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Kakarotho β€” Sub-Zero Ice Blast [new and klassic]

Published: 2017-03-18 23:59:39 +0000 UTC; Views: 2472; Favourites: 21; Downloads: 13
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Comments: 14

adrianogt [2017-04-29 13:07:51 +0000 UTC]

better and better, ever

πŸ‘: 0 ⏩: 0

WeaponTheory [2017-04-11 07:57:44 +0000 UTC]

He looked like he ripped his shirt trying to pose.

WHEN YOUR MUSCLE SHIRT IS TOO TIGHT #RIPPEDASFUCK #IJUSTBOUGHTTHIS

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mkfreak89 [2017-03-21 23:32:17 +0000 UTC]

i hope you can keep up with this sprites, its an preety cool subzero design

πŸ‘: 0 ⏩: 1

Kakarotho In reply to mkfreak89 [2017-03-23 09:18:59 +0000 UTC]

Probably not, I'm already kinda bored working on it to be honest. Haven't done anything the last couple of days. Not saying there won't be more, but I tend to work on something for a while, and then I lose motivation.

πŸ‘: 0 ⏩: 1

mkfreak89 In reply to Kakarotho [2017-03-25 13:12:02 +0000 UTC]

yeah i can understand you on that point, it isnt easy to sprite, especially when you start counting how much more sprites are left it kinda starts to get hard and annoying, anyway i still like hes design.

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WeaponTheory [2017-03-20 18:01:31 +0000 UTC]

"talk to the hand"

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Kakarotho In reply to WeaponTheory [2017-03-20 21:43:43 +0000 UTC]

lol

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adrianogt [2017-03-20 14:29:11 +0000 UTC]

please, make also this move in costume mk3... is possible?

πŸ‘: 0 ⏩: 2

Kakarotho In reply to adrianogt [2017-03-23 09:39:16 +0000 UTC]

Uploaded it

πŸ‘: 0 ⏩: 0

Kakarotho In reply to adrianogt [2017-03-20 21:43:17 +0000 UTC]

Yeah, that's easy, I'll upload it tomorrow

πŸ‘: 0 ⏩: 0

adrianogt [2017-03-19 13:18:43 +0000 UTC]

interesting idea

πŸ‘: 0 ⏩: 0

blacksaibot [2017-03-19 02:02:07 +0000 UTC]

oh that is sweet how you're doing it like MKX

πŸ‘: 0 ⏩: 1

Kakarotho In reply to blacksaibot [2017-03-19 14:24:36 +0000 UTC]

Yeah and the animation for the regular iceball could still be used as some type of attack. He does that in pretty much all the 3D games: a force-push/punch with two open palms. Although the framerate of this gif is probably higher than the speed of the normal game was, this iceball still comes out at the same frame; third frame of the sequence, and is active for quite a while (at least 6 or 7 fr), so it's pretty fast, but very unsafe.

I wonder why people don't do string combos for these old sprites. Maybe the game won't allow it, or it's too problematic or something, but I've been thinking of doing animations forΒ some short strings. If it were up to me, I'd get rid of the LP-LP-LP-LP-LP and HP-HP-HP-HP-HP shit, and add like 3 or 4 short string combos for every character instead.

πŸ‘: 0 ⏩: 1

blacksaibot In reply to Kakarotho [2017-03-19 15:15:12 +0000 UTC]

yeah the dial-a-combo thing is so 1990s

πŸ‘: 0 ⏩: 0