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JoePingleton — The Bone Zone

#crowd #warriors #joepingleton #dazstudiopro4 #irayrender #ultrascatter #army #skeletons
Published: 2017-09-25 03:22:10 +0000 UTC; Views: 2750; Favourites: 100; Downloads: 70
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Description This is a quick experiment to examining how "UltraScatter Advanced Instancing for Daz Studio" works distributing an army of 500 skeletons on the "Through the Woods" model's uneven terrain in DAZ Studio and Iray. No post work
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Comments: 59

BornAngelAuthor In reply to ??? [2017-09-25 05:28:42 +0000 UTC]

oh, that too

👍: 0 ⏩: 0

Poses17 In reply to ??? [2017-09-25 03:59:33 +0000 UTC]

Wow, that's your best scatter example yet. The skeletons all rendered really well and you've got a few types, so it looks more like a real army.

👍: 0 ⏩: 1

JoePingleton In reply to Poses17 [2017-09-25 04:33:58 +0000 UTC]

Thank you, I only used 6 different skeletons (3 archers in different poses, 1 sword & shield, 1 spear & shield and 1 axe & shield).  I may have used too many archers, because they seem to stand out more than the others.  The nice thing about using skeletons is that the repeats are not as noticeable

👍: 0 ⏩: 0

Eidolon1 In reply to ??? [2017-09-25 03:47:26 +0000 UTC]

Nice Skeleton army scene.  Reminds me of the 300 skeletons I have in my closet.

👍: 0 ⏩: 1

JoePingleton In reply to Eidolon1 [2017-09-25 03:53:34 +0000 UTC]

Thank you, Mine got loose and wanted to go for a walk in the woods

👍: 0 ⏩: 0

ShaneGallagher In reply to ??? [2017-09-25 03:27:49 +0000 UTC]

This is great!  Going to have to look into Instancing!  Have a battle scene I want to do!

👍: 0 ⏩: 1

JoePingleton In reply to ShaneGallagher [2017-09-25 03:30:12 +0000 UTC]

Thank you, "UltraScatter Advanced Instancing for Daz Studio" seems built for big battle scenes

👍: 0 ⏩: 1

ShaneGallagher In reply to JoePingleton [2017-09-25 03:36:56 +0000 UTC]

On my wish list!

👍: 0 ⏩: 0


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