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kitfox-crimson β€” Spark Reference for Taicon

Published: 2010-07-23 04:23:41 +0000 UTC; Views: 2321; Favourites: 35; Downloads: 55
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Description This is the reference for 's character, Spark.

She's a robot who can take several different forms to perform many different functions.

Hope this is okay ^__^
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Comments: 39

acebird1234 [2016-08-16 10:02:46 +0000 UTC]

InterestingΒ 

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CAPMoorerFOX [2015-02-22 23:28:41 +0000 UTC]

Interesting Idea... Look it

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kitfox-crimson In reply to CAPMoorerFOX [2015-02-23 00:49:42 +0000 UTC]

huh, I'd totally forgotten about this picture V:

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CAPMoorerFOX In reply to kitfox-crimson [2015-02-23 03:46:34 +0000 UTC]

β€’_β€’ ok.... I think you made a very... interesting idea

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carnival [2010-07-24 16:16:29 +0000 UTC]

noice~ :'>




and GASP..! *no gap! 8'0
-what will the league of boob-less think of this brass act of deviation?

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kitfox-crimson In reply to carnival [2010-07-25 02:40:04 +0000 UTC]

the league is too embarassed to go out in public so they wont say anything

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Taicon In reply to kitfox-crimson [2010-07-26 04:25:49 +0000 UTC]

Who/What are the "League"?

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kitfox-crimson In reply to Taicon [2010-07-26 06:01:04 +0000 UTC]

lol. The three inch gap between boobs league

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JohnStripedfur [2010-07-23 19:07:31 +0000 UTC]

Very nice. I like how you do the inside as well as the outside of her form. Is she an android or a cyborg? Either way, very nice. I like the tail. Very unique.

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kitfox-crimson In reply to JohnStripedfur [2010-07-24 01:58:30 +0000 UTC]

she's an android I guess...totally robotic ^^

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JohnStripedfur In reply to kitfox-crimson [2010-07-24 03:43:42 +0000 UTC]

Figured she would be.

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Taicon In reply to JohnStripedfur [2010-07-23 20:41:17 +0000 UTC]

Spark is completely fabricated of mechanical parts, so android she is! All the robots of her series are modeled closely after the owner to some extent, and serve a variety of purposes. The tail I specifically scribbled up a rough draft for Kitfox to use which he copied perfectly. It was meant to look artificial,sort of like it was made up of overlapping polygons, ie how tails may have been rendered in very early 3d models.
This was worked into my storyline as being the way of separating artifical from Actual living organisims; the fact that they have a feture that looks fake, to set them apart from the organic.

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JohnStripedfur In reply to Taicon [2010-07-24 03:44:21 +0000 UTC]

Very original. You certainly put a lot of thought in your android character.

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Taicon In reply to JohnStripedfur [2010-07-24 04:13:58 +0000 UTC]

So many countless months spent designing and cross referencing characters and plot to make sure it all makes sense and fits. About time I wrote something worth paying to be drawn lol. Kitfox does awesomesause work though :3

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JohnStripedfur In reply to Taicon [2010-07-24 13:09:50 +0000 UTC]

He certainly does. And you help bring her out.

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SerenaH [2010-07-23 14:32:20 +0000 UTC]

nice ref sheet I need to do these for my characters she got the whole terminator thing going on XD

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kitfox-crimson In reply to SerenaH [2010-07-24 01:58:52 +0000 UTC]

totally! at least now in the updated gold look its a bit less terminatory XD

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last-place [2010-07-23 12:21:07 +0000 UTC]

The leg configuration reminds me of the exoskeleton in Terminator.

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kitfox-crimson In reply to last-place [2010-07-23 12:53:10 +0000 UTC]

yeah, its hard to do a robot skeleton without making it look a bit terminator ish XD

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last-place In reply to kitfox-crimson [2010-07-23 16:00:27 +0000 UTC]

From the sound of the dicription it almost sounds like Taicon working on a story.

Does anyone know if he is and where it is?

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kitfox-crimson In reply to last-place [2010-07-24 01:56:23 +0000 UTC]

he is...but I've said too much already so I shouldnt comment ^^

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Taicon In reply to last-place [2010-07-23 16:52:44 +0000 UTC]

Thanks for the interest^^. I actually dont get this question quite often. But yes, its quite a large and long story. A handful of planets, a couple of different races, across varying levels of technology.
A story of mass proportion. Which is what caused the rest of my friends that made the design team to give up on the idea of making it into a computer game. The scope was just too large.
Since then I've been working out character backstory, and having all of the main characters commissioned out.
Tossing around the idea of a comic using the storyline in the meantime, which then would be easier to explain to others what I wish to make a game about. Rather then going up to someone and saying "Hey I have a great idea for a game..."

