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#bowman #knights #castle #joepingleton #irayrender #dazstudiopro410 #prisonershackled
Published: 2018-10-22 02:07:44 +0000 UTC; Views: 7344; Favourites: 139; Downloads: 54
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Description
Playing around with Dante78's "Medieval Market 2" and "Medieval Small Castle" in DAZ Studio and Iray. No post work.- Medieval Market 2
- Medieval Small Castle
- Loretta Lorez
- Shackled! For Genesis 2
- Lizard Shaman for Genesis 2 Male(s)
- Mec4D Unshaven 2 for Genesis 2 Male(s)
- Royal Guard for Genesis 2 Male(s)
- Royal Guard Textures
- Elven Weapon Bundle
- Elven Knight Armor Female Textures
- Elven Knight Armor for Genesis 3 Female(s)
- SY Swift Steam Iray
- ULTIMATE Grass & Meadow Worldbuilder
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Comments: 71
JoePingleton In reply to ??? [2018-11-01 00:32:51 +0000 UTC]
Thank you, I started by combing the two sets and then it needed some characters to make it feel a little more interesting
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UnboundConsciousness [2018-10-31 04:58:53 +0000 UTC]
Were you able to render this on the GPU or did it have to kick over to the CPU?
👍: 0 ⏩: 1
JoePingleton In reply to UnboundConsciousness [2018-10-31 17:52:41 +0000 UTC]
There are too many characters and props in this scene to fit this in my GPU, so this was all CPU
👍: 0 ⏩: 1
UnboundConsciousness In reply to JoePingleton [2018-10-31 18:52:34 +0000 UTC]
I have a feeling most of your renders probably aren't fitting onto the GPU. How long are your CPU renders going before you kick them off? Assuming you probably try and render at the resolution you'll be posting at to help the speed.
👍: 0 ⏩: 1
JoePingleton In reply to UnboundConsciousness [2018-10-31 19:01:54 +0000 UTC]
Most of my experiments don't fit in my GPU. I also only render them at double the size I post to reduce the render time and lower the needed Iray interations. I typically only let them run to 100 iterations or about 15 min.
👍: 0 ⏩: 0
JoePingleton In reply to xmasrose [2018-10-26 05:59:39 +0000 UTC]
Thank you, I built the background first and then tried to add some characters to it afterward
👍: 0 ⏩: 0
JWCheng [2018-10-24 01:38:24 +0000 UTC]
Hmm, you wouldn't be playing Assassin's Creed Odyssey would you? (I sure am and loving it --- this scene could come right from the game!)
👍: 0 ⏩: 1
JoePingleton In reply to JWCheng [2018-10-26 05:29:44 +0000 UTC]
Thank you, I have played Assassin's Creed Odyssey, is it fun?
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BornAngelAuthor [2018-10-22 22:16:36 +0000 UTC]
Oh boy... This just makes me shudder. Human slavery or trafficking always makes me shudder.
👍: 0 ⏩: 1
JoePingleton In reply to BornAngelAuthor [2018-10-23 06:58:58 +0000 UTC]
I know what you mean. I have had "Shackled! For Genesis 2" for a long time and rarely use it. Something about this location made me think of using it, but I had to add someone rescuing them
👍: 0 ⏩: 1
BornAngelAuthor In reply to JoePingleton [2018-10-23 08:00:13 +0000 UTC]
I'm glad you did. I have shackled and the new one too, just haven't used them much... except for in bad scenes...
👍: 0 ⏩: 0
JoePingleton In reply to James-Is-James [2018-10-26 05:18:32 +0000 UTC]
Thank you, I built the background first and then tried to add some characters to it afterward
👍: 0 ⏩: 0
JoePingleton In reply to beachlegs [2018-10-26 05:17:14 +0000 UTC]
Thank you, I built the background first and then tried to add some characters to it afterward
👍: 0 ⏩: 1
beachlegs In reply to JoePingleton [2018-10-28 14:50:15 +0000 UTC]
Your did a fantastic job my friend
👍: 0 ⏩: 0
JoePingleton In reply to AlfaArtz [2018-10-26 05:15:34 +0000 UTC]
I felt so bad for them that I had to put someone coming to rescue them
👍: 0 ⏩: 1
AlfaArtz In reply to JoePingleton [2018-10-26 05:26:24 +0000 UTC]
Lel
Good Game Title Tho, Ubisoft XD
👍: 0 ⏩: 0
Aleen-KanaGo [2018-10-22 10:57:44 +0000 UTC]
Cool! I love the variety of hair styles ^^ and people in the background, also those archers on the roofs are super cool!
👍: 0 ⏩: 1
JoePingleton In reply to Aleen-KanaGo [2018-10-26 05:15:13 +0000 UTC]
Thank you, It was fun to try and give them differences just using their hairstyles
👍: 0 ⏩: 0
JoePingleton In reply to IndusGuys [2018-10-26 05:10:44 +0000 UTC]
I felt so bad for them that I had to put someone coming to rescue them
👍: 0 ⏩: 0
JoePingleton In reply to AguraNatasDreams [2018-10-26 05:07:39 +0000 UTC]
Thank you for your kindness and encouragement
👍: 0 ⏩: 0
DeniDrake [2018-10-22 09:03:37 +0000 UTC]
Looks interesting! I feel like I am here with them and just watch it like ghost or something invisible
Great work! Your practice gets better and better!
👍: 0 ⏩: 1
JoePingleton In reply to DeniDrake [2018-10-26 05:07:11 +0000 UTC]
Thank you, I try to not have an idea when I start these experiments and just let them grow as I play around. Most don't work out the way I anticipated, but I always learn something
👍: 0 ⏩: 0
DigitalDollsMedia [2018-10-22 08:38:21 +0000 UTC]
Wow what an amazing scene. So much to look at here. Beautiful work as always!
👍: 0 ⏩: 1
JoePingleton In reply to DigitalDollsMedia [2018-10-26 05:04:24 +0000 UTC]
Thank you for your kind words of encouragement
👍: 0 ⏩: 0
pchef [2018-10-22 07:36:36 +0000 UTC]
beautiful scene with plenty of details. Excellent work and render
👍: 0 ⏩: 1
JoePingleton In reply to pchef [2018-10-26 05:03:03 +0000 UTC]
Thank you, I was worried it would be too much but the Medieval props don't take up that much memory for all the details in them
👍: 0 ⏩: 0
JoePingleton In reply to Maria-Schreuders [2018-10-26 05:02:19 +0000 UTC]
Thank you, I had to rescue them
👍: 0 ⏩: 1
Maria-Schreuders In reply to JoePingleton [2018-10-27 04:07:04 +0000 UTC]
👍: 0 ⏩: 0
dungeonmeister [2018-10-22 05:41:07 +0000 UTC]
A scene as I like'em! Great job you've done here!
👍: 0 ⏩: 1
JoePingleton In reply to dungeonmeister [2018-10-22 05:59:04 +0000 UTC]
Thank you, I was trying to make the scene a little more lived in
👍: 0 ⏩: 1
Poses17 [2018-10-22 05:32:54 +0000 UTC]
Wow, that's a busy scene. So many details and so many polys and textures!
👍: 0 ⏩: 1
JoePingleton In reply to Poses17 [2018-10-26 05:01:58 +0000 UTC]
Thank you, I was worried it would be too much but the Medieval props don't take up that much memory for all the details in them
👍: 0 ⏩: 0
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