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Published: 2012-04-21 21:42:17 +0000 UTC; Views: 7417; Favourites: 210; Downloads: 218
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Description
More keyframes.Related content
Comments: 16
DrXPS [2013-05-29 18:05:15 +0000 UTC]
she looks awesome, she would be cool in mugen. do you have a full sprite sheet?
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Jiggeh In reply to DrXPS [2013-05-30 08:31:48 +0000 UTC]
No, I haven't started doing any sprites yet.
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jlta [2013-01-26 17:55:51 +0000 UTC]
oh this is glorious. ive been getting into animations as well. does proportion have to be noticed in animations like this? or can they be hidden through the continuous movement?
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Jiggeh In reply to jlta [2013-01-29 10:43:44 +0000 UTC]
Thanks. To be honest, I'm not particularly experienced with animation! But I would say it's probably not a good idea to purposely skimp on keeping designs and proportions consistent. There's a degree to which things become less noticeable as they are in motion, but if things are too inconsistent it's not going to look great. On the other hand you do occasionally want to exaggerate poses and proportions beyond what's realistic (or "consistent") to emphasize certain movements and just give the animation more life. It's a whole science, but there are people who are way, way more qualified to talk about it than me.
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KeroseneDreamer [2012-06-20 04:48:58 +0000 UTC]
great stuff Im working on a beat em up project myself, always good to see others with the same interests
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Jiggeh In reply to Demokun54 [2012-06-09 13:06:33 +0000 UTC]
Thanks, glad you like it. Alternate colour palettes are definitely a possibility in the future.
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