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Published: 2012-07-05 20:08:45 +0000 UTC; Views: 5271; Favourites: 30; Downloads: 21
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Description
Map forTerritories:
1 - Belista - full of frozen flowers and ice canyons - it makes the view incredible but only southern parts of Belista, because lands lying closer to the sea are possible to dwell.
2 - Athalasia – Area with a magic barrier raised around it by Athalasians - the only residents of this land.
There's a chance that in the future they will be opened for a world, not only for a single 'people' like now.
3 - Zariam Mountains - known of the highest mountains filled with many caves and frozen lakes.
4 - Narzan - this region is filled with stone flora other is dead as it's the reminder of Crystal Conflict and the Great Magic.
5 - Haomar Mountains - the colourful, crystal caves are located there - inside of them, there are hot springs.
6 - Snowy Desert - as vast as snowy it is. Like in regular desert the masses of sand lie down, here it is a snow, what makes this area hard to live and only a few species of creatures lives here.
7 - Hazrean Taiga - wide, wild forests has it's original flora - rare alchemist components can be found here. There also a small harbor village of humans is located.
8 - Utdarmor Peaks - this area is full of needle-like mountains 'growing' between the huge trees.
9 - Elurien Forests - named after elven goddess Elurien. Home of wild elves. There are no other 'buildings' than in living tree. Beside this, everything belonging to elves is decorated with colorful flags.
10 - Wyesuaal – Got a name from the main river. Place of a bloody battle which happened between elves in the last century.
11 - Northern Kealen'a - Despite Kealen'a city is a capital, Nerin is a bigger. Both cities have bright, tall, tower-like buildings.
12 - Azure Eye - it's mainly Lake of the Azure Tears and surrounding grounds. There are ports with beautiful long-sail ships. There's no better place to fish salt water fishes (excluding Maredepmel but none should believe ithins would allow to fish there)!
13 - Southern Kealen’a - Lunar'ey is the oldest city of moon elves is located here but most of it takes up space...ruins, because elves started to recreate this city in the end of the 3rd era. Earlier it was thought that the ground was tainted by shatts, so nobody cared to take a look there.
14 - Laesifa - home of best Sharu Mire - famous elvish beverage.
15 - Aluat Wood - here you can find Meu'laau, beautiful city of Sun Elves. There are many magnificent sandstone towers with colourful stained glass windows.
16 - Moon Trail - one of the oldest cities on Quil'taan. It has shape of crescent moon ( it was to appeal llunarian gods ) and, despite of being on Sun Elves territory, is home for huge variety of races.
17 - Astriallea - capital city of Sun Elves is here. It's hard to sleep in it's central district because there are lots of public parties every night, on town squares.
18 - Delta of the river Jamrash - Home for Lizardmen, big spiders and many other terrific and hungry jungle animals.
19 - Gharshavrock Wilderness - Wild jungle. Paradise for hunters and botanists.
20 - Storm Eve - They say there are some days where it's not raining. "Some".
21 - Shesherix Boondocks - Badlands, former home of some Orc tribes. Now there are no towns or even bigger villages. Just some nomadic camps.
22 - Shora - Orcs came from this land. They're still living there in a tribes, and this is one of the most hospitable area of Dartsha.
23 - Lost Land - vulcanic terrain with a huge amount of lava veins. Vulcanic dust is flying everywhere making the view somehow like snowy land. Lost Land is a home of creatures, who ignores or likes high temperature and one of the places liked by demon outcasts.
24 - Realms Gate, Portsha’kla - the gate to Realms surrounded by scatra villages. Scatra prevents everyone from coming to Quantharia...and leaving it without their approval.
25 - Dusty Seawood - unpleasant home of fiberosses. Trees here have wicked shapes and the ground is made of dust and ash. Once per about 10 years, everything there blooms, because the weather conditions are getting better then and it rains a lot.
26 - Western Wardea - Remains of Wardea - the once extending from the Wer-Ush. Now it's separated into two parts. For a few years it was occupied by humans who wanted to made it for their own by wedding of their lord with princess of veya. Now, many years after "Battle for Independence of East Wardea" it's inhabited mostly by veya and rosaid. Capital of this Wardea is Asyavrick - the city of one hundred fountains.
27 - Cedron's Plain - it was called "plains" not without a reason. It hosts the largest completely flat area in Vathal.
