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Published: 2010-04-18 12:08:26 +0000 UTC; Views: 20637; Favourites: 386; Downloads: 812
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Description
A turntable animation of Katt from Breath of Fire 2The animation can be controlled with the arrow keys (It may be necessary to click on it first)
A rigged model for blender is available on ersatzanime.com: ersatzanime.com/katt/
The model was made in Zbrush.
It's available for download here: www.mediafire.com/download/3ep…
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Comments: 77
BisectedBrioche In reply to ??? [2010-10-17 12:42:22 +0000 UTC]
Amazing work. Katt was my favorite character in BoF II....now I want to go back and play it again.
I wish I could do 3D models this well!
👍: 0 ⏩: 0
Myiven In reply to ??? [2010-10-13 02:41:08 +0000 UTC]
Y'know, I'd pay good money for a sculpture/figurine of this character and quality.
👍: 0 ⏩: 0
LukeTheRipper [2010-08-10 20:30:43 +0000 UTC]
Yaaaaaay, Katt ^3^
She really needs more arts like this one ^^
👍: 0 ⏩: 0
thinkingToad In reply to ??? [2010-06-21 14:59:36 +0000 UTC]
this is amazing, thank you so much for sharing this model!
👍: 0 ⏩: 0
Shinnwar [2010-06-19 17:34:57 +0000 UTC]
I always like when artists do stylized stuff like this in zbrush. Nice job
👍: 0 ⏩: 0
GobusDrawingWorkshop In reply to ??? [2010-04-29 08:43:49 +0000 UTC]
very very cool. Seeing this I would like to learn to do zbrush too O,O; Woa she is good.
👍: 0 ⏩: 0
RaptorArts In reply to ??? [2010-04-22 06:07:58 +0000 UTC]
Very nice! One question though.. Why give out your OBJ file when it took you so long to make that model? I dont think Id ever do that. Id rather sell it than give it away. Unless it was a (c) Character. Just sayin...
👍: 0 ⏩: 1
KP-ShadowSquirrel In reply to RaptorArts [2010-04-22 09:34:49 +0000 UTC]
hi, it is a (c) character.
she is from breath of fire 2 - that's an old snes game...
👍: 0 ⏩: 1
rand21 [2010-04-19 16:35:00 +0000 UTC]
Wow your'e really devoted to your work and it shows
ill have to commission you some time ; )
👍: 0 ⏩: 0
Dracokitty [2010-04-18 22:02:50 +0000 UTC]
OMG Awesome Job!!!!!
One of my all time favorite characters!
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KP-ShadowSquirrel In reply to reisudo [2011-05-21 08:02:47 +0000 UTC]
also a little maya for some basic adjustments. but mostly zbrush
👍: 0 ⏩: 1
reisudo In reply to KP-ShadowSquirrel [2011-12-02 23:14:57 +0000 UTC]
that's awesome. Add me if you want, your work is nice.
👍: 0 ⏩: 0
KP-ShadowSquirrel In reply to thomaspatti [2010-04-19 15:33:24 +0000 UTC]
hi, in this case i only used the transpose tool to pose the model
👍: 0 ⏩: 1
thomaspatti In reply to KP-ShadowSquirrel [2010-04-19 16:46:32 +0000 UTC]
Interesting, well nice job in anycase, i thought u were going to say u did it in Poser (no skill required) lol. As far as Zbrush goes, I personally prefer Mudbox for my advanced texturing needs.
👍: 0 ⏩: 0
RadosBadger In reply to KP-ShadowSquirrel [2010-04-18 16:59:47 +0000 UTC]
And will sking and bones in thins gorgeous figure work well enough for a full-part animations?
👍: 0 ⏩: 1
KP-ShadowSquirrel In reply to RadosBadger [2010-04-18 17:40:33 +0000 UTC]
the pose in this animation was set within zbrush without bones and skinning.
the topology of this model is not optimal for animation -
but it should be possible to rig and animate it...
i could even provide a lower resolution mesh and displacement maps if necessary. but i don't plan to retopologize and animate it...
👍: 0 ⏩: 0