HOME | DD

ken-no-shi — Eberron Risk Map

Published: 2011-02-26 00:44:33 +0000 UTC; Views: 8440; Favourites: 33; Downloads: 112
Redirect to original
Description I roleplay on myth-weavers.com and decided to set up an Eberron Risk-type game. Here is what I have of the map so far. I am pleased this only took about 30-40 minutes, and most of that was me trying to figure out how to effectively get text onto paths in GIMP (which I never figured out ^_^').

Anywho, if anyone else wants to use it for whatever reason feel free.

The actual image is 4800 x 3000

EDIT: So, I have now finished the map, and desaturated the colours. They just didn't look right... Too bright and cheery for Eberron.
Anywho, getting Karrnath to split into 12 territories was a little more challenging than I had imagined. I hope that the divisions work well, but I will likely still do some editting...








...credit would be nice. ^^
Related content
Comments: 7

Blackfire2Q [2022-12-21 22:53:40 +0000 UTC]

👍: 0 ⏩: 0

treeguy101 [2013-01-26 03:37:36 +0000 UTC]

Thats really cool dude is it all right if I use this with my buddys game?

👍: 0 ⏩: 1

ken-no-shi In reply to treeguy101 [2013-01-28 15:40:40 +0000 UTC]

go ahead. ^^ glad you enjoy it.

👍: 0 ⏩: 0

skrapsan [2011-12-05 15:58:46 +0000 UTC]

This is really great. Just what I needed, I'm looking to start a eberron game with a bit of warfare using the risk rules with slight modifications. And your areas really fitt the bill.

👍: 0 ⏩: 1

ken-no-shi In reply to skrapsan [2011-12-06 00:03:52 +0000 UTC]

Lol thanks. ^^ I'm glad to hear someone's using it. My attempt kinda fell through...

👍: 0 ⏩: 0

Marvon [2011-02-26 19:57:43 +0000 UTC]

I am lookking for such a thing, as maps for my rpg.
Could you please tell me how you made it, I have GIMP but can't make any nice results sadly

👍: 0 ⏩: 1

ken-no-shi In reply to Marvon [2011-02-27 20:02:43 +0000 UTC]

Well, all I really did was just found a giant 4800x3000 pixel map of Eberron on Google, then opened it in GIMP and made a layer for each region. I next zoomed in to 150% and traced the coastline and country borders, split it up further to get the right number of territories when needed, and then filled in the territories with 66.7% gray, set the layer transparency to 66.7%, and colourised it to get a nice overall hue. After doing that to each region, I went back and adjusted the saturation and lightness of each territory to get the variations between territories.

If you're looking for a map from scratch though, I'm still only an experienced novice on that front. ^_^' I would be willing to take a crack at helping you out if you want. I haven't uploaded any of my hand drawn maps yet, but I plan on doing so this week.

👍: 0 ⏩: 0