28 - Gurpodea - here lies the most important and the biggest human city on Central Quantharia, Varigard. Surrounded by three layers of walls is almost unconquerable. Despite to military look, Varigard is often colorful, due to numerous festivals and parades. It's also a home of the first, free newspaper - Varigard's Daily.
29 - Ascon's Fields - calm area, homeland of the finest cheese and the famous Dragonscale Inn, which's hosts are the spider veya and the kobold. It's also a home of two famous mages, who currently lives in Antha. In the past Ascon's Fields seen a lot of blood, as they lie between Varigard and Kosse Fortress.
30 - Ocarall - the biggest human harbour on Moon Sea coast is in Margat. You can buy there almost everything.
31 - Arborless Heinar - here you can find main route that connects Varigard with Antha
32 - Eagle's Mountain - Kosse Fortress had long history of stopping enemy armies from progressing in direction of Varigard.
33 - Kagunt's Mountains and Moon Islands - Those mountains got a name from the one of the first village existed in this area - it's named Kagunt. Now the Kagunt is a big city surrounded with a mountain Neinar. The city is knew especially from the reconstructed base of Alliance which is train recruits from the orphans - mostly the humans ones.The Moon Islands are small, uninhibited islands. Sometimes someone crashes there because of storms.
34 - Antha , Mages' Town - City surrounded with a wall. Inhabited by mages of almost all races and small amount of "non-mages" (merchants, etc). Above walls in the center of city are two towers - smaller is Academy building, there's a library and the laboratory. Bigger one is used as dormitory and offices, in the underground of this tower is a training hall, where often sorcerer's trains themselves (or mages in using daggers). Around the towers is a simple, crowded city with magic shops.
35 - Witch's Edge - there's a story about the witch, who wanted to fly without wing or pet. She did it at first but failed later and get killed on the sharp stone. Local people likes to cultivate witches dream and memory of her. Many of the mages, especially wind lords, comes from here.
36 - Yelling Coast - It's name came from the wind which is moving through the cracked rocks. In the past humans took it for a moaning of phantoms and anguished souls.
37 - Dwarves' Enclave - Closed for everyone city in the mountain's rock. Vathalan dwarves doesn't anybody let in. So people say a legends about that these dwarfs already died.
38 - Zadreivan Fields - Area rich in yields. The biggest farming area in Vathal.
39 - Vast Swamps - The biggest swamp area in all on Quantharia. Filled with dangerous creatures (or good for experimental samples like the mages and the scientists says) and plants. It's also easy to find unique kinds of mushrooms there.
40 - Veranon Shore - having borders with swamps it's often 'visited' by swamp creatures. Residents of Mirafrey hunts monsters and makes clothes, medicament, apparel, etc. from it for sale.
41 - Nashtara Mountains - Asfort, the main city of this region is a place, where the fleet of Desmance is built. Due it's adjacency with mountains it's hard to get to the city by walking, so next to ships, residents are skilled in taming and training pegasus.
42 - Behindriver Phellioss - Inhabited mostly by humans and elves every race. It's famous for many rivers, mills and baking. The biggest city of "behind of river" is Rilldrag known as well as "City of the Never Setting Down Sun" because elves magic made the lanterns shining all the time.
43 - Damelis Stronghold - The main base of Warrior's Alliance. The highest point there is "Temple of the Rising Sun" at the hill. War School is and important building too.
44 - Euvaren Fields - people of this region struggles with moody centaurs. Most military training of Desmance's army are taking place here.
45 - Centuria - deep in Centuria's forest the race of centaurs lives, they have left Wardea ages ago. They're not hostile to those, who doesn't try to harm them but kinda afraid of other races (excluding veya, rosaids and faeries). Centuria has many little, multicolored lakes.
46 - Triallis - is highly populated region. Here's a capital of big, human kingdom Desmance, Mirestan. Triallis is also known from flower plantations.
47 - Kouthan's Coast - It's a place were is the biggest sea area and the most famous port.This type of cities are known from sea wolves, spicy food, stink of fishes, smugglers and bitches. Anyway it's still a nice place. Really.
49 - Bounduary Zone - Land divided with a forest what separates Vathal from Wer-Ush.
50 - Asdel'shill (Forest of the Dawn) - Dryad's territory. Huge forest area with a fog. In some places there's also a swamp. Some of Asdel'shill's trees have unique abilities like changing colour of leafs or healing properties.
