HOME | DD

Jonas-Jaeger — Snowy by-nc-nd

Published: 2013-11-14 12:42:20 +0000 UTC; Views: 2033; Favourites: 60; Downloads: 38
Redirect to original
Description Hi!

Fitting to the upcoming winter a snowy 3D rendering

Created and rendered in Blender 2.68 (Cycles)

1500 Samples on FullHD


Hope you like it

Pls leave a comment or give me a


EDIT:


Decreased the dispertion of the lens-distortion and added some minor details to the central snowball for more realism! Hope you like it

Related content
Comments: 15

Six-Kings [2013-11-15 18:56:30 +0000 UTC]

Nice frosty look in this!

👍: 0 ⏩: 0

pnn32 [2013-11-15 18:30:48 +0000 UTC]

Great atmosphere, nice feeling of winter!

👍: 0 ⏩: 0

wolfwings1 [2013-11-15 06:18:44 +0000 UTC]

Awesome job :>

👍: 0 ⏩: 0

Ottanara [2013-11-14 16:54:01 +0000 UTC]

Pretty! it's beautiful!! 

👍: 0 ⏩: 1

Jonas-Jaeger In reply to Ottanara [2013-11-14 17:01:46 +0000 UTC]

Thank's!

I think it would be a nice wallpaper

👍: 0 ⏩: 1

Ottanara In reply to Jonas-Jaeger [2013-11-14 17:07:39 +0000 UTC]

You are very good in this. The Snowy is like a dream for me. A snow dream. Its beautiful!! 

👍: 0 ⏩: 0

BlackwolfSilverpaw [2013-11-14 16:52:55 +0000 UTC]

Awesome ^^

👍: 0 ⏩: 1

Jonas-Jaeger In reply to BlackwolfSilverpaw [2013-11-14 17:00:28 +0000 UTC]

Thank you

I love your artworks, too!

👍: 0 ⏩: 1

BlackwolfSilverpaw In reply to Jonas-Jaeger [2013-11-14 17:26:12 +0000 UTC]

Vielen lieben Dank^^

👍: 0 ⏩: 0

KristyB-Art [2013-11-14 16:01:31 +0000 UTC]

While the DOF is perfect, it looks like you have the dispersion on your lens-distortion node a bit high for photo-realism.

I would be very curious to see the node-setup for the snow material then. It's very realistic, and almost looks as if some sort of sub-surface scattering was involved?

👍: 0 ⏩: 1

Jonas-Jaeger In reply to KristyB-Art [2013-11-14 16:46:57 +0000 UTC]

Thank's for that critique. I will use the dispersion effect more carefully next time


I am glad to hear that you like the snow material. I have posted a picture of it on my twitter account: pic.twitter.com/XBG4Mpiz9X  Have fun

👍: 0 ⏩: 2

KristyB-Art In reply to Jonas-Jaeger [2013-11-14 23:18:58 +0000 UTC]

I've got the material down now, but I'm missing that lovely orange glow the snow has between the light and the shadow. I've played with sky color a bit and the sun color, but can't seem to catch it.

👍: 0 ⏩: 1

Jonas-Jaeger In reply to KristyB-Art [2013-11-15 23:43:41 +0000 UTC]

Mmh the sun-lamp shines in a acute angle on the snow and has a orange-red color and a strength of 10.


But I think most color improvements I had achieved with the post-processing!


So I have posted a picture of the node setup on my twitter account: pic.twitter.com/r6VWPjit6d

The quality is not the best because twitter compressed pictures really much but I hope you still can recognize all. Have fun!

👍: 0 ⏩: 0

KristyB-Art In reply to Jonas-Jaeger [2013-11-14 21:58:13 +0000 UTC]

Yeah. I have a hard time judging how much dispersion to put on my own pieces, I always need to hand it off to someone else to look at to make sure it's not too strong.

And thank you so much for the snow-material nodes! I'm a little bit sad that it uses sub-surface scattering, simply because that means I'll have to do some careful setup to get both CPU and GPU rendering with cycles. I'll be sure to play around with this a bit, thanks!!

👍: 0 ⏩: 1

Jonas-Jaeger In reply to KristyB-Art [2013-11-15 23:32:23 +0000 UTC]

Yeah dispersion should be used not too strong. In case of doubt: Less is more


No problem Yeah it uses sub-surface scattering because almost all organic materials looking much better with that

And I have to render all on CPU 'cause my Mac only have got a AMD without CUDA. So GPU rendering is not supported up to now

So it takes approximate 2 hours (I don't really know. I was sitting in school ) rendering those picture with 2000 Samples and FullHD!

👍: 0 ⏩: 0