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KloporToups β€” robobash demo 2

Published: 2004-12-19 07:28:46 +0000 UTC; Views: 20351; Favourites: 280; Downloads: 7060
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Description Aha, after several months it's finally there, the second version of the battle system (renamed "robobash" for now) that and myself will use for our future flash web site.

What has been added:
Mostly, the main hero character is done... his animation was a lot of job...
and err... ah the look changed a bit to give a little effect of depth, you can now eliminate the opponent by sending him out of the ring, and there's now a slowmotion feature ^^ you can toggle in-game with the spacebar, mostly to help people with their first dodges/combo. Oh and, although it may be a bit subtile you can sometimes get critical hits that does twice the damage.
Well well, that's about that...
OH... yeah, there is now some music . It was made by Renaud Lessard aka DJ Sigmao, and its the official exclusive music of the game.
EDIT: You can now download the game music for free at [link] . This one is "MekThe" but you should check out all of them .

So now that's all what changed. Of course, game instructions are still included. Enjoy!

EDIT: As some people pointed me out 1) that herobot's second attack was too lame and 2) that you could easily know the opponent off ring, i did something to fix these points. The ring has been enlarged a bit, and the atttack does some more damage, now
EDIT 2: The ennemy's life points were boosted from 100 to 120

** Oh and, once again, i suggest saving it on your disk for best performances. OR, You can play it on the fullhotsoft website here : [link] and if you use internet explorer you should not suffer any lag = ).
EDIT: Actually the file should now run at full speed on DA! = O.
Related content
Comments: 210

GAMER1992 [2006-06-21 21:41:47 +0000 UTC]

WHOAAAA!!!! Man you are awesome!! I still wonder how you managed to make a such game of this grade! ItΒ΄s amazing!!! I give this game 10/10. Ladies and gentlemen! We have a winner!!!!!!!!

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Sephbin [2006-06-01 03:44:33 +0000 UTC]

You must make a tutorial on how to code something like this, I want to make one!

THIS ROCKS!!!!

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MysteryMan91 [2006-04-23 05:12:32 +0000 UTC]

MASTUH!

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Strength [2006-04-19 12:54:48 +0000 UTC]

"Joe the robo is kinda-like destroyed. . ."

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Strength [2006-04-19 12:51:38 +0000 UTC]

I like this system! Wonderfull!

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harmsc12 In reply to ??? [2006-03-20 04:08:52 +0000 UTC]

I got automatically KO'd without taking any damage. Grr...

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KloporToups In reply to harmsc12 [2006-04-18 05:18:40 +0000 UTC]

Mmm yeah.. actually you got thrown "off ring" (out of the circle on the ground) but it's not quite easy to see right now... perharps I should just remove this feature, or expand the arena size significantly.

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HiViH [2006-02-24 21:44:07 +0000 UTC]

ah awsome

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Usa-Kuro In reply to ??? [2006-02-24 16:55:23 +0000 UTC]

This makes medabots look kike pure dookie. You should make a create a bot and add more projectiles, moves stc can't wait

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ChainLynk [2006-01-27 02:43:36 +0000 UTC]

If I said anything it would not do this justice. Oh wait....Crap

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KloporToups In reply to ChainLynk [2006-02-04 02:56:44 +0000 UTC]

xD ! Thanks!

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PlayfulPuck [2005-12-01 22:19:47 +0000 UTC]

Fun fun!

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archmagimon In reply to ??? [2005-11-26 15:55:26 +0000 UTC]

really damn cool indeed ^^

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Kishero In reply to ??? [2005-08-28 17:56:45 +0000 UTC]

Hero bot secont attack still feels pointless, Ive never won a fight with it, but with the main attack The other guy never gets a hit in. Doging backwards is a pain with the limited ring size, before I got the hang of it I died more by doging than by geting hit. But fun game, cool music. It it was a bit more chaleging Id fave it

πŸ‘: 0 ⏩: 1

KloporToups In reply to Kishero [2006-02-04 02:57:39 +0000 UTC]

Mmm yeah you're absolutely right, the gameplay needs to be adjusted. Thanks for the comment!

πŸ‘: 0 ⏩: 0

roo-bear [2005-08-13 05:03:44 +0000 UTC]

woah dude....I dies on lyk...teh first try ! !
dam ! lol

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StorianaEpicetea In reply to ??? [2005-07-08 09:55:14 +0000 UTC]

Wow this is great! I even did a one-move KO (my button-bashing skillz are unmatched) with the primary attack. But still, really great stuff!

πŸ‘: 0 ⏩: 1

KloporToups In reply to StorianaEpicetea [2006-02-04 02:58:47 +0000 UTC]

Yarr, you rock = P. Thanks!

πŸ‘: 0 ⏩: 0

Roronoa-Forte In reply to ??? [2005-06-24 19:07:08 +0000 UTC]

Ok, dude: either
A) Finish this game up, or
B) Go submit it to Newgrounds. I garuntee that even though this is a demo, it's got enough redeeming qualities for it to pass.

This is one helluva game!

πŸ‘: 0 ⏩: 1

KloporToups In reply to Roronoa-Forte [2006-02-04 02:59:19 +0000 UTC]

Thanks! I'll try to finish this eventually.. perharps slowly...

πŸ‘: 0 ⏩: 0

Vrvy In reply to ??? [2005-06-23 13:43:08 +0000 UTC]

amazing...

