HOME | DD

K4VE β€” Brick Path - Physics Animation by-sa

Published: 2013-09-29 16:47:27 +0000 UTC; Views: 7055; Favourites: 284; Downloads: 116
Redirect to original
Description

Tutorial available!: fav.me/d6rql4e




Created in Blender 2.68a
Rendered with Cycles (GPU, 50 samples)

Related content
Comments: 86

amorph2012 In reply to ??? [2013-09-30 07:40:46 +0000 UTC]

excellent work!

I hope you make tutorial

πŸ‘: 0 ⏩: 1

K4VE In reply to amorph2012 [2013-09-30 14:32:16 +0000 UTC]

Thanks

I don't think I'm going to make tutorial, but it's actually pretty easy to achieve. First, you model one brick, then you use array modifiers to duplicate them. (You have to apply the modifier and seperate them by loose parts in edit mode) Then animate a cone to move under the brick. The last step is to use the rigibody simulator to calculate the physics.

πŸ‘: 0 ⏩: 1

amorph2012 In reply to K4VE [2013-10-02 01:08:20 +0000 UTC]

thanks for your quick tip!!

I'll try

πŸ‘: 0 ⏩: 1

K4VE In reply to amorph2012 [2013-10-02 04:53:12 +0000 UTC]

πŸ‘: 0 ⏩: 0

DocWolph [2013-09-30 06:35:26 +0000 UTC]

Bugs Bunny: "I knew I should have taken that left turn at Albuquerque."

BTW, That looks really clean for untextured surfaces andΒ  only 50 samples.

πŸ‘: 0 ⏩: 1

K4VE In reply to DocWolph [2013-09-30 14:27:45 +0000 UTC]

Thanks, most of the noise is from the gif compression.

πŸ‘: 0 ⏩: 0

Nafinity [2013-09-30 06:31:17 +0000 UTC]

Reminds me of something from TremorsΒ 

πŸ‘: 0 ⏩: 2

K4VE In reply to Nafinity [2013-09-30 14:27:14 +0000 UTC]

πŸ‘: 0 ⏩: 0

SafariBear In reply to Nafinity [2013-09-30 07:28:15 +0000 UTC]

Just what I thought

πŸ‘: 0 ⏩: 0

Megumi-Sempai In reply to ??? [2013-09-30 04:58:43 +0000 UTC]

It really reminds me of Looney Tunes and how Bugs Bunny digs his way through, pops out and says "I should'a made a left at Albuquerque." xD

πŸ‘: 0 ⏩: 1

K4VE In reply to Megumi-Sempai [2013-09-30 14:26:25 +0000 UTC]

Β www.youtube.com/watch?v=O9h3fe…

πŸ‘: 0 ⏩: 0

altermind [2013-09-30 04:13:58 +0000 UTC]

nice amount of weight in the bricks...Β 


looking good

πŸ‘: 0 ⏩: 1

K4VE In reply to altermind [2013-09-30 14:25:02 +0000 UTC]

Thank you!

πŸ‘: 0 ⏩: 0

Bishops-Alley [2013-09-30 02:10:53 +0000 UTC]

Nice work Β 


πŸ‘: 0 ⏩: 1

K4VE In reply to Bishops-Alley [2013-09-30 14:24:47 +0000 UTC]

Thanks

πŸ‘: 0 ⏩: 0

Head-ZonkStudios [2013-09-30 01:26:35 +0000 UTC]

You made this in Blender?

Now that is impressive!

πŸ‘: 0 ⏩: 1

K4VE In reply to Head-ZonkStudios [2013-09-30 14:24:34 +0000 UTC]

Haha Thanks!

πŸ‘: 0 ⏩: 0

fullerjames [2013-09-30 01:06:25 +0000 UTC]

thats cool, how long did it take to render?

πŸ‘: 0 ⏩: 1

K4VE In reply to fullerjames [2013-09-30 14:23:30 +0000 UTC]

Thanks, took about 1h to render (GPU)

πŸ‘: 0 ⏩: 0

gigglefitt25 [2013-09-29 22:03:16 +0000 UTC]

thats really cool

πŸ‘: 0 ⏩: 1

K4VE In reply to gigglefitt25 [2013-09-30 14:23:01 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

Dasangrypanda [2013-09-29 22:02:23 +0000 UTC]

Makes me think of tremors

πŸ‘: 0 ⏩: 1

K4VE In reply to Dasangrypanda [2013-09-30 14:22:47 +0000 UTC]

πŸ‘: 0 ⏩: 0

Chilarel In reply to ??? [2013-09-29 21:20:46 +0000 UTC]

Cool!

πŸ‘: 0 ⏩: 1

K4VE In reply to Chilarel [2013-09-30 14:20:48 +0000 UTC]

Thanks

πŸ‘: 0 ⏩: 0

SveenBrazil In reply to ??? [2013-09-29 20:42:22 +0000 UTC]

Funny

πŸ‘: 0 ⏩: 1

K4VE In reply to SveenBrazil [2013-09-30 14:20:43 +0000 UTC]

πŸ‘: 0 ⏩: 0

RealTimeBrush In reply to ??? [2013-09-29 19:57:17 +0000 UTC]

nice job

πŸ‘: 0 ⏩: 1

K4VE In reply to RealTimeBrush [2013-09-30 14:20:03 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

Andywong75 In reply to ??? [2013-09-29 16:58:00 +0000 UTC]

rayfire?

πŸ‘: 0 ⏩: 1

K4VE In reply to Andywong75 [2013-09-29 17:00:31 +0000 UTC]

lol, it was inspired by that rayfire demonstration on youtube

πŸ‘: 0 ⏩: 0

alewism In reply to ??? [2013-09-29 16:54:26 +0000 UTC]

Great work.Β 

Gotta ask, how did you make this effect?

πŸ‘: 0 ⏩: 1

K4VE In reply to alewism [2013-09-29 17:03:05 +0000 UTC]

There is an invisible cone under the bricks, which moves and pushes the bricks aside/upwards.

πŸ‘: 0 ⏩: 0

LetoZeth In reply to ??? [2013-09-29 16:48:34 +0000 UTC]

Nice

πŸ‘: 0 ⏩: 1

K4VE In reply to LetoZeth [2013-09-29 16:51:41 +0000 UTC]

Thanks

πŸ‘: 0 ⏩: 0