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Kendrian — Defeated Carol

Published: 2011-08-11 01:46:13 +0000 UTC; Views: 24582; Favourites: 250; Downloads: 566
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Description So, here's Carol for the Didnapper game, Suki's might-be companion with a secret passion for being tied up. I've changed some of the original colors, and I'm curious as to what people think about the new ones. If you have suggestions on improvement colorwise, feel free to share, as the pic is highly editable for me.
Other feedback is of course also encouraged
said he would set up a poll in a bit, to see what colors people want her to have on her clothes. The alternative version can be found here: [link]

Click "Download Image" for original working size (big).
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Comments: 34

ManjiLuo [2014-07-12 20:41:55 +0000 UTC]

<3 I think Carol is my favorite

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Tori5 [2014-03-28 11:43:55 +0000 UTC]

I love Carol, she ties with Athena as my most favourite girl in the whole Didnapper game (not counting the main heroine).

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Kendrian In reply to Tori5 [2014-03-29 12:45:16 +0000 UTC]

Sounds like you've got a thing for protagonist characters

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Tori5 In reply to Kendrian [2014-03-29 15:47:26 +0000 UTC]

Well, if protagonists are all sexy barely-clad girls who get tied up or tie up other girls most of the time, then those are my most wished-for protagonists ever.

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Kendrian In reply to Tori5 [2014-03-29 16:55:27 +0000 UTC]

True

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Parasyte123 [2014-03-23 19:42:28 +0000 UTC]

Finally tried the most recent beta, pretty nice. Looking forward to more!

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rossete20 [2013-04-29 16:58:38 +0000 UTC]

I think she's my favorite character..
Probably because red heads are the best

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obliviondid [2011-10-31 07:07:41 +0000 UTC]

my faveorite character in didnapper is she gonna be in the next open beta for 1.6

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Kendrian In reply to obliviondid [2011-10-31 07:55:23 +0000 UTC]

She'll be both in the next closed beta and the open beta

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obliviondid In reply to Kendrian [2011-10-31 08:03:55 +0000 UTC]

awsome

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bondagefan3000 [2011-08-25 22:06:48 +0000 UTC]

Sexy ;D

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Kendrian In reply to bondagefan3000 [2011-08-25 22:18:47 +0000 UTC]

Thanks ;D

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bondagefan3000 In reply to Kendrian [2011-08-25 22:29:36 +0000 UTC]

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lief-16 [2011-08-11 19:59:11 +0000 UTC]

I like the "Might-be" part.

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Kendrian In reply to lief-16 [2011-08-11 20:17:00 +0000 UTC]

Yeah, well, I hope to keep the posibility to just make her your captive instead, but storywise we might have force her in, at least for the mage's tower mission, though I'm not sure yet. It depends on how the new version of the second mission turns out.

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lief-16 In reply to Kendrian [2011-08-11 20:30:52 +0000 UTC]

well you did a good job in V1.5 with out her as well as with her, just do that magic necklece thing again when she isnt with you,or do you plan on changing that?

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Kendrian In reply to lief-16 [2011-08-11 20:39:06 +0000 UTC]

Not sure yet >.<
The battle system has become a lot more complicated now. For one thing, when you're fighting more enemies, they can untie each other just like your party can. Considering this, having at least one companion makes battles loads easier, since you can untie your ally if she's captured. It'll also be more healing possibilities in 1.6, which makes it very handy to have a companion that heals, while the stronger party member fights.
In addition to this I believe most of the players would want to have an extra female party member just for the DID bonus when she's tied up and the possible alternative gameovers.

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lief-16 In reply to Kendrian [2011-08-12 02:29:24 +0000 UTC]

when you put it like that, it does sound better, and thinking about it now, it would be harder to fight more than one opponent who can untie each other. good luck, i'd like ot help, but i'm crap when it comes to writing all that code. Though, i am taking a programming class when summers over.

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Kendrian In reply to lief-16 [2011-08-12 08:00:46 +0000 UTC]

RPG Maker XP is not really that hard to use, it just takes some time getting used to. The challenge would be getting into the systems we've already set up in the game.

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lief-16 In reply to Kendrian [2011-08-12 16:09:25 +0000 UTC]

well i have been trying to use it for a while now, and the varriables and switches are what get me. although, me and a friend made a hangman game, using a program called turing.....but anyway, i'm slowly getting use to it.

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Kendrian In reply to lief-16 [2011-08-12 21:51:56 +0000 UTC]

I've never heard of Turing, but if you're considering helping with the programming, we could discuss it on MSN or something, and perhaps I could send you an editable version of the game to look on. These comments are starting to seem more a chat anyway.

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lief-16 In reply to Kendrian [2011-08-13 02:34:47 +0000 UTC]

ya it does sound like it, but i dont want to screw anything up though. it sounds like you guys are doing a good job anyways. plus i'm going away for a week, not much help there.

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Kendrian In reply to lief-16 [2011-08-13 09:46:35 +0000 UTC]

Okay. Let me know if you change your mind though, and have a nice trip

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lief-16 In reply to Kendrian [2011-08-14 01:03:36 +0000 UTC]

thanks, se you in a week!

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DLShowtime [2011-08-11 03:28:22 +0000 UTC]

The colors are quite nice and Carol here is a real cutie. Nice work.

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Kendrian In reply to DLShowtime [2011-08-11 10:49:19 +0000 UTC]

Thanks

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TraceMem [2011-08-11 02:55:17 +0000 UTC]

That's cute. Nice touch that she has two tied up poses instead of just one.

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Kendrian In reply to TraceMem [2011-08-11 10:57:58 +0000 UTC]

Thanks Yeah, I intend to do that with all allies.

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JaegerwolfShaper [2011-08-11 02:45:56 +0000 UTC]

certainly works for me as well

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Kendrian In reply to JaegerwolfShaper [2011-08-11 13:31:37 +0000 UTC]

Great

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lief-16 [2011-08-11 02:45:35 +0000 UTC]

*nosebleed* no wait i got punched in the face. looks really good, the only comment i'l make about it though is the colour of the green shirt. its too light in my opinion, and if you do change it, change the coulor of the shorts darker too, otherwise it might look weird.

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Kendrian In reply to lief-16 [2011-08-11 13:31:24 +0000 UTC]

Hmm, I'll consider it.

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TheAnoraknophobe [2011-08-11 01:48:33 +0000 UTC]

Colour looks good to me~

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Kendrian In reply to TheAnoraknophobe [2011-08-11 10:58:32 +0000 UTC]

Nice

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