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Published: 2012-06-02 15:51:31 +0000 UTC; Views: 9260; Favourites: 136; Downloads: 351
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Description
This is a model I've been working on for some time now, and I plan on it being one of my better portfolio pieces (when I put a portfolio together). It's a steam-powered tank inspired by older model British tanks and the ones from Warhammer 40K. This animation peels back the various layers of the vehicle, showing it's guts in all their glory.First Layer: The tank itself, with it's dual-turret setup. The boiler and condenser assembly protrude from the back of the tank, leaving them rather exposed and vulnerable. These tanks were used for long-range support, and those engaged in close combat would have increased armor around this area. The secondary commander's turret on top of the main one houses an antipersonnel and antiaircraft dual-cannon setup, capable of defeating most lightly armored targets with ease.
Second Layer: With the turrets removed, you can see into the body of the tank, where primary ammo storage is situated. You can also see the pivots that power the rotation of the main turret.
Third Layer: With the top armor and side plating peeled back, you can now see the water tanks within the track assemblies, as well as most of the vehicle's powertrain. Both tracks are powered by a pair of steam pistons which rotate a large flywheel containing a simple transmission to engage or disengage power. The flywheel-gear is connected to the drive wheel via a heavy chain, providing immediate and reliable power.
You can also see the firewall which separates the main cabin and the boiler compartment.
Fourth Layer: With the tracks, hull and firewall removed, the wheels and casters are visible, along with the forward brake assemblies used for braking and steering. Control apparatus' are visible behind them, as well as a pressure distribution control box just before the boiler itself.
Fifth Layer: With the side armor and floor removed, you can now see the underlying structure of the tank's hull, along with the catalytic fuel tanks. Stored in two parts, when the fuel is mixed and compressed significantly, it combusts and creates a substantial amount of heat. This in turn boils water within the boiler, creating steam to power the vehicle.
Sixth Layer: This final layer shows the main fuel and reactant tanks, as well as the two water tanks and boiler assembly itself.
I plan on modeling the interior of the boiler and adding a ton more detail as well, since since I was a child I've always been fascinated by steam power, as inspired by my dad's fully-functional model steam engines. The driver's area and interior of the turret will be fully modeled as well, so don't worry about that.
Please provide me with any and all constructive feedback on this model, it's definitely one of my babies and I want it to turn out as awesome as possible.
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Comments: 70
JazzLizard In reply to ??? [2012-06-02 20:02:54 +0000 UTC]
Well thanks a lot! As for it's fuel source, I did say that it's powered by a catalytic reaction between two liquids, stored in the tanks in the lower hull. I'll also show simple models of the crew in their crew spaces; as it would be rather cramped, since few tanks are very roomy.
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TheKekistani [2012-06-02 16:15:13 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
this is good e.deviantart.net/emoticons/s/s⦠" width="15" height="15" alt="
" title="
(Smile)"/> I loved the concept and the whole animated thing you did with it, showing the insides... awesome...
details are also very good, you must be an engineer of some sorts, you seem to know your way around with machinery..
I bet if they saw these right at the beginning of world war 1 they'd have built these insead of those shitty boxes e.deviantart.net/emoticons/s/s⦠" width="15" height="15" alt="
" title="
(Smile)"/>
you need to post a colored / textured version even make an animation with it as it attacks or something e.deviantart.net/emoticons/s/s⦠" width="15" height="15" alt="
" title="
(Smile)"/>) lovely truly lovely...
anyway I want to say cheers and well done, its been some time since I saw some pro work on DA...
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JazzLizard In reply to TheKekistani [2012-06-02 16:28:55 +0000 UTC]
Thanks man! I'll definitely finish up with a colored and textured version, probably very similar to this animation. I'll try for an actual driving/attack animation, but we'll see!
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spacephrawg [2014-10-10 19:59:14 +0000 UTC]
how did you measure out the track links and so that they would loop around without a gap or overlap?
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JazzLizard In reply to spacephrawg [2014-10-11 20:58:21 +0000 UTC]
I just started wrapping on the front drive wheel, worked my way down and around the front of the tank to along the bottom and back, and compensated for any discrepancy in their spacing on the top stretch. I'm sure they don't all have the same spacing or gap size, but it looks good and that's all that matters in a model like this
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fmilluminati [2012-07-21 22:59:08 +0000 UTC]
Amazing! I'd love to see it with textures.
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JazzLizard In reply to fmilluminati [2012-08-16 14:29:01 +0000 UTC]
Same here, once I figure out how to do so, I'll add them
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Ludo38 [2012-06-18 10:00:06 +0000 UTC]
Incredible details... Congratulations, this is top-level Sketchup model !!
