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Published: 2023-07-28 22:29:30 +0000 UTC; Views: 819; Favourites: 13; Downloads: 0
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Description
Since X, Zero and Axl always use 8 weapons from Maverick Bosses (maybe I can think of a new name for them), instead of making use any ability they want, I'm going to keep the limit of 8 weapons, to make their fights a bit more different, by not using the same ability and for them thinking which weapons should use depending the situation. There are exceptions since these powers can do it without, for example Zero's air slash and his air dash . (This ones would be increasing the speed of the air dash and powering up the air slash for example).
I don't know for lore reasons they always start from zero (in every Megaman game) without these weapons, any sugestions would be helpful.
Next, would be the sub-tanks.
Megaman X owned by Capcom
The image weaponry made by ElementManEXE.