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Published: 2023-09-03 16:45:54 +0000 UTC; Views: 462; Favourites: 4; Downloads: 1
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Description
Work in Progress: Agent Smith Head Morph for Genesis 9 Male, Inspired by Hugo Weaving Actor Part 4Sharing another step with you all. Before the process of baking the texture into a normal map, I usually replicate the lighting from the reference image. Typically, I use an image with significant contrast between light and shadow, as it helps in identifying discrepancies. From there, I attempt to make additional adjustments before proceeding with the texture work. As for the hair and eyebrows, they are generated using Blender's particle system. Since I don't have a strong command of this system, the results are usually average, but I'm striving for improvements.
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Comments: 4
AllanDraven [2023-09-04 19:00:39 +0000 UTC]
👍: 1 ⏩: 1
JSFantasy3D In reply to AllanDraven [2023-09-04 22:17:32 +0000 UTC]
👍: 1 ⏩: 1
AllanDraven In reply to JSFantasy3D [2023-09-04 22:21:09 +0000 UTC]
👍: 1 ⏩: 0
klaatu269 [2023-09-04 15:11:05 +0000 UTC]
👍: 1 ⏩: 0