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Published: 2011-09-17 05:33:00 +0000 UTC; Views: 2408; Favourites: 41; Downloads: 71
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Description
Heavily inspired from Fumito Ueda's work (Shadow of the colossus, ICO)Rendered in Cryengine 3
Screenshot of a game level I'm currently working on.
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Comments: 12
BJPentecost [2012-11-16 13:19:17 +0000 UTC]
I am very interested in CryEngine. And..... it's FREE!! Holy... crap.... Hell yeah, count me in. *cough* Anyway..... lovely image. :3 This would make a great base for a matte painting.
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GeoKorf [2011-09-20 10:43:37 +0000 UTC]
it will be nice to see colossus remake in hd with cryengine with those physics mechanics that will be sweet if only it could be happen
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kabutali [2011-09-17 06:28:23 +0000 UTC]
O.O! This looks great! How is working with Cryengine? I here great things about the results, but everyone keeps complaining about system crashes if you don't own a supercomputer. Also is the editor as easy as UT3's?
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Klass1987 In reply to kabutali [2011-09-18 02:11:21 +0000 UTC]
well it is very easy to get a hang of cryengine if you already used UDK before. And as for the stability of the Cryengine SDK it does crash a few times but it all depends on your system and if you are using the 32bit or 64bit version of the level editor.
Cryengine is probably one of the most artist friendly level editor out there.
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kabutali In reply to Klass1987 [2011-09-20 01:54:12 +0000 UTC]
>> more artistic friendly than udk? I do have problems with the unreal scripting =_=.. even with the docs and buzz.
That, and I'm not keen on the whole rendering process. Low polys and all that. ._.'
I really want to mess around with cryengine~
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