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#kingdomheartsxps #xps #kingdomheartsbirthbysleep #ventuskingdomhearts #xpskingdomhearts
Published: 2019-09-06 10:30:58 +0000 UTC; Views: 437; Favourites: 20; Downloads: 8
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Description
"What is this?"
A very late birthday gift for Romy350 ! (3/3)
So last year, we told you we'd do a picture for your birthday and uhh... we never did. lol But we wanted to fulfill that! I know it's been a while, so we're not sure if you're still interested in that AU we were talking about, but we decided to theme your pictures on it. If you don't care for the pictures or aren't interested in the AU anymore, then we can do you something else. We really don't mind, so be honest! XD
We based Ven's picture off one of the drawings you showed us before, so we hope you don't mind!
Rendered in XPS
Edited in Photoshop
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Ven by LexaKiness , edits by me
Twilight Town by LexaKiness
Wayfinder by Sticklove
All models belong to Disney and Square Enix.
Related content
Comments: 21
Bluediamondpikachu83 [2020-03-02 14:59:14 +0000 UTC]
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Bluediamondpikachu83 In reply to JointOperation [2020-03-10 01:30:46 +0000 UTC]
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Romy350 [2019-09-09 01:18:18 +0000 UTC]
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JointOperation In reply to Romy350 [2019-09-16 10:23:38 +0000 UTC]
Haha, we're really glad you like them! And you're very welcome! And please take your time on our picture! It doesn't have to be big or anything! XD
We're relieved you're still interested in the AU. We didn't know if you fell out of it, but we were still interested in it. XD And we're both doing well! We hope you're doing well, too!
We're glad you think the picture resembles your sketch! We kept looking back at it during the concept stages and while making it, so it has a couple views now. XD Unfortunately, we haven't come up with many new scenes for the AU, especially for Ven, because we generally have a harder time working on him. lol Although we did think of a scene of Ven and Mickey we like, so maybe that will show up in a picture one day. XD
And sorry again that we're slow at responding, but we're really glad you like the pictures!
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Romy350 In reply to JointOperation [2019-09-18 06:23:26 +0000 UTC]
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AESRYL [2019-09-06 10:42:17 +0000 UTC]
Hello Joint, hope you are doing well. and how hyped are you that the KH3 Models are out now
Anyway, Im writing this to ask if there is anyway outside of DA i can contact you? like uh. discord maybe?? I was really hoping i would really like to be able to ask you stuff. Well something specific without needing to create brand new notes on DeviantArt & more specifically because i would need to send you screenshots
If so my discord is on my profile under my name hope to get some sort of reply
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JointOperation In reply to AESRYL [2019-09-06 11:02:25 +0000 UTC]
I'm excited the models are available now. There are a few characters I'm specifically looking forward to, but I'm patient. lol
Through DeviantArt is fine with me. I don't have a Discord, so if you need to speak with me, you can just comment on my profile if you don't want to send a note. I'm not picky with how neat my comments section or notes look. lol
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AESRYL In reply to JointOperation [2019-09-06 11:27:31 +0000 UTC]
Ah okay if your fine with messy (ish) comments then i guess i can make something work .
Anyway I recently got into ripping models using Noesis and when I export the model as a ".ascii" then I open it inside blender. I also tried opening them in XNALara but i dont know how to use that
My textures are broken and do not appear so when I go to place them onto the model I dont know what goes where because the materials are named things like "Submesh"
The scale of the model and the rotation are also a little bit broken, the model itself wants to showup on a 90 degree angle and the scale is just wellย unknown.png
I would very much love to know what i can do to improve on. more specifically again. like your mesh mods. They are just so good along with people like LexaKiness & Sticklove. you all get your models so perfect and mine just break horribly
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JointOperation In reply to AESRYL [2019-09-06 11:57:49 +0000 UTC]
Well, I don't have much experience with porting. Whenever I port something, it's usually boneless, low poly things like benches and stuff. When I do complex model work like meshmodding, I always use models that are already finished and prepped for XPS use.
For the best results, you should probably ask someone experienced in porting, like LexaKiness or KylieStylish. (there are plenty of other people, but those are the only ones I can think of at the moment lol). I'm not sure I can help, but if you want, you can send me the ascii and the textures and I can see if I can figure out what's wrong.
I need to go right now, so I won't be on for awhile.
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AESRYL In reply to JointOperation [2019-09-06 12:19:22 +0000 UTC]
Okay i will zip up a folder with the model and textures and send it to use as a note called "aes_model"
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JointOperation In reply to AESRYL [2019-09-07 03:15:15 +0000 UTC]
Okay, I just looked at it and everything seems pretty good.
While the model does come in gigantic and face down, that's very normal for ports. Just use "s" for scale to shrink him down, and then use "r" for rotate to stand him up as best you can. When rotating, you might have you hit X or Y on your keyboard to prevent him from moving weirdly. The materials aren't named, but that's also normal. I don't think it's that big of a deal if you only render with Blender, but I have no real experience on that, so I could be wrong. If you're wanting to port to XPS, I'd just recommend finding a similar model and mimicking its naming scheme.
The only things I'd consider really concerning is that the model comes in flipped (Ienzo's bangs are on the wrong side), but I've heard somewhere that some models do that, so there's probably an easy to find solution to that. Also, the textures don't load onto the model properly, but someone mentioned that about the KH3 models, so I'd just ask someone who has ported them about that.
EDIT: Whoops, I accidentally flipped him myself. lol He doesn't come in that way.
Anyway, once you get past those last two problems and get into the swing of it, I don't think they'll be too hard to port, as long as you don't aim for the fancier effects and such. (Which I don't use, so hopefully that means they don't actually need him? lol)
Sorry if that doesn't help. Also it's easier for me to talk in step-by-step terms, so I'm sorry if I'm just reciting things you already know.
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AESRYL In reply to JointOperation [2019-09-07 03:29:32 +0000 UTC]
Thanks for the info, i will read over it sometime soon. I noticed that Lexa uploaded the Ienzo model so im using that currently
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JointOperation In reply to AESRYL [2019-09-07 03:36:51 +0000 UTC]
Okay.
If it wouldn't be any trouble, do you think you could send me some of the KH3 models as a mesh.ascii if you happen to see certain ones? So I can try to practice porting.
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JointOperation In reply to AESRYL [2019-09-07 03:53:50 +0000 UTC]
I was hoping for Terra's Earthshaker keyblade (not the Ends Of the Earth one that the Lingering Will carries), Ven's Wayward Wind keyblade, and the Birth By Sleep trio in general, since I don't know if anyone plans to port them.
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AESRYL In reply to JointOperation [2019-09-07 03:58:47 +0000 UTC]
Lucky for you, all 3 of the BBS Trios keyblades are in the files. Earthshaker, Rainfell & WaywardWind. I will send them to you in a note including the character models
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AESRYL In reply to JointOperation [2019-09-07 05:08:11 +0000 UTC]
Sent you the file in a Note, Hope u have some success
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JointOperation In reply to AESRYL [2019-09-06 23:31:06 +0000 UTC]
Thanks! I'll take a look at that in a little bit!
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