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last-place In reply to Taicon [2010-07-23 17:30:04 +0000 UTC]

A work in progress then?

I wonder what the gaming would be like?

Have to have freedom to explore and talk to different people and if it is made of multiple worlds I wonder if it would play like Fall Out 3, only bigger?

That would be a massive undertaking.

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Taicon In reply to last-place [2010-07-23 18:40:35 +0000 UTC]

Nothing As complex as current Gen games heh. We were shooting for a isometric view not unlike breath of fire, chrono trigger, or final fantasy tactics.
Although grid based combat was the base, we had it designed so everything would play out in real time, and the player would be moving the characters and issuing commands on the fly.
Currently though since excluding the art, I'm a one man design team. And the only thing that I was/and still am working on is storyline.

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last-place In reply to Taicon [2010-07-23 23:29:35 +0000 UTC]

So if your only focusing on the story right now, does that mean it will look like a book when your done?

It sounds like your making several forms of representation for the game.

Such as, notes small back story on characters, time charts, and other types of notes?

I never really though how a story heavy game is put together for a presentation to get the game made.

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Taicon In reply to last-place [2010-07-24 04:17:04 +0000 UTC]

There is a mess of detail for the storyline I'm compiling into a storyline book of sorts. For the most part it is much closer to being a book than a game, since I only have a description of how it would work if it was a game.
Otherwise the story is done in terms of all events that need to take place. I just need to write lots of duologue.
Cheers!
As for the game, I'm just a guy hell bent on getting this storyline out to the community to enjoy, I could care less if i never made a dime on it as long as i have fun, and other people have fun reading it or playing it someday :3

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nocara [2010-07-23 08:58:18 +0000 UTC]

I like the robot design. but transform into an armour(I assume that you mean an full body armour)? How'd be it be possible? Her structure looks too thin to acommodate another person

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kitfox-crimson In reply to nocara [2010-07-23 12:53:39 +0000 UTC]

I think the pilot can manipulate matter, so she sorta transforms at the molecular level

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nocara In reply to kitfox-crimson [2010-07-23 13:12:39 +0000 UTC]

That sound complex and powerfull

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tarukatheultimate [2010-07-23 06:37:21 +0000 UTC]

As always, your style rocks.
Like your idea of her design

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kitfox-crimson In reply to tarukatheultimate [2010-07-23 12:56:57 +0000 UTC]

well thank you very much ^__^
I always enjoy doing robotic designs ^^

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SilverFurredKage [2010-07-23 04:30:29 +0000 UTC]

She's gotta do the classic 'Transformer' sound when she changes; it's epic win on Toast XD

Her build style kinda reminds me a little of Hades Project Zeorymer...

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kitfox-crimson In reply to SilverFurredKage [2010-07-23 12:56:27 +0000 UTC]

Oh yes, classic transformation sounds all the way! The new movies just didnt get it right

and Hades what now? XD

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SilverFurredKage In reply to kitfox-crimson [2010-07-24 02:57:24 +0000 UTC]

Hades Project Zeorymer; it was a classic OVA; with some great mecha and a kinda 'out there' storyline... The main character was supported by a girl; who you find out later is a robot; that transforms into part of the Main Mecha's system; making it better all around; like she was a kind of key for it... It's worth a look ^^

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kitfox-crimson In reply to SilverFurredKage [2010-07-24 03:35:01 +0000 UTC]

yeah,that sounds like an anime XD

I'll look it up!

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Orsonfoe [2010-07-23 04:28:17 +0000 UTC]

love the detail for her skeleton.

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kitfox-crimson In reply to Orsonfoe [2010-07-23 12:55:45 +0000 UTC]

thanks! yeah, I like doing mechanical stuff ^^

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Orsonfoe In reply to kitfox-crimson [2010-07-23 14:46:06 +0000 UTC]

I can see and tell after all you mech and ships from Rc where well thought out and such.

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kitfox-crimson In reply to Orsonfoe [2010-07-24 01:57:11 +0000 UTC]

yeah, mechs are awesome! In SG its pretty obvious I put more effort into the machines than the characters XD

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