πŸ‘: 0 ⏩: 1

KloporToups In reply to Vrvy [2006-02-04 03:02:01 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

iwantanimac [2005-06-23 08:51:50 +0000 UTC]

this is awesome!!!

πŸ‘: 0 ⏩: 1

KloporToups In reply to iwantanimac [2006-02-04 03:01:51 +0000 UTC]

Thanks ^^ !

πŸ‘: 0 ⏩: 0

silversling [2005-06-18 19:41:08 +0000 UTC]

That was really awesome and fun x3 Though I kept getting thrown out of the ring, lol. And also, the other robot guy kept getting in two attacks. Not sure if that's supposed to happen, but meh. Still love the game!

πŸ‘: 0 ⏩: 1

silversling In reply to silversling [2005-06-18 19:44:47 +0000 UTC]

Oh yeah, and by two attacks I don't mean combos. My guy's bar thing would already be at 100% but he wouldn't be able to attack so the other guy would
I also forgot to mention that the new look for the Good Guy is so awesome x3 I love the tire on his back!

πŸ‘: 0 ⏩: 1

silversling In reply to silversling [2005-06-18 23:35:20 +0000 UTC]

Okay, ignore what I said about the double attack things. I'm such an idiot xD I just notice that everytime you get attacked or attack, the percent loader thing goes down, haha.
Anyways, yah. Kickass game and I can't wait for the full thing!

πŸ‘: 0 ⏩: 1

KloporToups In reply to silversling [2005-07-03 04:16:56 +0000 UTC]

haha, thanks! Well youre totally wrong, adjustments must be made so that the bad guy don't win so easily if he has the luck to hit you first (and then reattack and hits you again...)... for example i guess there should be a dodge/ block move that doesn't involve to move backwards that much and go "out of ring".

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KloporToups In reply to KloporToups [2005-07-03 04:17:58 +0000 UTC]

o_o sorry, i meant you're NOT totally wrong ><... typo

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nothinisworthit [2005-06-11 02:35:56 +0000 UTC]

this is awesome so easy to beat too i love easy games

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ShadowHarlequin [2005-06-08 10:00:05 +0000 UTC]

hard but very cool

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supersonix [2005-06-06 19:26:05 +0000 UTC]

nice game,nice roboty music,good action and options but a real rpg engine would be like let the enemy attack when you havent attacked yet.now he attacks when you have attacked!

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zebarnabe [2005-05-30 02:46:54 +0000 UTC]

Ok... commenting again... can i take the idea and port it to my calculator??? Is quite awsome to have it on calc!!

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KloporToups In reply to zebarnabe [2005-07-07 07:46:09 +0000 UTC]

Sure you can, I have no problem with that = ). Thanks for the comments!

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zebarnabe [2005-05-30 02:43:04 +0000 UTC]

Excelent!!! Great programming skills on Action Script!!! Excelent moves, excelent music!!! Keep it up!!

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masterscribble In reply to ??? [2005-05-01 03:40:08 +0000 UTC]

great music

it goes with the robot theam


if u do put something special when the robot wins
it would be funny if you made him do a little dance
lol

(i wish i could make games like you :sad: )

πŸ‘: 0 ⏩: 1

KloporToups In reply to masterscribble [2006-02-04 03:01:30 +0000 UTC]

Haha yeah, a lil' dance would be awsome for sure . Thanks!

πŸ‘: 0 ⏩: 1

masterscribble In reply to KloporToups [2006-02-06 23:08:39 +0000 UTC]

no problem

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Thedu In reply to ??? [2005-04-22 18:52:12 +0000 UTC]

Too short and easy

BUT AWESOME

πŸ‘: 0 ⏩: 1

KloporToups In reply to Thedu [2005-04-25 22:07:14 +0000 UTC]

Thanks
It should get longer and more complex progressively...
And o_O your avatar could kill someone XD.

πŸ‘: 0 ⏩: 1

Thedu In reply to KloporToups [2005-04-25 22:17:45 +0000 UTC]

My avatar has already affected your avatar. Haha

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Robboman [2005-04-16 21:05:33 +0000 UTC]

This idea is well good, it should be expanded!

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Riggzy [2005-04-05 15:04:53 +0000 UTC]

W00t! I love how this game is coming along - great design on the herobot!

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KloporToups In reply to Riggzy [2005-04-16 18:32:50 +0000 UTC]

Thanks!
The credits for the design of herobot goes to for a big part, he actually made the first drawings of both herobot and the bad robot, that I tweeked (and animated) after that.

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Slayerserpent [2005-03-30 15:50:31 +0000 UTC]

amazing animation!

πŸ‘: 0 ⏩: 1

KloporToups In reply to Slayerserpent [2005-04-16 18:34:05 +0000 UTC]

thanks

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pancreas In reply to ??? [2005-03-28 03:53:05 +0000 UTC]

love your animation, very smooth nice game dude

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Azarel In reply to ??? [2005-03-25 09:07:19 +0000 UTC]

excelent, et la musique est terrible

πŸ‘: 0 ⏩: 1

KloporToups In reply to Azarel [2005-04-16 18:42:32 +0000 UTC]

Merci!
Comme je l'ai maintenant indiquΓ©, tu peux retrouver la musique sur [link] .

πŸ‘: 0 ⏩: 1

Azarel In reply to KloporToups [2005-04-19 08:33:09 +0000 UTC]

Yes !! Elle est gΓ©niale !!!

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