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Published: 2012-04-05 23:33:22 +0000 UTC; Views: 2839; Favourites: 38; Downloads: 52
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Justice League vs DarkseidContinued from:
[link]
Superman: "While Diana and the others kept you busy we destroyed all yours technoseeds. Your plan to remake Earth in a new Apokolips failed...Again!"
Green Lantern: "And we kicked your elite and Parademons back to Apokolips in no time. You're all alone, big guy!"
Darkseid: "Very well...I believe I underestimated your Justice League, kryptonian. But I always can try it again...After I kill all of you!"
Hawkman: "Enough talking! Let's hit him hard!"
Inspired by a suggestion by
Superman model from the Mortal Kombat vs. DC Universe game, ripped by Nobby76 and edited for XNalara by vega82
Darkseid model from the Mortal Kombat vs. DC Universe game, ripped by Crofty and edited for XNalara by TRDaz
Hawkman model from the DCUOnline game, Extracted and converted for XNALara by RazKurdt.
GL is DAZ M4, costume is M4 bodysuit with my own textures, Joequick's boots and Vacasoft's ring.
Game models posed in XNalara, all rendered in DAZ Studios, postwork done on Photoshop.
EDIT: Minor update, I made some changes to lighting and the postwork.
Related content
Comments: 31
kevmann In reply to wolfanglad [2016-08-03 16:12:14 +0000 UTC]
It's a very old render done on my old PC, but I'll check if I have him in my backup files.
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schwarzeeis [2012-04-26 18:19:50 +0000 UTC]
this is awesome.i'm definitely going to see if i can work with these models .ty's for the inspiration
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kevmann In reply to schwarzeeis [2012-04-26 22:50:51 +0000 UTC]
I'm glad you like dit.
Xnalara is very easy to use, and with some editing the models can be rendered in Daz Studio.
Looking forward to see your work with the new models.
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schwarzeeis In reply to kevmann [2012-04-27 06:03:12 +0000 UTC]
got the program yesterday. found tons of models too.i'm kind of surprised that it seems not many people are making daz/poser content like this any more.i guess modeling is in my future lol ! keep up the great work my friend and thanks for the tip.
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kevmann In reply to schwarzeeis [2012-04-29 02:41:56 +0000 UTC]
Yeah, it's great to be able to use some game models. They aren't so heavy as Daz models and some of them are just perfect. I still like to be able to make my own morphs, but it's great to have one more option.
And thanks again!
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schwarzeeis In reply to kevmann [2012-04-29 09:58:40 +0000 UTC]
i've been thinking about the same thing.it should be possible .i'm thinking you'd need a base object to do it.i'm lovin the idea of doing some new heroes.
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kevmann In reply to schwarzeeis [2012-04-29 21:50:20 +0000 UTC]
Change the textures wouldn't be hard, but to edit the models we would need some 3D software and expertise (this is waaay over my knowledge).
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schwarzeeis In reply to kevmann [2012-04-30 05:52:42 +0000 UTC]
mine too at the moment... if i figure out an easy solution i'll let you know.
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kevmann In reply to schwarzeeis [2012-04-30 21:46:39 +0000 UTC]
I'm playing with some models with Daz, it's easy to change the color of the clothes and add elements (I made the hair of a Soulcalibur model invisible and added a Daz hair. It's a way to get a different version of a character).
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schwarzeeis In reply to kevmann [2012-04-30 22:43:18 +0000 UTC]
hmmm... so i take it the figures are the same scale as daz's.can't wait to see that.i was looking today around tombraiders forum.the models are really nice.what file do you install them in ? content ? i couldn't fine the answer anywhere :/
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kevmann In reply to schwarzeeis [2012-04-30 22:46:48 +0000 UTC]
I had to reduce them to 50%, they were HUGE. I posed the model in XNala and them exported it as a OBJ. I only had to import it to Daz (in Xnalara they are added to the "Data" folder).
There is a good tutorial here:
[link]
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schwarzeeis In reply to kevmann [2012-04-30 23:47:55 +0000 UTC]
good to know.thanks for pointing me to the tutorial.i think i can start testing some models soon yay
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kevmann In reply to schwarzeeis [2012-05-02 01:27:26 +0000 UTC]
You're welcome.
And good luck to both of us!
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schwarzeeis In reply to kevmann [2012-05-02 11:07:34 +0000 UTC]
first xna image is almost done.tested a little in daz yesterday.i need to find a way to smooth the meshes
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kevmann In reply to schwarzeeis [2012-05-02 23:28:36 +0000 UTC]
Great! I'm looking forward to see your work.
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schwarzeeis In reply to kevmann [2012-05-02 23:32:35 +0000 UTC]
got it in photoshopnow.i'd say it should be up here in an hour.
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kevmann In reply to kevmann [2012-04-30 22:35:10 +0000 UTC]
I posted some images of the original and edited versions of the Sophitia model form Soul Calibur IV in my scrapbook, maybe you can find it useful.
[link]
[link]
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schwarzeeis [2012-04-26 16:14:36 +0000 UTC]
awesome i'll have to look into the xnalara the figures are on the money )
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LochNessieMonster [2012-04-08 20:47:14 +0000 UTC]
So glad we're not under Darkseid's dominion after all.
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kevmann In reply to LochNessieMonster [2012-04-09 02:30:12 +0000 UTC]
Me too, I heard he's an awful boss, salaries and work conditions are terrible in his enterprises!
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kevmann In reply to MightyMorphinPower4 [2012-04-06 15:52:26 +0000 UTC]
Thanks! I'm glad you liked it.
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Jose-Ramiro [2012-04-06 03:42:58 +0000 UTC]
You`re very welcome.
Great pic here. I think that Diana will recover just in time to surprise Darkseid; then, while keeping him immobile with her lasso, Superman hits him with Hawkman's mace.
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kevmann In reply to Jose-Ramiro [2012-04-06 03:53:58 +0000 UTC]
Thanks. I'm very glad you liked the render, after all you gave me the idea to make it..
About your idea of Diana and Kal teaming up to get old rockface I have just one comment: "OUCH! Poor Darkseid..."
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kevmann In reply to Sarahgirl65 [2012-04-06 03:37:20 +0000 UTC]
"Avengers Assem..."
Whoops! Wrong team!
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