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Published: 2011-02-14 01:30:21 +0000 UTC; Views: 3779; Favourites: 58; Downloads: 773
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Description
Well i used blender to make more sub-division to make the wireframe more smooth and realistic hope you like itposed in xnalara
rendered in daz studio
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Comments: 4
nepemex [2016-02-23 11:31:46 +0000 UTC]
any chance that you can sheare the Β obj file_ i have a claptop so old that does not soport the game Γ) but Β can handle blender sort of..
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JavierMicheal In reply to nepemex [2016-02-23 14:40:37 +0000 UTC]
ever used xps/xnalara allows you to pose the game models that are ripped.
Just search xnalara and it will have a link to the forum for the base tru models but here on da they have
other game models even the new TR
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nepemex [2016-02-21 18:38:52 +0000 UTC]
any chance that you can share the morp to be used in blender?Β
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JavierMicheal In reply to nepemex [2016-02-21 18:54:55 +0000 UTC]
this sint a morphs its the game model.
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