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Published: 2018-01-07 19:26:46 +0000 UTC; Views: 13316; Favourites: 237; Downloads: 379
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Description
HalloToday I made a render from the chracter Tracer from the Game Overwatch
I'm still practicing with the new shader
samples for the skin. The skin has still a little noise in it
I hope you will like my little work, enjoy
Update:
I rendered the Image again because I was not so satisfied with the result
I have changed the following things
- Changed camera ankle
- Increased the samples for rendering from 2500 to 5000 for the skin shader, now the skin is much smoother
- Changed the position from the blue light and decreased the strength
- Smoothed some meshes to avoid hard edges
- Added an environment map for better reflections and lighting
- Added DOF (depth of field) to get a more natural result
- Added reflections to the eyes to bring them to life
- Removed the original texture from her ringlight and added a emission light with blue color
- Also I made some small edits in Photoshop
So I think that were all changes
I hope you will like my changesΒ and the final result, enjoy
Credits:
Tracer ported to XPS by:
Tools used: XPS -> Blender 2.79 (Cycles) -> Photoshop
The Character Tracer belongs to Blizzard Entertainment
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Comments: 4
ZeFoster [2018-04-29 18:43:12 +0000 UTC]
Boi that's so awesome ! Those legs tho specular are perfect
π: 0 β©: 1
KSE25 In reply to ZeFoster [2018-05-31 20:15:59 +0000 UTC]
Thank you so much I'm glad that you like my render
π: 0 β©: 0
KSE25 In reply to Brownie-Ari [2018-01-14 19:16:11 +0000 UTC]
Thank you very very much
π: 0 β©: 0