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Published: 2012-09-27 21:42:18 +0000 UTC; Views: 8420; Favourites: 165; Downloads: 526
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Description
Well, been working on a new rayne face, and I love it looks like the cg face from bloodrayne 2I rendered this in blender cycles.
So yeah
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Comments: 28
IgaNinja [2013-01-24 11:19:50 +0000 UTC]
Beautiful! I shared your render on BR3 Interest page with full credits
- [link]
Feel free to join the cause!
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JavierMicheal In reply to IgaNinja [2013-01-24 16:08:49 +0000 UTC]
awsome!
THANKS AND I WILL DO.
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Animerulesdaz [2012-10-03 15:12:24 +0000 UTC]
OMFG the new rayne rocks annd i love red so im gettin two in one XP her skin hair and her oufit is perfect and the lighting fits the whole scene perfectly great job bud
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Silas3D [2012-09-28 07:22:07 +0000 UTC]
Fantastic render! That hair is stunning - is it the new SAV one at Rendo?
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JavierMicheal In reply to Silas3D [2012-09-28 08:01:13 +0000 UTC]
Actually no, is the akaste hair. I want the mitchel hair and character since its based on
matthew mcconaughey.
Thank you though
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Silas3D In reply to JavierMicheal [2012-09-28 11:39:09 +0000 UTC]
Ah! Must get that then, it looks very realistic! You're welcome
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Dexter012 [2012-09-28 02:18:01 +0000 UTC]
That's what i call artistic render. I need help and i believe you are the right person for that. In a couple of weeks i'm trying to fix the models that i am exporting from DAZ Studio 4 to render in cycles. But i'm having problems in the texture of the eyes that i'm not getting fixed. I wonder if you can give me some e-mail to contact to send my material to explain more detail the problem i'm passing, until now had thought about giving up, until you see your renders. Well, i hope you help me!
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JavierMicheal In reply to Dexter012 [2012-09-28 03:11:49 +0000 UTC]
Can you make a sample render, of the issue exactly, cause I might be able to help.
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Dexter012 In reply to JavierMicheal [2012-09-28 05:09:35 +0000 UTC]
Sure! I exported in *.obj to blender
Model on Daz Studio 4 [link]
Eyes without putting the texture[link]
When i put the texture [link]
Render cycles [link]
If you prefer i can send my *.blend and all material for you see and test!
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JavierMicheal In reply to Dexter012 [2012-09-28 08:05:19 +0000 UTC]
Yes can you do that? Send me the .blend file
I think I know your issue too, you don't use a texture set up you need a glass and transparent shaders mix together. This also go to the cornea and tears
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Dexter012 In reply to JavierMicheal [2012-09-28 20:15:50 +0000 UTC]
well, actually i came to put other textures related to the eyes and other parts as scalera, pupil, eye surface, cornea, etc., but the texture will not appear correctly. I find it strange because in other parts of the body i just add texture and appear normal!If you find any solution, could put step by step by photos maybe? I do not want flooding your comments, so check your pm i send my *.blend! if you need more files, just say and i send as soon as possible!
Thanks in advance!
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JavierMicheal In reply to Dexter012 [2012-09-28 22:07:39 +0000 UTC]
Well yeah but the eye textures work fine the eyesurface, cornea and tears are actually transparent materis there like glass, supposed to be a realistic physic unlike daz you have to use a reflection map
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JavierMicheal In reply to CHEYENNE75 [2012-09-27 22:09:43 +0000 UTC]
yes! hehe and thank you
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