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Jeremie-Verbecq — Artifact

Published: 2017-06-09 00:16:36 +0000 UTC; Views: 873; Favourites: 37; Downloads: 29
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Sabz0r [2017-06-11 08:51:35 +0000 UTC]

Wow Jeremie, c'est magnifique ! 
I don't talk much French so I will continue in English  
I really like the foreground,enough information to make it interesting ,I especially like the fallen fence. The robot looks wonderful
Love the green light but I can't really figure out if this is an underwater or like..plasma or anything place... The filtrated light from top and the tiny particles and well.. the green reflection give me a very underwater feeling, also combined with the way the robot seems to navigate.. but I think there should be at least one more hint of underwater activity in case this is one. I mean besides the filtrated lights and hints of dust on the cave ground.. This would've been so easy to determine if you added a description though  
But yet again, i might have read it so wrong and ..oh well.. 

Intriguing nevertheless! And a wonderful job   

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Jeremie-Verbecq In reply to Sabz0r [2017-06-11 13:16:31 +0000 UTC]

Hello Sabzor ! mulțumesc !!
i don't talk Romanian at all ^^ thanks google ! 
i appreciate your comment ! and the answer is, no it is not an underwater scene ^^ but now that you point it out i understand the feeling ! maybe i should have seen that U_u this is a very interesting thing your are saying which also mean that i still have a lot of effort to do for the story line of my pictures.
For the green color i just wanted to give the feeling of a "scanning" because yeah my story for this picture is a apocalyptic world with machine scanning and searching for some kind of mysterious artifact. ( not much more than this haha i often go for simple subject but also try to make it unusual ) 
here is a small step by step of it, you wont learn much from it i think. 
i took a look at your work, you are making some good progress ! i especially like what you did with "Scouting" 
i go and write you a little comment  
thank you for your comment ! much appreciated ! 

And sorry for my English, i bad at writing it ^^  

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Sabz0r In reply to Jeremie-Verbecq [2017-06-11 13:41:26 +0000 UTC]

hah, your english is really good  

Thank you for checking out my gallery, I have seen a nice tv series related to art ( Netflix's Abstract-The art of design) that helped me realize a lot of things.. And one of them was that no matter how exhausting it seems, I need to always push myself to work more and more hours till eventually i get an average of 8h/day at least. So I just .. pretty much stopped gaming ( Imma really lazy gamer type of person) and invested all that time into sketching and exercises.. and ..well... results can be seen indeed, and this is what mostly drives me at the moment. The fact that I can also see the progress .. 

I will check all your works and well.. I usually like to deconstruct and understand the process behind other people's work and to learn from that... I'm mostly a morphing "artist".. I mostly steal ideas and rearrange and redesign stuff.. and this was also making me feel like I'm not that of a good artist... till I saw I really nice point of view in Kienan Lafferty's video , here : www.youtube.com/watch?v=4CAlo0…  (i recommend you check it out even though your work is so good I bet you know A LOT of things..) 

Keep up the amazing work ! 
I am wishing you tons of inspiration and wonderful ideas ! 
 

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Jeremie-Verbecq In reply to Sabz0r [2017-06-11 14:03:16 +0000 UTC]

I just reallized that i forgot to send you the step by step haha there it is: 
www.artstation.com/artwork/3Pm…

I am working in Japan and i can tell that Heavy hours of work are not the solution ( i mean over 9 hours/day ) 
My opinion ( take it if you want ) is to work really focused during 6 hours/day  ( doing, study, experiencing new tool/technique or trying to finish a good picture ) 
and maybe spend 2 hours more on learning from others ( Youtube tuto; gumroad tuto , chat etc ) or even relax drawing if you feel that you still have the motivation for. But i think that usually the brain stop to be creative after 6 hours of heavy work so if you work 10 hours you will spend 4h painting almost mechanically ( it is not a bad thing in term of production but i am talking about the creative part )
well once again this is my opinion ^^
I know that a lot of people actually work/paint looooooooooong hours every day and they are actually way better artist than me now ^^ but it is just my life style haha i hope in the long run this will be beneficial. ^^ 
Thanks for visiting anyway and for the link i will watch it !  

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Sabz0r In reply to Jeremie-Verbecq [2017-06-11 14:47:31 +0000 UTC]

Oh wow Japan... that's.. far away from home .. 
Thank you very much for this info, i will apply it what i told you about was an interview with an illustrator that said that even when you have no inspiration you need to find it somehow ,somewhere, and that everything and anything can be used as inspiration... and well this and the fact that we should invest in this as much time as we would invest in any other job in order to see any progress in time.. For me, at that time, it opened my eyes.. because still then ( around 6 months ago) I mostly drew 2-3 hours at 2-3 days...

Your step-by-step is really well done! Many thanks ! I need to work more with my textures ughhhh ... but first i need to get outside and take the pictures... Oh well I'm really doin it this time !

Wishing you the best ! 
Oh and now that I have you in my watchlist I will keep a close eye on you  

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Jeremie-Verbecq In reply to Sabz0r [2017-06-11 15:07:40 +0000 UTC]

Thank you ! wish you the best too ! Yeah i will look up to your progress too  


just in case you get lazy to take picture outside and if you have money that you don't need
www.photobash.org/

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Sabz0r In reply to Jeremie-Verbecq [2017-06-11 15:08:40 +0000 UTC]

holy frack this is gold 

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