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Published: 2016-12-02 16:03:48 +0000 UTC; Views: 1833; Favourites: 117; Downloads: 26
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Comments: 28
Saint-Edge [2016-12-18 23:57:59 +0000 UTC]
Much can be said about your art style, but I guess I lack the words to describe it now and again. Still to goes to show great detailing and texture created in it.
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Saint-Edge In reply to Joudrey [2017-01-02 22:16:06 +0000 UTC]
Your welcome Joudrey, good to see ya btw!
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Joudrey In reply to Saint-Edge [2017-01-03 04:11:53 +0000 UTC]
Thanks a lot Reap. Same to you!
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galaxiesandwarfare [2016-12-15 19:12:19 +0000 UTC]
These are very good and detailed!! Good job! <3
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Joudrey In reply to alexandersinnelius [2016-12-02 21:42:23 +0000 UTC]
Hey thanks for the comment. Do you mean different good or different not so good? I only ask because this is a new direction that I hoped would be more 'marketable' and could really use some feedback. I would really appreciate your input in any capacity
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alexandersinnelius In reply to Joudrey [2016-12-02 22:25:38 +0000 UTC]
Hm, i prefer your other ones.
They have better palletes and unique shapes.
I'd play your games already with those artstyle.
Otherwise, What marketability? What kind of products?
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Joudrey In reply to alexandersinnelius [2016-12-02 23:03:30 +0000 UTC]
Thanks very much for your reply, that's super helpful to know.
I meant marketability in the sense that I hoped the art style was 'less specific' and therefore more palatable to a variety of possible employers (specifically games). Not sure if that makes perfect sense. Thanks again
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alexandersinnelius In reply to Joudrey [2016-12-03 01:03:36 +0000 UTC]
currently there is indeed a general idea of a readable art, which makes everything general and fast easy to work and see with but lacking room for ideas, which are rather expensive computationally... The trend may continue for quite awhile and the notion of being more "creative" is not very good competition for fasf and efficiency since big budget productions may not be equipped with the necesaary critical thinking nor production skill.
Why do you not animate your older character drawing instead?
I personally enjoy your palette and aside of my mainstream preference for tiny pretty cute childrens wielding blades with melancholic dialogue, your style have much to offer.
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Joudrey In reply to alexandersinnelius [2016-12-03 01:57:34 +0000 UTC]
Hey this is really useful. I think I'll take your advice and try animating some more of my stuff and see where that gets me. Again, really appreciate your feedback and love your work. Thanks again!
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