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Published: 2010-03-28 07:38:05 +0000 UTC; Views: 4282; Favourites: 31; Downloads: 239
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Description
Finally! FSMR has unfrozen and now production on sprites and stuff has increased dramatically.So, this is a mock up of Crocomire's room, after the player has beaten it. Thank CroVirus for the Crocomire skull... He actually made a full MZM style skeleton based off of the unused MZM Crocomire! And yes, that is a new hud (heads up display), I made the grapple beam and x-ray scope selection buttons. Credit goes to Miles07 however, because I used his x-ray scope as a reference. And that "A" next to the energy is "auto" which means that Reserve tanks have been input to "auto." Well, that's about it. Enjoy and look forward to more mock-up or in game screenies ^^
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Comments: 19
dandaily4 [2011-10-29 02:15:42 +0000 UTC]
Oh man, this is great! Crocomire's such a beast! Especially when he's dead!
👍: 0 ⏩: 1
kenji-imatake In reply to dandaily4 [2011-10-29 02:19:11 +0000 UTC]
XD
Yeah, Crocomire is awesome, which is why I put together this piece. Of course, this is pretty out-of-date now. I may need to update FSMR's graphics progress more.
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dandaily4 In reply to kenji-imatake [2011-10-29 03:52:30 +0000 UTC]
Yeah, but I personally like it old school, so it's awesome either way!
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michaelgabrielr [2011-05-16 10:29:36 +0000 UTC]
Nice transition of the scene to Zero Mission style.
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wheredog [2011-01-06 00:11:06 +0000 UTC]
AAAAAAAAAAAAAH *dead*
samus: wow in mzm its the skeleton of crocomire
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r4shka [2010-09-01 18:33:04 +0000 UTC]
I like Super Crocomire a lot more than Zero Crocomire... :C
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Eddy725 [2010-08-26 05:26:44 +0000 UTC]
Wow, that is beautiful, I love it. I'm liking the HUD and how good it looks as a whole. Though, I have a few questions? How's progress going with FSMR? Does it support USB Gamepads? And could this be anymore awsome?
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Jetstorm-360 [2010-08-10 23:30:15 +0000 UTC]
wait, is this playable now, or is it still being made?
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ScrewBall412 [2010-03-28 18:38:06 +0000 UTC]
Lookin' nice.
HUD looks a bit like the one in M:ZM, but then again, that appears to be the look you're going for, isn't it?
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kenji-imatake In reply to ScrewBall412 [2010-03-28 20:45:26 +0000 UTC]
Thanks! yup, were trying to make it as Zero Mission-y as possible
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Black-Sword [2010-03-28 11:04:09 +0000 UTC]
Nice to see this project unearthed; I was beginning to think it had been abandoned. That skull looks damned good.
I've actually been wanting to get involved in gaming projects as of late (I've recently offered my voice acting to a Doom 3 mod, and yes, people do still play that game) and I was thinking that I could maybe offer my services as a musician to this remake.
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kenji-imatake In reply to Black-Sword [2010-03-28 20:49:15 +0000 UTC]
This wouldn't die that easily!
And you should see the skeleton... damn.
Now that you mention it... Our composer may not be really active in the music business for a while because something happened to his garageband. If you like, here is a link to the projects thread:
[link]
and forum:
[link]
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Black-Sword In reply to kenji-imatake [2010-03-30 23:25:23 +0000 UTC]
Excellent. I will go and sign up to this project posthaste
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