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KupoGames — Foe 6 - Defender

Published: 2009-02-19 21:13:38 +0000 UTC; Views: 20874; Favourites: 107; Downloads: 210
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Description Thou shall not pass, lest I stab thee.

RPG related:
[link] - Player 1
[link] - Player 2
[link] - Foe 1
[link] - Foe 2
[link] - Foe 3
[link] - Foe 4
[link] - Foe 5
[link] - Spells
[link] - Ultra beta version
Related content
Comments: 44

Zanjak [2015-04-19 15:18:33 +0000 UTC]

Hey man I'd really love to start doing animations like this. I was wondering if you had any tips on where to start? 

👍: 0 ⏩: 1

KupoGames In reply to Zanjak [2015-04-19 15:42:33 +0000 UTC]

Pirate Adobe Flash Pro and play around with it. (or get a trial version, if they still do those)

👍: 0 ⏩: 1

Zanjak In reply to KupoGames [2015-04-19 15:44:17 +0000 UTC]

Okay thanks. I gotta ask, did you go to school for this? Or are you self-taught? Your stuff is incredible. 

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KupoGames In reply to Zanjak [2015-04-19 17:15:11 +0000 UTC]

Self-taught.

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Zanjak In reply to KupoGames [2015-04-19 17:52:23 +0000 UTC]

Oh my god that's so good to hear. I was afraid for a second that this level of art couldn't be achieved without an art school education. Well thank you for the tip, and I'll have you know I'm on my way to get a steam card to pick up battle fantasy 4. Keep up this amazing stuff, man. 

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HardCoreCrocomire [2013-06-13 05:12:41 +0000 UTC]

THEME PLZ

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MIRACLEfool [2009-12-21 20:50:24 +0000 UTC]

I like the random sharp objects it just happens to have

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unaniem909 [2009-08-20 13:31:06 +0000 UTC]

i hate that attack 5 always eats my HP

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manas123454 In reply to unaniem909 [2013-10-23 23:57:56 +0000 UTC]

Om nom nom

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Miauw-1991 [2009-07-27 19:22:36 +0000 UTC]

Nice,I like the Metal Slug style^^

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Darktaint777 [2009-07-20 11:10:53 +0000 UTC]

I hated this boss. He actually gave me more difficulty than Goku because at least Goku is weak to Holy. Depsite what you said I never noticed this guy taking more damage from electric and explosive attacks.

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moonlight-wolf-rulez [2009-06-17 00:00:21 +0000 UTC]

lol big scary monster poop ammo capsules :3

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thebirdislost54 [2009-04-29 14:54:27 +0000 UTC]

RAWR! METAL GEAAAAAR!!!

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reyalejandro [2009-02-23 03:31:29 +0000 UTC]

wow, i'd hate to meet that thing in a dark alley. it has a knife.

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Lance82 [2009-02-20 20:53:52 +0000 UTC]

kupo707 im adding you on my hotmail for Windows lve messenger called Prince.emmanuel@live.ca want to?

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Vivi-Black-Mage [2009-02-20 16:30:05 +0000 UTC]

yay more attacks and more monsters!

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Nyubis [2009-02-20 15:31:37 +0000 UTC]

I shoudda known a mecha/tank was coming...

Also, great job on the many attacks. You might wanna give him a lotta health so we can see all of his attacks before he dies

👍: 0 ⏩: 1

KupoGames In reply to Nyubis [2009-02-20 15:44:29 +0000 UTC]

Indeed.

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manas123454 In reply to KupoGames [2013-01-14 22:22:29 +0000 UTC]

*backstabbed* x_x

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ShiroUzumaki [2009-02-20 08:07:13 +0000 UTC]

Actually... a legged tank is quite not a good weapon. You can bomb those legs and BOOM! There's no tank. That's why they use caterpillar wheels.

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KupoGames In reply to ShiroUzumaki [2009-02-20 15:31:58 +0000 UTC]

Let's pretend it's for urban warfare.

