HOME | DD

Published: 2010-11-20 02:13:34 +0000 UTC; Views: 3229; Favourites: 19; Downloads: 140
Redirect to original
Description
A boot I'm working on for a class project.So far has diffuse maps and Normal maps.
Made in 3DS Max, Photoshop and Zbrush
Related content
Comments: 22
Hapachai [2010-11-21 17:57:53 +0000 UTC]
you can optimize your geometry (on the "belt" of your shoes, there are 4 subdivision, i think you can decrease it)
👍: 0 ⏩: 1
kaikun2236 In reply to Hapachai [2010-11-21 18:02:29 +0000 UTC]
yeah I made those subdivisions for the curves at the ends
👍: 0 ⏩: 1
Hapachai In reply to kaikun2236 [2010-11-22 13:32:11 +0000 UTC]
mmh yes, i see, but maybe, you can triangulate the end. With that you can earn a lot of geometry. But it's good work. Just optimization ^^ ^^ (maybe i'm wrong too )
👍: 0 ⏩: 0
LuckyStarNX [2010-11-21 12:36:59 +0000 UTC]
Nice boot~ Only 1 word I can say - Wonderful~!!
Just a very little thing~ I think the poly of the belt can reduce more?
Keep it up~
👍: 0 ⏩: 1
kaikun2236 In reply to LuckyStarNX [2010-11-21 16:40:41 +0000 UTC]
lol I know.. I was going to reduce it, but since this is a texturing class, the teacher doesn't really care about polycount so I just said "Ah screw it"
👍: 0 ⏩: 0
kaikun2236 In reply to apology89 [2010-11-20 03:16:29 +0000 UTC]
lol I actually own these in real life
👍: 0 ⏩: 1
apology89 In reply to kaikun2236 [2010-11-20 04:07:53 +0000 UTC]
yeah, I own a pair that I took from a friends house (not lying, I needed them for a play, I haven't returned them)
👍: 0 ⏩: 1
kaikun2236 In reply to apology89 [2010-11-20 05:49:44 +0000 UTC]
that you stole the shoes... T_T
👍: 0 ⏩: 1
apology89 In reply to kaikun2236 [2010-11-20 20:59:27 +0000 UTC]
Ooooh, hm you're going to have to stay quiet about that (even though I asked before taking). Lol watch out at night (just kidding...or am I? Nah I don't have the money to do that)
👍: 0 ⏩: 0