.

And primarily I use round shapes, ovals and such, as well a creating rounded block shames for hands and feet to get the in general picture of what it's supposed to look like.

I tend to do a lot of gesture drawings before refining each shape.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-08 02:16:38 +0000 UTC]

Soo, basically whatever way I find most comfortable?

👍: 0 ⏩: 1

Ghostwalker2061 In reply to Java-Kitty [2015-09-08 02:29:06 +0000 UTC]

Well, everyone has their own style, but again I do suggest not starting out the drawing as a final, but as a rough.

Get your shapes in first before you start adding your detail.

I can't really describe to you without showing you, and unfortunately, I don't have any sketches that would show you this.

However I do suggest looking up "How to Draw" tutorials on Deviant art.  Each one pretty much describes what I'm telling you here.

👍: 0 ⏩: 1

Java-Kitty In reply to Ghostwalker2061 [2015-09-08 02:32:30 +0000 UTC]

Alright, thank you again ^^
I'll see what I can find

👍: 0 ⏩: 0

KDA2077 [2015-09-05 17:12:37 +0000 UTC]

Well, This looks so freaking good! You're awesome at drawing dragons *_*

👍: 0 ⏩: 0

ChattyChala [2015-09-05 16:15:20 +0000 UTC]

Dragons!!!!!!!!!

no wait they're ducklings my bad

👍: 0 ⏩: 0