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ShiroUzumaki In reply to KupoGames [2009-02-20 20:13:58 +0000 UTC]

Oh great, where mines are the perfect silent killer

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BakaMichi [2009-02-20 07:15:04 +0000 UTC]

I think this is my fave so far out of all of these you've made. It's pretty awesome, I think I'd like a pet one of these :3

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KaiKudo [2009-02-20 03:07:19 +0000 UTC]

is it me or is attack 1 & 2 make the logo, buttons, ect move with the Foe 6 if you made it like that than LOL anywas love your works as alwas i have been wantting to do something like this for my characters if possible can you give this amature a tip or two

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Lance82 [2009-02-19 23:40:28 +0000 UTC]

kupo when are you done of the foes?

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KupoGames In reply to Lance82 [2009-02-19 23:43:52 +0000 UTC]

later

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Lirlond [2009-02-19 23:28:54 +0000 UTC]

One thing to note, I'll probably tell you this in person but whatev, for attack five you should have the legs buckle a little more, to accomodate for the large shell its firing, having the back legs slide back and the front legs bend would be the best way for you to do this.

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miscelaneousgamer In reply to Lirlond [2009-02-20 03:32:06 +0000 UTC]

I'd have also thought that giving the shell an extra second delay after the shot and have it fling out the top(back) somewhat more like a shotgun on it's side if you know what I mean.

Kinda seems a little weird to have the shell and the bullet jet out at the same time to me. Even if it is a game/fictional.

👍: 0 ⏩: 3

HardCoreCrocomire In reply to miscelaneousgamer [2013-06-19 21:11:16 +0000 UTC]

most of these comments were on my birthday, also what is the theme of the defender?

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KupoGames In reply to miscelaneousgamer [2009-02-20 15:34:05 +0000 UTC]

To be honest I wasn't sure if tanks even did that at all. (does not play war games or shooters) \(o_O)/

👍: 0 ⏩: 1

miscelaneousgamer In reply to KupoGames [2009-02-20 17:18:16 +0000 UTC]

Honestly I think they fire shell-less cannon bullets or whatever they're called.

Though, it doesn't stop you from making this one from doing so.

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miscelaneousgamer In reply to miscelaneousgamer [2009-02-20 03:32:47 +0000 UTC]

Still looks cool though.

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Kenj [2009-02-19 23:26:54 +0000 UTC]

Hm, what about adding some more motion to the stand pose?

You know-- just a little vibration or shaking from the engine or something.

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KupoGames In reply to Kenj [2009-02-19 23:29:48 +0000 UTC]

Good idea. As swaying up and down like everyone else woulda been silly.

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Cardier [2009-02-19 22:55:09 +0000 UTC]

dude how do u make these things so fast

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KupoGames In reply to Cardier [2009-02-19 23:29:58 +0000 UTC]

mad skillz

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DemiJare [2009-02-19 22:22:41 +0000 UTC]

This guy seems like a boss.

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CrazedPotato [2009-02-19 21:51:32 +0000 UTC]

You should probably reserve the noise for the Hits for when they use anything not magic on it, just as a first word.

I love the explosion when it's defeated. The smoke trails from debris always look so neat.

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KupoGames In reply to CrazedPotato [2009-02-19 21:54:21 +0000 UTC]

I'ma have to script the sounds I guess. That'll be a pain.

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CrazedPotato In reply to KupoGames [2009-02-19 21:56:53 +0000 UTC]

If it's not too much trouble, anyway. Ultimately the metal-on-metal noise isn't enough of a problem to be worth breaking your back over. We could just reason that it's different parts of the machine crashing against each other and call it a day. :1

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KupoGames In reply to CrazedPotato [2009-02-19 22:00:41 +0000 UTC]

Kewl.

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dalanless [2009-02-19 21:44:57 +0000 UTC]

I think the hit sound is too sharp, kinda hurts my ears, besides that, awesome

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KupoGames In reply to dalanless [2009-02-19 21:51:24 +0000 UTC]

I agree. I've got this issue now about how different attacks would have to make different sounds against it and all that since it's not organic like most of the other enemies etc

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Flamingninja24 [2009-02-19 21:44:28 +0000 UTC]

Lulz! Attack five make him poop out a shell!

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