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Published: 2018-05-20 02:50:25 +0000 UTC; Views: 2722; Favourites: 28; Downloads: 108
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Description
A model from Custom Robo (GC) that I have rigged and converted to MMD.Please credit me when used (But that's your decision).
Models Used:
Ray-01 - Here
Background - Custom (But it's literally just a green grid pattern, so...)
Effects Used:
PostMovie - ux.getuploader.com/BeamMan3/do…
HGSSAO - harigane.at.webry.info/201209/…
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Comments: 3
BlackVelos [2018-09-03 05:15:15 +0000 UTC]
Is there any easier way to rig the models from Custom Robo for GC, because I do all the weight painting and stuff, is there like a super simple way or do I go in deep. I tried my hand at the CR models but I haven't been as successful.
👍: 0 ⏩: 1
K-Soft In reply to BlackVelos [2018-09-03 05:19:19 +0000 UTC]
I mean, I just use blender and go all out with weight painting. Make sure all the polygons are assigned to the right bones, or you’ll have stretchy triangular messes everywhere lol. There’s a lot of polygons hidden inside parts of the models, so it’s a little hard to find them all. Hope this helped! (I’m actually not all that well versed with 3D models, so I’m sure you can do it.)
👍: 0 ⏩: 1
BlackVelos In reply to K-Soft [2018-09-04 03:25:36 +0000 UTC]
Thanks, well now i have to REALLY learn weight painting, really hate it though. Thanks for the advice.
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