Area was not discovered to the end by other races, because draydas are protecting their home and not letting intruders in.
51 - Harack (Golden) Desert - Desert like a desert. Scorpions, bugs and the sand. There're oasis where nads are living. Above it is placed levitating city called Domia. The legends says that it was "adopted" by nads as their capital, and they used an ancient magic get it up into air.
52 - Eastern Wardea - For centuries inhabited by veya and rosaid. Covered by many different types of trees and flowers. In her capital - Wardea - grows the huge cherry tree surrounded by the circle of purple crystals. This plant is a home of many veya - they adapted tree to living there and made a lot of tree houses on it. Beside Hometree, there're a lot of detached houses around.
53 - Fersgahr's Estuary - Here is estaury of Fersgahr, the widest river on Wer-Ush. Paradise of sweetwater fishermen.
54 - En-A’ck Valley - Area generally inhabited by kobolds. There's nothing important here, except quarry.
55 - Sousha - Also kobolds. And old copper mines that were first opened in Second Age.
56 - Velsaic Wilderness - Isandrie is the city with biggest ( and beautiful ) beaches in Quantharia, which makes it one of most popular tourist attractions.
58 - Dragon's Desert - Forest here was burned down during Dragon War ( in First Age ). Because of that, and fact that you can find here many dragon sceletons - it was named Dragon's Desert.
59 - Lakeland Aever - Here you can find Aever Lake. It's huge salt lake, a relict from ancient times, when sea level was much higher.
60 - Kartasiian - City of Rebel's Army. Made by low,round buildings with sandstone roofs. Above them you can see Spellcaster Tower.
61 - Tiexar Peaks - Area inhabited by people who ran away from Vathal and using mountains because they are great source of any kind of ores.
62 - Seghiriam - If you want to buy the cheapest silk from Eastern Empires in Quatharia, you should check out Agharae's docks. It's the biggest transshipment port on route from Han-Tsu.
63 - Green Pass - In Querta, on winter solstice, there is the biggest Bard's Championship in whole Quantharia. Last year there were over four hundred participants.
64 - Zhif’arima - Only the strongest can survive harsh climate of Dragon's Desert. Thus, you can only find the most fearsome barbarians in Zhif. And if you have enough guts... you could hire some of them, as mercenaries.
65 - Dragon's Claw - Looks like a dragon's claw. And, as expected - there is dragon nest, which belongs to Sand Dragons.
66 - Lazuli Mountains - It's name comes from the unique colour of the rocks in those mountains.
67 - Lajiah Mountains - Yet unexplored, but miners from Rebel's Army plan to search there for ores, when mining in Tiexar Peaks will get unprofitable.
68 - Ioriav -
69 - Western Rozgana Defile - Border area of Quantharia and Eastern Empires.
70 - Desperado Woods - the name's origin comes from the fact that in old times, there were sent criminals sentenced by Warrior's Alliance. Fauna of forests is unique and dangerous, because some of creatures belongs to Eastern Empires.
71 - Snowy Peaks - Belongs to Kingdom of Zivari. There are fourteen huge silver mines, owned by joint venture of three Zivari's companies.
72 - Orihall Mountains -Home for many mountain porters and tradesmen, who have improved their skills by trading with both: Zivari and Ubrehord dwarves.
73 - Zivari - Kingdom of Zivari, governed by Lord Protector Sir Eloryn Gladwell. 80% of denizes are humans.
74 - Kyan - There is a fortress - ruines to be exacly - were lived shatt called Urgi Ka'thei. Kyan is know well from its resurces too.
75 - Ubrehorg Mountains - It's home to main dwarf city in Quantharia. There are also few scatra and many human villages near coast.
76 - Begaerun Islands - dark mists covers the sea around those island. Some fishermen claim that those mists are some kind of living being.
Eastern Kingdoms - are not involved in conflict of the Fractions. Sometimes merchants coming from there with exotic goods.
A. Anyun - The nearest of eastern region from Central Quantharia. Almost whole terrain is built-up with a enormous capital city, Han-Tsu, where, in the palace, the emperor lives. It's still unknown how vast is the emperor's land. Han-Tsu is also called the City of Towers. Anyun is known from the highest quality silks.
Other things:
Ra-Is and Ra-Ki - generally it is said, they are one part but none explored it because of extreme weather conditions (heat/frost). It's said that those regions are occupied by the gods.