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JazzLizard In reply to Ludo38 [2012-06-19 19:48:08 +0000 UTC]
Well thank you very much for saying so! The next iteration of it is well in the works
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JazzLizard In reply to Imperaton [2012-06-29 22:01:33 +0000 UTC]
Thanks man! The latest version of this guy will be posted soon.
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LadyBhaal [2012-06-07 13:38:34 +0000 UTC]
Very lovely Highly detailed and it all makes sense
*purrrrrrrrs* Well done
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JazzLizard In reply to LadyBhaal [2012-06-29 22:01:45 +0000 UTC]
Thanks for thinking so, hun
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Scifiwarships [2012-06-07 07:01:30 +0000 UTC]
Truely awesome and inspiring piece of work! Very very well done, mate!
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triadenforcer [2012-06-06 02:51:26 +0000 UTC]
I wouldn't feel comfortable sticking my rear end out like that.
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JazzLizard In reply to ishee [2012-06-05 17:10:09 +0000 UTC]
Thanks! That's kinda what I was hoping for
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SchnitzelMobile [2012-06-03 02:24:09 +0000 UTC]
Could you add some form of baggage, aybe bags and such, to the final? It would look a lot more like a tank that was actually in use, with equiptment attached an all
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JazzLizard In reply to SchnitzelMobile [2012-06-03 19:25:19 +0000 UTC]
Can do! I've already added tow cables on the sides
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Fireberd904 [2012-06-02 23:42:15 +0000 UTC]
Wow, this has amazing detail. Did you use SolidWorks to create this? I've never used the software, but I hear it's great for computer-aided design.
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JazzLizard In reply to Fireberd904 [2012-06-03 00:26:14 +0000 UTC]
Naw, Google Sketchup. My dad uses solidworks, builds all sorts of intricate machines with it
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squidflakes [2012-06-02 23:06:11 +0000 UTC]
It really reminds me of the layout of the French Char B1bis or Char 2C
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MensjeDeZeemeermin [2012-06-02 22:53:36 +0000 UTC]
Lovely to see so much thought in it... The closest analogy to a tank you'd have in the age of steam would be the ironclad monitors--you might look at illustrations of those and think if you want to go a bit more in that direction. You also want to use hand-cranked or externally powered machine guns. Modern machine guns are (eww!) examples of internal combustion, and if they had that, why bother with steam?
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JazzLizard In reply to MensjeDeZeemeermin [2012-06-03 00:27:32 +0000 UTC]
I built a model of the Monitor for a school project when I was a kid
The machine guns are steam powered, but the cannon is explosively propelled.
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MensjeDeZeemeermin In reply to JazzLizard [2012-06-03 03:37:47 +0000 UTC]
Good! It's impressive, it's just that the chassis looks a bit too 1930's for my tastes. The 'peel away' is brilliant.
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JazzLizard In reply to MensjeDeZeemeermin [2012-06-05 17:10:56 +0000 UTC]
Yeah, well it's certainly not supposed to be a modern design.
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MensjeDeZeemeermin In reply to JazzLizard [2012-06-05 18:43:43 +0000 UTC]
Actually, that was a TOO modern design! Tank design went through a real revolution in the 1930's, due to the ideas of... J. Walter Christie, whose earliest design resembles yours. You can look HERE:
[link]
It's a nice design for a tank, it just looks more late gas/diesel than steam, which is the root of my comment.
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JazzLizard In reply to Aalex-le-deviant [2012-06-05 17:11:10 +0000 UTC]
Thanks for thinking so!
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BrentOGara [2012-06-02 19:25:20 +0000 UTC]
Outstanding! I am impressed (once again) by your mad modelling skills.
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JazzLizard In reply to BrentOGara [2012-06-02 20:44:26 +0000 UTC]
Thanks a lot, this one's been a ton of fun to build up.
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BrentOGara In reply to JazzLizard [2012-06-02 23:45:17 +0000 UTC]
It's a beautiful thing... and the animated layers are smooth and well thought out.
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flaketom [2012-06-02 19:19:07 +0000 UTC]
Absolutely friggin love it! GReat great concept and....just jawdropping! Can't wait and so wanna see more!
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JazzLizard In reply to flaketom [2012-06-02 20:44:01 +0000 UTC]
Thanks man! That means a lot coming from you, you seem to effortlessly put a metric ton of detail into your art
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flaketom In reply to JazzLizard [2012-06-04 12:32:50 +0000 UTC]
Nah, man: I wish I could nail down forms and shapes as good as you. Love your aestethics and I am convinced that is much harder, than to 'overload' the models with so much stuff like I do...
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